Player Matchup

Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CarnageShadow
Athena
Level 157
God Stats
2W - 1L
1,633 SR
Queue Stats
97W - 111L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
MJOJOJO
Jing Wei
Level 157
God Stats
2W - 2L
1,362 SR
Queue Stats
189W - 203L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
NFA Wolfrott
Sylvanus
Level 95
God Stats
13W - 6L
1,706 SR
Queue Stats
681W - 695L
1,473 Elo+
Solo
Poseidon
Poseidon
surferdude814
Poseidon
Level 158
God Stats
6W - 0L
1,992 SR
Queue Stats
232W - 227L
1,505 Elo+
Party 2
Team Averages
Level 127
1,639 SR
1,482 Elo+

VS

Team Averages
Level 86
1,501 SR
1,555 Elo+
Ra
Ra
AbsoluteLiter
Ra
Level 106
God Stats
0W - 1L
1,475 SR
Queue Stats
8W - 3L
1,680 Elo+
Party 1
Apollo
Apollo
BarkingSoda
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fern-geil
Ah Muzen Cab
Level 83
God Stats
11W - 5L
1,704 SR
Queue Stats
202W - 207L
1,484 Elo+
Solo
Camazotz
Camazotz
Richdesnutribooy
Camazotz
Level 86
God Stats
5W - 7L
1,523 SR
Queue Stats
309W - 303L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
SoccerPharaoh9
Ao Kuang
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
6 / 2 / 13
10,360
797
10,130
9,851
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 19
10,844
834
6,959
28,306
24,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
MJOJOJO
Jing Wei
17
7 / 2 / 13
10,960
843
11,123
13,256
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
NFA Wolfrott
Sylvanus
18
1 / 1 / 19
11,254
866
5,882
18,629
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
surferdude814
Poseidon
19
8 / 1 / 14
11,171
859
17,726
10,631
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,521
732
10,307
9,493
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
1 / 5 / 2
8,758
674
11,300
11,018
3,093
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Fern-geil
Ah Muzen Cab
18
2 / 3 / 6
10,004
770
23,939
11,861
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
7,269
559
4,958
7,162
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
13
2 / 7 / 3
8,267
636
8,263
14,795
9,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
24
Kills
8
9
Deaths
24
78
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
2
13
6.25
L
3
6
3
0.75
L
Apollo
1
5
2
0.4
W
2
3
19
3.83
L
Ah Muzen Cab
Fern-geil
Ah Muzen Cab
2
3
6
1.67
W
Jing Wei
MJOJOJO
Jing Wei
7
2
13
6.75
W
Sylvanus
NFA Wolfrott
Sylvanus
1
1
19
10.5
L
0
3
0
0
L
Ao Kuang
2
7
3
0.5
W
Poseidon
surferdude814
Poseidon
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,820
Damage
58,767
80,673
Taken
54,329
55,943
Mitigated
22,925
48,519
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,130
543
2,708
2,416
9,851
7,432
980
1,762
8,089
0
13,096
L
10,307
994
4,733
1,754
9,493
4,047
0
6,654
2,839
27,760
153
L
Apollo
11,300
7,457
472
745
11,018
3,093
120
5,416
4,544
0
19,886
W
6,959
1,487
1,929
8,044
28,306
24,434
470
5,027
22,889
11,044
0
L
Ah Muzen Cab
Fern-geil
Ah Muzen Cab
23,939
4,955
355
2,050
11,861
4,356
0
7,816
3,772
0
50,547
W
Jing Wei
MJOJOJO
Jing Wei
11,123
7,598
2,928
3,603
13,256
5,503
3,595
4,955
8,213
0
36,487
W
Sylvanus
NFA Wolfrott
Sylvanus
5,882
1,680
14,272
10,634
18,629
14,084
587
3,389
15,019
17,418
0
L
4,958
813
91
1,763
7,162
1,688
0
4,667
2,331
0
10,294
L
Ao Kuang
8,263
1,104
314
2,699
14,795
9,741
0
6,014
8,115
8,117
1,969
W
Poseidon
surferdude814
Poseidon
17,726
1,705
1,215
770
10,631
4,490
1,658
1,343
9,219
49,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,589
Gold Earned
43,819
188
Minions Killed
165
0
Camps Cleared
0
1,274,997
Distance Traveled
1,141,850
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,360
797
17
1
0
278,777
0
L
Ra
9,521
732
64
5
0
233,486
0
L
Apollo
8,758
674
45
3
0
241,134
2
W
Athena
10,844
834
19
1
0
263,422
0
L
Ah Muzen Cab
10,004
770
41
3
0
275,853
0
W
Jing Wei
10,960
843
61
5
0
240,905
0
W
Sylvanus
11,254
866
32
2
0
232,642
0
L
Camazotz
7,269
559
10
1
0
166,449
0
L
Ao Kuang
8,267
636
5
0
0
224,928
0
W
Poseidon
11,171
859
59
5
0
259,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role