Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Extiirpate
Discordia
Level 104
God Stats
20W - 1L
1,983 SR
Queue Stats
276W - 15L
1,976 Elo+
Party 1
Nut
Nut
KBZASv2
Nut
Level 89
God Stats
10W - 10L
1,793 SR
Queue Stats
10W - 10L
1,687 Elo+
Solo
Loki
Loki
VIRTUOSO_Lume
Loki
Level 66
God Stats
4W - 5L
1,409 SR
Queue Stats
45W - 57L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
lheinric
Kuzenbo
Level 61
God Stats
9W - 2L
1,758 SR
Queue Stats
321W - 148L
1,627 Elo+
Party 1
Team Averages
Level 89
1,689 SR
1,639 Elo+

VS

Team Averages
Level 74
1,522 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GoldNProphet225
Zeus
Level 29
God Stats
19W - 12L
1,552 SR
Queue Stats
105W - 129L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
KamiNue
Jing Wei
Level 67
God Stats
23W - 6L
1,800 SR
Queue Stats
71W - 40L
1,640 Elo+
Solo
Kukulkan
Kukulkan
NoHayPaNadie69
Kukulkan
Level 58
God Stats
0W - 3L
1,229 SR
Queue Stats
174W - 175L
1,505 Elo+
Solo
Bellona
Bellona
weaselkiller666
Bellona
Level 72
God Stats
28W - 24L
1,532 SR
Queue Stats
183W - 190L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 0 / 9
8,986
1,498
12,915
7,681
6,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
Extiirpate
Discordia
13
5 / 0 / 9
8,120
1,353
9,769
3,560
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nut
13
2 / 2 / 9
7,493
1,249
6,712
5,478
2,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 2 / 8
8,316
1,386
4,055
4,269
1,463
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
lheinric
Kuzenbo
13
1 / 0 / 10
7,951
1,325
3,738
5,201
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

374

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 1
6,062
1,010
2,181
4,656
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 7 / 1
7,069
1,178
7,802
7,877
2,513
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KamiNue
Jing Wei
11
2 / 5 / 1
6,727
1,121
3,373
9,661
3,111
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
11
0 / 3 / 1
6,534
1,089
2,759
5,027
1,610
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 2
6,564
1,094
5,615
13,380
12,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
23
Kills
4
4
Deaths
23
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
9
12.5
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Discordia
Extiirpate
Discordia
5
0
9
9.5
L
2
7
1
0.36
W
Nut
2
2
9
3.25
L
Jing Wei
KamiNue
Jing Wei
2
5
1
0.5
L
Kukulkan
0
3
1
0.17
W
7
2
8
5.5
W
Kuzenbo
lheinric
Kuzenbo
1
0
10
6
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
21,730
26,189
Taken
40,601
16,471
Mitigated
23,212
4,438
Healing
589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,915
10,873
0
1,439
7,681
6,907
0
3,665
3,912
0
19,009
L
Cthulhu
 
Cthulhu
2,181
64
0
176
4,656
3,583
0
1,632
3,024
6,840
0
W
Discordia
Extiirpate
Discordia
9,769
215
0
159
3,560
1,060
0
1,781
1,779
26,451
513
L
7,802
860
0
0
7,877
2,513
0
1,757
6,120
21,750
0
W
Nut
6,712
4,299
0
1,125
5,478
2,032
0
2,844
2,506
0
17,642
L
Jing Wei
KamiNue
Jing Wei
3,373
2,531
0
40
9,661
3,111
0
3,502
6,159
0
11,130
L
Kukulkan
2,759
269
0
0
5,027
1,610
0
2,009
3,018
15,477
0
W
4,055
1,364
0
959
4,269
1,463
0
1,737
2,493
0
16,546
W
Kuzenbo
lheinric
Kuzenbo
3,738
2,009
0
756
5,201
5,009
0
2,334
2,757
7,095
926
L
5,615
1,325
55
318
13,380
12,395
0
4,275
9,105
0
22,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
32,956
131
Minions Killed
133
8
Camps Cleared
3
632,095
Distance Traveled
498,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,986
1,498
11
2
2
120,700
0
L
Cthulhu
6,062
1,010
6
1
0
72,133
0
W
Discordia
8,120
1,353
48
8
2
144,976
0
L
Zeus
7,069
1,178
44
7
2
91,224
0
W
Nut
7,493
1,249
30
5
1
109,257
0
L
Jing Wei
6,727
1,121
9
2
1
119,026
0
L
Kukulkan
6,534
1,089
42
7
0
92,231
0
W
Loki
8,316
1,386
25
4
3
128,014
0
W
Kuzenbo
7,951
1,325
17
3
0
129,148
0
L
Bellona
6,564
1,094
32
5
0
123,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role