Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KraysYDS
Baron Samedi
Level 74
God Stats
21W - 14L
1,503 SR
Queue Stats
291W - 309L
1,449 Elo+
Solo
Chaac
Chaac
MYWAMSEDAN
Chaac
Level 68
God Stats
1W - 0L
1,410 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo
Da Ji
Da Ji
iMeX_ItzDynamo
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,368 Elo+
Solo
Team Averages
Level 112
1,483 SR
1,445 Elo+

VS

Team Averages
Level 143
1,559 SR
1,479 Elo+
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Davedav
Ratatoskr
Level 122
God Stats
7W - 16L
1,376 SR
Queue Stats
347W - 338L
1,401 Elo+
Solo
Charybdis
Charybdis
FeeZa
Charybdis
Level 171
God Stats
0W - 1L
1,655 SR
Queue Stats
14W - 9L
1,595 Elo+
Solo
Chaac
Chaac
MasterModi
Chaac
Level 159
God Stats
2W - 1L
1,800 SR
Queue Stats
292W - 282L
1,518 Elo+
Solo
Ymir
Ymir
w_5_m_w
Ymir
Level 107
God Stats
9W - 12L
1,464 SR
Queue Stats
191W - 205L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 1
6,240
693
6,126
7,733
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
 
Athena
9
1 / 1 / 2
5,311
590
2,955
7,533
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Baron Samedi
KraysYDS
Baron Samedi
6
0 / 4 / 0
4,102
456
1,751
4,120
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
11
3 / 0 / 1
6,079
675
5,599
6,564
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 3 / 0
5,812
646
1,974
7,541
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
5 / 1 / 1
6,905
767
4,481
5,974
2,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Davedav
Ratatoskr
10
3 / 2 / 2
5,795
644
2,420
7,406
2,378
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
FeeZa
Charybdis
9
0 / 2 / 1
5,150
572
4,296
7,503
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
1 / 3 / 0
4,750
528
6,561
7,872
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
w_5_m_w
Ymir
5
0 / 1 / 0
3,978
442
444
2,431
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
9
Kills
9
9
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
W
Athena
 
Athena
1
1
2
2
L
Cupid
 
Cupid
5
1
1
5.5
L
Ratatoskr
Davedav
Ratatoskr
3
2
2
2
L
Charybdis
FeeZa
Charybdis
0
2
1
0.25
W
Baron Samedi
KraysYDS
Baron Samedi
0
4
0
0
W
Chaac
3
0
1
3.5
L
Chaac
1
3
0
0.33
W
2
3
0
0.67
L
Ymir
w_5_m_w
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
18,202
33,491
Taken
31,186
14,200
Mitigated
11,099
12,327
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,126
4,225
0
4,846
7,733
2,149
208
0
7,733
0
48,783
W
Athena
 
Athena
2,955
952
308
2,250
7,533
4,128
0
0
7,533
12,727
0
L
Cupid
 
Cupid
4,481
2,377
0
2,826
5,974
2,033
695
1,486
4,488
0
48,194
L
Ratatoskr
Davedav
Ratatoskr
2,420
818
0
4,110
7,406
2,378
0
574
6,832
0
33,932
L
Charybdis
FeeZa
Charybdis
4,296
2,649
0
3,629
7,503
2,087
0
626
6,877
0
36,691
W
Baron Samedi
KraysYDS
Baron Samedi
1,751
0
0
205
4,120
1,159
0
0
4,120
10,880
0
W
Chaac
5,599
520
178
3,068
6,564
4,175
42
444
6,120
0
37,862
L
Chaac
6,561
864
0
2,206
7,872
3,613
0
2,020
5,852
0
31,010
W
1,974
236
0
1,472
7,541
2,589
0
0
7,541
0
36,977
L
Ymir
w_5_m_w
Ymir
444
39
0
0
2,431
988
0
0
2,431
7,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
26,578
249
Minions Killed
275
0
Camps Cleared
0
915,556
Distance Traveled
832,024
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,240
693
93
10
0
185,986
0
W
Athena
5,311
590
25
3
0
205,781
4
L
Cupid
6,905
767
83
9
0
166,371
1
L
Ratatoskr
5,795
644
72
8
0
225,565
2
L
Charybdis
5,150
572
72
8
0
177,464
0
W
Baron Samedi
4,102
456
15
2
0
122,978
0
W
Chaac
6,079
675
53
6
0
189,671
0
L
Chaac
4,750
528
32
4
0
199,198
0
W
Da Ji
5,812
646
63
7
0
211,140
0
L
Ymir
3,978
442
16
2
0
63,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role