Player Matchup

Hera
Hera
Silver V
AndrewCamillo
Hera
Silver V
Level 155
God Stats
4W - 8L
1,356 SR
Queue Stats
16W - 44L
798 MMR
Solo
Ares
Ares
Bronze II
EinSTEINgpgt01
Ares
Bronze II
Level 127
God Stats
8W - 11L
1,598 SR
Queue Stats
26W - 76L
748 MMR
Solo
Artemis
Artemis
Bronze III
Lowkey Flash
Artemis
Bronze III
Level 115
God Stats
0W - 2L
1,878 SR
Queue Stats
55W - 76L
1,589 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,611 SR
1,045 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,779 SR
1,604 MMR
Nu Wa
Nu Wa
Gold V
Anonymous14110
Nu Wa
Gold V
Level 65
God Stats
3W - 1L
1,790 SR
Queue Stats
4W - 2L
1,721 MMR
Party 1
Arachne
Arachne
Gold V
DOSdeimos
Arachne
Gold V
Level 109
God Stats
8W - 7L
1,756 SR
Queue Stats
48W - 59L
1,447 MMR
Party 1
Skadi
Skadi
Gold II
FallenxAngel160
Skadi
Gold II
Level 128
God Stats
4W - 0L
1,792 SR
Queue Stats
51W - 54L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,318
732
2,696
5,591
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,590
659
1,876
10,659
9,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Lowkey Flash
Artemis
11
0 / 2 / 0
6,420
642
4,102
6,602
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
CthulhuFafnirXing TianAchillesGeb

VS

Bans
Ne ZhaHerculesKuzenboKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,950
895
9,499
2,649
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DOSdeimos
Arachne
14
1 / 0 / 4
8,413
841
4,137
4,475
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 3
9,278
928
6,725
4,768
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
4
4
W
Arachne
DOSdeimos
Arachne
1
0
4
3
L
0
2
0
0
W
4
0
3
5.5
L
Artemis
Lowkey Flash
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,674
Damage
20,361
22,852
Taken
11,892
12,938
Mitigated
4,181
1,904
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,696
425
0
944
5,591
1,952
0
2,010
3,581
32,040
0
W
9,499
3,356
52
812
2,649
789
1,052
518
2,091
36,884
1,377
W
Arachne
DOSdeimos
Arachne
4,137
3,541
0
2,332
4,475
1,714
390
1,688
2,662
0
36,393
L
1,876
45
0
729
10,659
9,139
0
3,350
7,309
11,431
0
W
6,725
2,168
0
1,260
4,768
1,678
1,941
2,181
2,527
0
33,792
L
Artemis
Lowkey Flash
Artemis
4,102
310
0
231
6,602
1,847
0
3,884
2,718
0
16,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,328
Gold Earned
26,641
126
Minions Killed
165
0
Camps Cleared
0
434,927
Distance Traveled
635,664
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,318
732
81
8
0
164,417
2
W
Nu Wa
8,950
895
58
6
0
194,121
0
W
Arachne
8,413
841
44
4
0
237,311
2
L
Ares
6,590
659
18
2
0
162,465
0
W
Skadi
9,278
928
63
6
0
204,232
1
L
Artemis
6,420
642
27
3
0
108,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role