Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HezzHlol
Ah Muzen Cab
Level 63
God Stats
5W - 0L
1,458 SR
Queue Stats
164W - 177L
1,465 Elo+
Solo
Bake Kujira
Bake Kujira
ThaRichestPotna
Bake Kujira
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 187L
1,474 Elo+
Solo
Chaac
Chaac
XMISFIT99X
Chaac
Level 100
God Stats
23W - 19L
1,492 SR
Queue Stats
199W - 182L
1,471 Elo+
Solo
Ymir
Ymir
YOLOBILLY24
Ymir
Level 142
God Stats
18W - 15L
1,631 SR
Queue Stats
352W - 375L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
malemanipul8r
Morgan Le Fay
Level 79
God Stats
24W - 13L
1,609 SR
Queue Stats
340W - 337L
1,443 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,465 Elo+

VS

Team Averages
Level 116
1,432 SR
1,455 Elo+
Chang'e
Chang'e
Kuro7772
Chang'e
Level 148
God Stats
1W - 3L
1,190 SR
Queue Stats
169W - 195L
1,501 Elo+
Solo
Jormungandr
Jormungandr
MythicalMisthios
Jormungandr
Level 82
God Stats
6W - 12L
1,374 SR
Queue Stats
110W - 129L
1,385 Elo+
Solo
Cthulhu
Cthulhu
PiercedRoyalty
Cthulhu
Level 109
God Stats
20W - 14L
1,670 SR
Queue Stats
492W - 473L
1,503 Elo+
Party 1
Neith
Neith
cousinvinny5681
Neith
Level 94
God Stats
4W - 9L
1,323 SR
Queue Stats
313W - 333L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
jz2015
Tsukuyomi
Level 146
God Stats
15W - 13L
1,601 SR
Queue Stats
219W - 207L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HezzHlol
Ah Muzen Cab
16
4 / 2 / 1
9,953
553
9,079
10,762
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
ThaRichestPotna
Bake Kujira
14
1 / 0 / 4
8,777
488
2,477
10,385
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
16
3 / 4 / 0
9,113
506
4,701
17,166
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 0 / 5
11,057
614
16,584
13,777
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
malemanipul8r
Morgan Le Fay
15
1 / 3 / 2
9,194
511
9,648
11,364
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kuro7772
Chang'e
16
3 / 4 / 1
9,313
517
7,386
15,921
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
MythicalMisthios
Jormungandr
7
1 / 0 / 0
6,116
340
3,533
3,486
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 4 / 2
9,839
547
15,951
16,543
9,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 4 / 0
8,593
477
7,403
11,217
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
jz2015
Tsukuyomi
13
1 / 7 / 2
7,744
430
4,854
14,649
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
9
9
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HezzHlol
Ah Muzen Cab
4
2
1
2.25
L
Chang'e
Kuro7772
Chang'e
3
4
1
0.88
L
Jormungandr
MythicalMisthios
Jormungandr
1
0
0
1
L
3
4
2
1
W
Bake Kujira
ThaRichestPotna
Bake Kujira
1
0
4
3
W
Chaac
3
4
0
0.75
W
10
0
5
12.5
L
1
4
0
0.25
L
Tsukuyomi
jz2015
Tsukuyomi
1
7
2
0.29
W
Morgan Le Fay
malemanipul8r
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
39,127
63,454
Taken
61,816
32,278
Mitigated
23,608
12,762
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HezzHlol
Ah Muzen Cab
9,079
4,188
0
3,000
10,762
4,144
3,836
1,788
8,756
0
69,372
L
Chang'e
Kuro7772
Chang'e
7,386
174
440
8,435
15,921
4,199
0
9,127
6,110
58,307
2,447
L
Jormungandr
MythicalMisthios
Jormungandr
3,533
1,205
0
250
3,486
1,727
0
465
3,021
17,709
0
L
15,951
563
165
3,600
16,543
9,553
0
8,848
7,627
78,468
2,063
W
Bake Kujira
ThaRichestPotna
Bake Kujira
2,477
1,069
85
1,909
10,385
7,612
1,040
2,001
8,160
35,976
2,772
W
Chaac
4,701
47
0
5,721
17,166
9,392
122
9,025
8,141
0
58,737
W
16,584
3,474
105
1,190
13,777
7,123
36
5,236
8,387
84,005
0
L
7,403
3,124
0
3,172
11,217
4,468
0
882
10,335
0
70,660
L
Tsukuyomi
jz2015
Tsukuyomi
4,854
1,021
0
4,849
14,649
3,661
0
8,297
6,243
0
44,580
W
Morgan Le Fay
malemanipul8r
Morgan Le Fay
9,648
1,078
0
752
11,364
4,007
0
6,423
4,301
59,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,094
Gold Earned
41,605
536
Minions Killed
497
0
Camps Cleared
0
1,768,862
Distance Traveled
1,545,007
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,953
553
114
6
0
325,569
0
L
Chang'e
9,313
517
134
7
0
356,913
4
L
Jormungandr
6,116
340
32
2
0
139,115
2
L
Cthulhu
9,839
547
129
7
0
360,061
1
W
Bake Kujira
8,777
488
81
5
0
322,156
3
W
Chaac
9,113
506
111
6
0
329,439
7
W
Ymir
11,057
614
116
6
0
408,427
0
L
Neith
8,593
477
128
7
0
294,594
0
L
Tsukuyomi
7,744
430
74
4
0
394,324
0
W
Morgan Le Fay
9,194
511
114
6
0
383,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role