Player Matchup

Agni
Agni
 
Agni
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ImRxin
Skadi
Level 147
God Stats
17W - 13L
1,480 SR
Queue Stats
114W - 111L
1,433 Elo+
Party 4
Sun Wukong
Sun Wukong
Unity Titan
Sun Wukong
Level 108
God Stats
0W - 2L
1,300 SR
Queue Stats
15W - 17L
1,392 Elo+
Party 4
Horus
Horus
chezegeneral
Horus
Level 144
God Stats
15W - 17L
1,446 SR
Queue Stats
248W - 250L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
xXSpr1ngXx8609
Cthulhu
Level 143
God Stats
0W - 4L
1,246 SR
Queue Stats
130W - 145L
1,421 Elo+
Party 4
Team Averages
Level 148
1,394 SR
1,459 Elo+

VS

Team Averages
Level 128
1,529 SR
1,554 Elo+
Nu Wa
Nu Wa
BigHen
Nu Wa
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 39L
1,591 Elo+
Party 3
King Arthur
King Arthur
BigRichTTV
King Arthur
Level 122
God Stats
16W - 23L
1,510 SR
Queue Stats
327W - 282L
1,509 Elo+
Solo
Yemoja
Yemoja
Bunnyol
Yemoja
Level 162
God Stats
2W - 0L
1,630 SR
Queue Stats
176W - 160L
1,545 Elo+
Party 1
Thanatos
Thanatos
Byle69
Thanatos
Level 83
God Stats
4W - 2L
1,328 SR
Queue Stats
15W - 9L
1,548 Elo+
Party 3
Set
Set
Chelo921
Set
Level 159
God Stats
1W - 0L
1,678 SR
Queue Stats
35W - 29L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 1 / 1
6,091
677
4,849
4,613
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
ImRxin
Skadi
5
0 / 1 / 0
3,762
418
1,092
2,760
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Unity Titan
Sun Wukong
8
0 / 3 / 2
4,875
542
2,190
6,930
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 1 / 5
5,367
596
5,079
6,257
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 3
4,594
510
2,884
6,469
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigHen
Nu Wa
10
1 / 2 / 2
5,536
615
2,289
2,936
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BigRichTTV
King Arthur
10
3 / 2 / 0
5,755
639
5,409
7,989
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Bunnyol
Yemoja
8
0 / 1 / 3
4,925
547
3,549
5,995
3,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Byle69
Thanatos
10
0 / 3 / 2
5,029
559
1,724
7,786
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 0
5,843
649
5,316
5,316
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
8
8
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
1
1
5.5
W
Nu Wa
BigHen
Nu Wa
1
2
2
1
W
King Arthur
BigRichTTV
King Arthur
3
2
0
1.5
W
Yemoja
Bunnyol
Yemoja
0
1
3
1.5
W
Thanatos
Byle69
Thanatos
0
3
2
0.33
W
4
1
0
4
L
Skadi
ImRxin
Skadi
0
1
0
0
L
Sun Wukong
Unity Titan
Sun Wukong
0
3
2
0.33
L
4
1
5
6.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
18,287
27,029
Taken
30,022
11,750
Mitigated
13,037
6,867
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,849
399
0
474
4,613
1,348
0
1,917
2,696
31,042
0
W
Nu Wa
BigHen
Nu Wa
2,289
213
0
477
2,936
493
0
615
2,240
31,124
0
W
King Arthur
BigRichTTV
King Arthur
5,409
554
0
2,405
7,989
5,254
0
629
7,047
0
32,568
W
Yemoja
Bunnyol
Yemoja
3,549
768
693
1,935
5,995
3,437
0
2,844
2,928
16,334
0
W
Thanatos
Byle69
Thanatos
1,724
330
0
4,730
7,786
2,346
0
1,839
5,779
0
39,531
W
5,316
2,351
0
747
5,316
1,507
0
1,115
4,122
0
37,221
L
Skadi
ImRxin
Skadi
1,092
441
0
1,033
2,760
711
0
991
1,769
0
10,864
L
Sun Wukong
Unity Titan
Sun Wukong
2,190
227
0
1,730
6,930
4,260
0
173
6,757
0
26,236
L
5,079
1,739
184
2,917
6,257
2,390
0
1,070
5,187
0
21,751
L
2,884
364
123
406
6,469
3,041
0
1,687
4,782
26,426
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
27,088
221
Minions Killed
302
0
Camps Cleared
0
840,258
Distance Traveled
908,192
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,091
677
68
8
0
192,563
0
W
Nu Wa
5,536
615
71
8
0
181,912
0
W
King Arthur
5,755
639
62
7
0
161,311
6
W
Yemoja
4,925
547
23
3
0
173,427
0
W
Thanatos
5,029
559
75
8
0
202,156
0
W
Set
5,843
649
71
8
0
189,386
0
L
Skadi
3,762
418
26
3
0
98,634
1
L
Sun Wukong
4,875
542
42
5
0
153,785
0
L
Horus
5,367
596
44
5
0
204,958
0
L
Cthulhu
4,594
510
41
5
0
190,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role