Player Matchup

Hachiman
Hachiman
ARandomLoser
Hachiman
Level 144
God Stats
2W - 1L
1,259 SR
Queue Stats
78W - 18L
1,801 Elo+
Party 2
Anubis
Anubis
CaIIMeHappy
Anubis
Level 158
God Stats
4W - 1L
1,934 SR
Queue Stats
127W - 24L
1,843 Elo+
Party 2
Surtr
Surtr
Calrick
Surtr
Level 129
God Stats
0W - 1L
1,768 SR
Queue Stats
85W - 23L
1,810 Elo+
Party 2
Terra
Terra
DuhLatino
Terra
Level 158
God Stats
0W - 1L
1,739 SR
Queue Stats
58W - 14L
1,792 Elo+
Party 2
Set
Set
InsaneParasite
Set
Level 183
God Stats
7W - 8L
1,582 SR
Queue Stats
636W - 662L
1,559 Elo+
Solo
Team Averages
Level 154
1,656 SR
1,761 Elo+

VS

Team Averages
Level 147
1,564 SR
1,541 Elo+
Geb
Geb
JtheArcane
Geb
Level 158
God Stats
3W - 2L
1,583 SR
Queue Stats
95W - 87L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
KamanderK
Ah Puch
Level 127
God Stats
4W - 1L
1,703 SR
Queue Stats
185W - 198L
1,493 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Wisenheimer
Ah Muzen Cab
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 82L
1,584 Elo+
Party 1
Chang'e
Chang'e
ZeaxMtz
Chang'e
Level 159
God Stats
3W - 2L
1,538 SR
Queue Stats
434W - 429L
1,563 Elo+
Solo
Mulan
Mulan
ulovedix
Mulan
Level 121
God Stats
2W - 3L
1,495 SR
Queue Stats
227W - 237L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARandomLoser
Hachiman
15
2 / 4 / 6
8,606
662
13,653
14,775
7,639
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
2 / 6 / 2
8,432
649
10,275
13,252
8,055
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
Calrick
Surtr
15
0 / 4 / 8
8,446
650
11,584
19,238
25,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Terra
DuhLatino
Terra
16
2 / 2 / 7
9,450
727
9,334
19,543
18,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 3 / 4
9,308
716
9,126
9,795
5,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
10,583
814
11,857
25,207
24,640
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
KamanderK
Ah Puch
18
4 / 1 / 11
10,870
836
20,516
11,491
5,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
Wisenheimer
Ah Muzen Cab
17
5 / 2 / 7
10,345
796
16,975
8,627
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
ZeaxMtz
Chang'e
16
2 / 2 / 11
9,562
736
9,121
11,352
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
ulovedix
Mulan
16
5 / 4 / 8
10,190
784
11,202
17,770
24,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
10
Kills
19
19
Deaths
12
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ARandomLoser
Hachiman
2
4
6
1.25
L
Anubis
2
6
2
0.5
L
Surtr
Calrick
Surtr
0
4
8
1
L
Terra
DuhLatino
Terra
2
2
7
2.75
L
4
3
4
2
W
3
3
11
2.83
W
Ah Puch
KamanderK
Ah Puch
4
1
11
9.5
W
Ah Muzen Cab
Wisenheimer
Ah Muzen Cab
5
2
7
4.25
W
Chang'e
ZeaxMtz
Chang'e
2
2
11
3.75
W
Mulan
ulovedix
Mulan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,972
Damage
69,671
76,603
Taken
74,447
66,100
Mitigated
64,287
30,833
Healing
33,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ARandomLoser
Hachiman
13,653
9,170
1,185
2,960
14,775
7,639
460
8,745
6,030
0
31,786
L
Anubis
10,275
934
977
1,928
13,252
8,055
0
6,509
6,743
28,326
0
L
Surtr
Calrick
Surtr
11,584
2,459
1,331
3,565
19,238
25,639
0
9,796
9,442
884
18,535
L
Terra
DuhLatino
Terra
9,334
1,056
10,447
7,378
19,543
18,769
0
10,139
9,404
16,861
0
L
9,126
3,126
600
462
9,795
5,998
136
5,046
4,749
0
16,018
W
11,857
791
2,707
4,309
25,207
24,640
62
7,369
17,838
22,163
3,400
W
Ah Puch
KamanderK
Ah Puch
20,516
1,386
601
2,080
11,491
5,500
174
2,440
9,051
43,103
0
W
Ah Muzen Cab
Wisenheimer
Ah Muzen Cab
16,975
5,238
155
1,038
8,627
4,577
4,927
1,928
6,699
0
44,060
W
Chang'e
ZeaxMtz
Chang'e
9,121
1,378
14,114
5,531
11,352
5,517
855
2,644
8,708
21,001
0
W
Mulan
ulovedix
Mulan
11,202
1,660
838
2,608
17,770
24,053
240
5,881
11,889
0
15,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
51,550
178
Minions Killed
201
0
Camps Cleared
0
1,171,679
Distance Traveled
1,212,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,606
662
59
5
0
209,204
0
L
Anubis
8,432
649
56
4
0
192,719
0
L
Surtr
8,446
650
27
2
0
273,939
0
L
Terra
9,450
727
18
1
0
277,580
0
L
Set
9,308
716
18
1
0
218,237
0
W
Geb
10,583
814
27
2
0
223,258
0
W
Ah Puch
10,870
836
53
4
0
256,714
0
W
Ah Muzen Cab
10,345
796
69
5
0
240,836
0
W
Chang'e
9,562
736
42
3
0
252,467
0
W
Mulan
10,190
784
10
1
0
238,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role