Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ImbalanceDJ
Eset
Level 157
God Stats
1W - 1L
1,791 SR
Queue Stats
68W - 56L
1,588 Elo+
Solo
Neith
Neith
Qeril
Neith
Level 106
God Stats
230W - 267L
1,581 SR
Queue Stats
282W - 334L
1,501 Elo+
Solo
Janus
Janus
datable_square
Janus
Level 133
God Stats
25W - 26L
1,498 SR
Queue Stats
323W - 317L
1,484 Elo+
Solo
Team Averages
Level 149
1,574 SR
1,514 Elo+

VS

Team Averages
Level 152
1,566 SR
1,499 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GLADIATOR-AC
Ah Puch
Level 173
God Stats
13W - 7L
1,599 SR
Queue Stats
336W - 329L
1,474 Elo+
Solo
Bastet
Bastet
Macancala
Bastet
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 61L
1,481 Elo+
Solo
Medusa
Medusa
Neferupito
Medusa
Level 117
God Stats
86W - 58L
1,571 SR
Queue Stats
122W - 109L
1,507 Elo+
Solo
Cupid
Cupid
东京八十万萝莉总教头
Cupid
Level 189
God Stats
58W - 41L
1,660 SR
Queue Stats
724W - 717L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
5 / 1 / 2
7,499
625
6,517
11,789
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
 
Hercules
12
3 / 3 / 0
7,234
603
9,805
17,095
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 3 / 2
6,087
507
4,654
8,799
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Qeril
Neith
3
0 / 4 / 0
3,987
332
286
3,040
659
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 1
6,079
507
4,184
7,013
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 6
6,808
567
4,468
7,531
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
GLADIATOR-AC
Ah Puch
13
4 / 4 / 0
7,291
608
7,315
10,115
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Macancala
Bastet
11
2 / 5 / 5
6,716
560
4,078
9,535
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
Neferupito
Medusa
14
4 / 0 / 1
8,329
694
4,876
3,659
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 1
7,889
657
12,605
12,923
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
14
15
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
1
2
6
L
Hercules
 
Hercules
3
3
0
1
W
Geb
 
Geb
1
1
6
4
W
Ah Puch
GLADIATOR-AC
Ah Puch
4
4
0
1
L
0
3
2
0.33
W
Bastet
Macancala
Bastet
2
5
5
0.9
W
Medusa
Neferupito
Medusa
4
0
1
4.5
L
Neith
Qeril
Neith
0
4
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
33,342
47,736
Taken
43,763
29,479
Mitigated
23,336
18,228
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,517
719
0
5,121
11,789
8,736
0
2,919
8,751
60,118
0
L
Hercules
 
Hercules
9,805
4,329
0
8,580
17,095
12,810
0
0
15,974
0
50,624
W
Geb
 
Geb
4,468
186
0
1,890
7,531
6,089
0
3,957
3,260
25,407
0
W
Ah Puch
GLADIATOR-AC
Ah Puch
7,315
324
0
3,504
10,115
3,322
244
5,755
4,240
39,320
1,255
L
4,654
1,354
69
2,257
8,799
5,158
0
4,195
4,604
25,980
610
W
Bastet
Macancala
Bastet
4,078
1,249
109
2,297
9,535
3,207
0
2,491
6,814
0
30,650
W
Medusa
Neferupito
Medusa
4,876
1,655
0
1,848
3,659
1,190
3,404
1,098
2,561
0
68,358
L
Neith
Qeril
Neith
286
286
0
57
3,040
659
0
438
2,602
0
2,081
L
4,184
91
0
2,144
7,013
2,116
0
4,231
2,720
38,827
0
W
12,605
5,581
55
8,765
12,923
9,528
0
1,260
10,819
0
56,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
37,033
332
Minions Killed
368
0
Camps Cleared
0
1,086,258
Distance Traveled
1,230,533
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,499
625
109
9
0
294,060
0
L
Hercules
7,234
603
98
8
0
252,279
0
W
Geb
6,808
567
29
2
0
255,701
0
W
Ah Puch
7,291
608
79
7
0
236,344
3
L
Eset
6,087
507
42
4
0
221,368
0
W
Bastet
6,716
560
49
4
0
252,605
1
W
Medusa
8,329
694
118
10
0
239,169
4
L
Neith
3,987
332
1
0
0
78,046
0
L
Janus
6,079
507
82
7
0
240,505
0
W
Cupid
7,889
657
93
8
0
246,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role