Player Matchup

Skadi
Skadi
Gold III
En3gi Gaming
Skadi
Gold III
Level 133
God Stats
1W - 4L
1,350 SR
Queue Stats
95W - 93L
1,481 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
FlackoFitz-
Danzaburou
Platinum III
Level 158
God Stats
0W - 3L
1,440 SR
Queue Stats
199W - 189L
1,792 MMR
Solo
Hercules
Hercules
Platinum IV
PHATBALLS42069
Hercules
Platinum IV
Level 107
God Stats
18W - 15L
1,708 SR
Queue Stats
293W - 288L
1,737 MMR
Solo
Poseidon
Poseidon
Platinum IV
TheRealAvatar1
Poseidon
Platinum IV
Level 171
God Stats
214W - 191L
1,610 SR
Queue Stats
618W - 633L
1,759 MMR
Solo
Hades
Hades
Gold III
alllooo677
Hades
Gold III
Level 155
God Stats
14W - 11L
1,584 SR
Queue Stats
96W - 93L
1,475 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,539 SR
1,649 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,626 SR
1,662 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
AzulSpirit
Kumbhakarna
Gold III
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 183L
1,580 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Doniz
Hou Yi
Gold IV
Level 158
God Stats
1W - 3L
1,477 SR
Queue Stats
23W - 19L
1,747 MMR
Party 1
Surtr
Surtr
Gold III
JoelxDDD
Surtr
Gold III
Level 159
God Stats
6W - 1L
1,638 SR
Queue Stats
23W - 19L
1,747 MMR
Party 1
Ravana
Ravana
Gold V
ZombiePopRocks
Ravana
Gold V
Level 102
God Stats
1W - 0L
2,013 SR
Queue Stats
14W - 1L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
7,285
455
9,232
12,210
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
FlackoFitz-
Danzaburou
14
0 / 5 / 0
8,379
524
5,915
12,086
3,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
0 / 4 / 1
7,341
459
4,519
12,643
10,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
12
1 / 8 / 2
7,318
457
5,722
9,770
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
11
0 / 8 / 1
7,093
443
7,913
16,845
8,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
FreyaGebCthulhuFenrirCabrakan

VS

Bans
PeleAthenaAo KuangThanatosRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 1 / 7
10,309
644
11,010
11,940
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
AzulSpirit
Kumbhakarna
15
1 / 0 / 16
9,144
572
5,386
13,064
9,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Doniz
Hou Yi
15
4 / 0 / 3
9,449
591
4,874
8,529
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
JoelxDDD
Surtr
14
3 / 2 / 8
9,517
595
9,119
14,907
14,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
19 / 0 / 5
11,951
747
18,403
7,600
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
34
34
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
7
10.5
W
Kumbhakarna
AzulSpirit
Kumbhakarna
1
0
16
9
W
Hou Yi
Doniz
Hou Yi
4
0
3
5.5
L
2
9
0
0.22
L
Danzaburou
FlackoFitz-
Danzaburou
0
5
0
0
W
Surtr
JoelxDDD
Surtr
3
2
8
3.5
L
Hercules
0
4
1
0.13
L
Poseidon
1
8
2
0.25
W
19
0
5
21.5
L
Hades
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
48,792
63,554
Taken
56,040
27,652
Mitigated
34,803
11,214
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,010
1,156
3,720
7,713
11,940
3,901
372
2,651
9,289
73,637
1,225
W
Kumbhakarna
AzulSpirit
Kumbhakarna
5,386
161
0
2,159
13,064
9,287
0
2,236
10,828
27,809
0
W
Hou Yi
Doniz
Hou Yi
4,874
2,028
0
4,110
8,529
3,155
156
798
7,731
0
75,501
L
9,232
2,433
0
222
12,210
2,278
0
3,526
8,572
0
42,596
L
Danzaburou
FlackoFitz-
Danzaburou
5,915
979
0
1,482
12,086
3,181
0
3,735
8,081
0
78,673
W
Surtr
JoelxDDD
Surtr
9,119
3,061
0
2,409
14,907
14,569
69
6,977
7,930
1,680
62,628
L
Hercules
4,519
956
0
3,172
12,643
10,896
0
2,689
9,872
0
33,672
L
Poseidon
5,722
878
0
538
9,770
2,324
0
2,581
7,043
49,384
0
W
18,403
6,147
0
5,628
7,600
3,891
0
1,652
5,948
0
104,180
L
Hades
7,913
277
0
5,800
16,845
8,973
0
3,486
13,247
49,877
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,416
Gold Earned
50,370
437
Minions Killed
572
0
Camps Cleared
0
1,587,145
Distance Traveled
1,813,815
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,309
644
151
9
0
376,793
5
W
Kumbhakarna
9,144
572
24
2
0
355,745
4
W
Hou Yi
9,449
591
120
8
0
313,713
4
L
Skadi
7,285
455
73
5
0
287,223
0
L
Danzaburou
8,379
524
139
9
0
320,078
0
W
Surtr
9,517
595
103
6
0
337,019
8
L
Hercules
7,341
459
60
4
0
338,249
4
L
Poseidon
7,318
457
81
5
0
346,195
0
W
Ravana
11,951
747
174
11
0
430,545
0
L
Hades
7,093
443
84
5
0
295,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role