Player Matchup

Horus
Horus
G000DG0D
Horus
Level 49
God Stats
73W - 82L
1,436 SR
Queue Stats
110W - 143L
1,330 Elo+
Party 1
Ah Puch
Ah Puch
Kevbev_999
Ah Puch
Level 128
God Stats
1W - 0L
1,169 SR
Queue Stats
99W - 93L
1,449 Elo+
Party 2
Ix Chel
Ix Chel
XSpokieDokeX
Ix Chel
Level 77
God Stats
30W - 35L
1,482 SR
Queue Stats
194W - 237L
1,405 Elo+
Party 1
Maui
Maui
XxHoominxX
Maui
Level 80
God Stats
7W - 7L
1,355 SR
Queue Stats
257W - 335L
1,326 Elo+
Party 1
Charybdis
Charybdis
natyfaby33
Charybdis
Level 20
God Stats
10W - 12L
1,501 SR
Queue Stats
48W - 61L
1,403 Elo+
Party 2
Team Averages
Level 71
1,388 SR
1,383 Elo+

VS

Team Averages
Level 106
1,469 SR
1,425 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BodyModifierr
Athena
Level 235
God Stats
0W - 2L
1,320 SR
Queue Stats
825W - 814L
1,483 Elo+
Solo
Chang'e
Chang'e
Daemene
Chang'e
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 216L
1,381 Elo+
Solo
Medusa
Medusa
FazeSanbas
Medusa
Level 47
God Stats
3W - 6L
1,527 SR
Queue Stats
50W - 54L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
Ultima_Suiko
Erlang Shen
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 33L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
G000DG0D
Horus
13
2 / 1 / 11
7,827
1,118
4,724
7,970
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Kevbev_999
Ah Puch
14
3 / 1 / 12
8,524
1,218
14,844
5,578
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
XSpokieDokeX
Ix Chel
14
4 / 0 / 12
8,639
1,234
13,136
3,182
1,192
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 12
8,362
1,195
6,567
4,616
2,055
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
natyfaby33
Charybdis
14
6 / 1 / 7
8,830
1,261
10,002
6,631
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

374

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 3
7,068
1,010
7,506
7,122
2,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 1
7,759
1,108
5,405
11,361
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Daemene
Chang'e
12
1 / 5 / 2
7,421
1,060
5,973
13,473
4,886
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
FazeSanbas
Medusa
12
0 / 4 / 0
7,065
1,009
3,156
10,681
3,892
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
Ultima_Suiko
Erlang Shen
12
0 / 4 / 2
6,860
980
1,931
11,304
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
18
Kills
3
3
Deaths
18
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
3
0.5
L
2
2
1
1.25
L
Chang'e
Daemene
Chang'e
1
5
2
0.4
L
Medusa
FazeSanbas
Medusa
0
4
0
0
W
Horus
G000DG0D
Horus
2
1
11
7.5
W
Ah Puch
Kevbev_999
Ah Puch
3
1
12
9
L
Erlang Shen
Ultima_Suiko
Erlang Shen
0
4
2
0.25
W
Ix Chel
XSpokieDokeX
Ix Chel
4
0
12
10
W
3
0
12
9
W
Charybdis
natyfaby33
Charybdis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
23,971
27,977
Taken
53,941
14,004
Mitigated
33,096
8,226
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,506
283
0
2,164
7,122
2,828
0
4,558
2,462
19,930
0
L
5,405
907
0
355
11,361
11,317
0
6,793
4,292
9,754
0
L
Chang'e
Daemene
Chang'e
5,973
296
2,586
2,692
13,473
4,886
0
8,999
4,441
15,673
411
L
Medusa
FazeSanbas
Medusa
3,156
616
414
457
10,681
3,892
0
7,667
2,978
0
16,579
W
Horus
G000DG0D
Horus
4,724
1,897
1,690
2,965
7,970
6,342
0
6,523
1,368
0
7,361
W
Ah Puch
Kevbev_999
Ah Puch
14,844
561
0
1,273
5,578
1,996
0
3,354
2,185
39,008
0
L
Erlang Shen
Ultima_Suiko
Erlang Shen
1,931
378
0
373
11,304
10,173
0
6,055
5,210
0
5,400
W
Ix Chel
XSpokieDokeX
Ix Chel
13,136
1,602
978
259
3,182
1,192
0
1,670
1,483
19,871
0
W
6,567
1,270
145
278
4,616
2,055
0
3,000
1,467
8,379
1,212
W
Charybdis
natyfaby33
Charybdis
10,002
4,470
0
638
6,631
2,419
0
4,029
2,489
0
20,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
36,173
110
Minions Killed
97
3
Camps Cleared
4
708,590
Distance Traveled
612,236
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,068
1,010
32
5
1
86,887
0
L
Athena
7,759
1,108
6
1
1
134,701
4
L
Chang'e
7,421
1,060
21
3
1
133,380
0
L
Medusa
7,065
1,009
32
5
1
106,445
0
W
Horus
7,827
1,118
4
1
0
147,472
0
W
Ah Puch
8,524
1,218
57
8
1
139,541
0
L
Erlang Shen
6,860
980
6
1
0
150,823
0
W
Ix Chel
8,639
1,234
13
2
0
156,161
0
W
Maui
8,362
1,195
11
2
1
136,826
0
W
Charybdis
8,830
1,261
25
4
1
128,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role