Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Calebrem407
Ah Muzen Cab
Silver II
Level 65
God Stats
7W - 3L
1,764 SR
Queue Stats
218W - 272L
1,026 MMR
Solo
Scylla
Scylla
Silver III
DrBubs2202
Scylla
Silver III
Level 57
God Stats
19W - 33L
1,370 SR
Queue Stats
98W - 144L
852 MMR
Solo
Nike
Nike
Silver V
Valordykai2020
Nike
Silver V
Level 142
God Stats
16W - 22L
1,491 SR
Queue Stats
124W - 178L
788 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,542 SR
889 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,544 SR
1,063 MMR
Xing Tian
Xing Tian
Silver II
MarvePhugga69
Xing Tian
Silver II
Level 124
God Stats
26W - 18L
1,600 SR
Queue Stats
66W - 96L
1,159 MMR
Party 1
Bellona
Bellona
Bronze I
caII me Iock
Bellona
Bronze I
Level 105
God Stats
31W - 39L
1,459 SR
Queue Stats
317W - 437L
497 MMR
Solo
Izanami
Izanami
Gold IV
dignifierHD3
Izanami
Gold IV
Level 65
God Stats
10W - 7L
1,572 SR
Queue Stats
58W - 74L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Calebrem407
Ah Muzen Cab
16
0 / 2 / 1
9,522
732
10,195
8,464
3,269
Scylla
DrBubs2202
Scylla
17
3 / 3 / 0
10,524
810
7,479
7,501
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 0 / 3
9,620
740
8,955
9,243
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
VulcanAphroditeMulanKuzenboAchilles

VS

Bans
Nu WaAgniCabrakanHadesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MarvePhugga69
Xing Tian
17
0 / 0 / 4
9,394
723
7,942
17,004
12,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
caII me Iock
Bellona
16
2 / 2 / 2
9,543
734
3,664
10,105
9,812
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
dignifierHD3
Izanami
16
3 / 1 / 1
9,816
755
5,780
7,711
2,943
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
5
5
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Calebrem407
Ah Muzen Cab
0
2
1
0.25
L
Scylla
DrBubs2202
Scylla
3
3
0
1
W
Xing Tian
MarvePhugga69
Xing Tian
0
0
4
2
L
0
0
3
1.5
W
Bellona
caII me Iock
Bellona
2
2
2
1.5
W
Izanami
dignifierHD3
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
17,386
25,208
Taken
34,820
13,392
Mitigated
25,042
5,427
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Calebrem407
Ah Muzen Cab
10,195
3,602
0
664
8,464
3,269
185
2,380
6,084
0
44,991
L
Scylla
DrBubs2202
Scylla
7,479
356
0
1,407
7,501
2,947
615
1,463
6,038
38,175
484
W
Xing Tian
MarvePhugga69
Xing Tian
7,942
435
0
5,011
17,004
12,287
0
2,663
13,897
29,779
989
L
8,955
48
0
3,356
9,243
7,176
0
4,115
5,128
2,981
25,660
W
Bellona
caII me Iock
Bellona
3,664
372
0
540
10,105
9,812
0
2,631
6,995
38
32,818
W
Izanami
dignifierHD3
Izanami
5,780
2,815
0
2,024
7,711
2,943
899
2,890
4,700
0
29,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
28,753
178
Minions Killed
180
0
Camps Cleared
0
667,408
Distance Traveled
757,392
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,522
732
65
5
0
238,274
13
L
Scylla
10,524
810
77
6
0
227,950
0
W
Xing Tian
9,394
723
53
4
0
275,808
0
L
Nike
9,620
740
36
3
0
201,184
0
W
Bellona
9,543
734
59
5
0
243,745
0
W
Izanami
9,816
755
68
5
0
237,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role