Player Matchup

Surtr
Surtr
 
Surtr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
I Pour Tris
Cthulhu
Level 87
God Stats
4W - 1L
1,922 SR
Queue Stats
248W - 241L
1,515 Elo+
Party 1
Hades
Hades
Poloncin
Hades
Level 128
God Stats
15W - 11L
1,642 SR
Queue Stats
51W - 49L
1,464 Elo+
Solo
Nemesis
Nemesis
Stepper385
Nemesis
Level 120
God Stats
15W - 21L
1,534 SR
Queue Stats
186W - 173L
1,467 Elo+
Party 1
Hachiman
Hachiman
emtihraann
Hachiman
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,701 Elo+
Solo
Team Averages
Level 108
1,620 SR
1,530 Elo+

VS

Team Averages
Level 127
1,670 SR
1,549 Elo+
Xbalanque
Xbalanque
Fortunate NO
Xbalanque
Level 138
God Stats
14W - 13L
1,589 SR
Queue Stats
214W - 202L
1,639 Elo+
Party 2
Nu Wa
Nu Wa
MarkLost
Nu Wa
Level 130
God Stats
20W - 10L
1,679 SR
Queue Stats
176W - 191L
1,556 Elo+
Party 2
Geb
Geb
V1ctr0n
Geb
Level 126
God Stats
48W - 45L
1,582 SR
Queue Stats
192W - 186L
1,561 Elo+
Party 2
Chaac
Chaac
WinterFresh44
Chaac
Level 154
God Stats
6W - 1L
1,670 SR
Queue Stats
138W - 124L
1,495 Elo+
Solo
Thanatos
Thanatos
kompaktkaps
Thanatos
Level 85
God Stats
3W - 0L
1,831 SR
Queue Stats
20W - 19L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 3 / 0
6,635
510
6,705
16,143
9,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
I Pour Tris
Cthulhu
11
2 / 2 / 3
6,484
499
5,861
11,151
5,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Poloncin
Hades
13
2 / 0 / 1
7,827
602
3,830
5,660
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Stepper385
Nemesis
14
6 / 1 / 2
8,046
619
6,949
9,411
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
emtihraann
Hachiman
11
0 / 3 / 2
6,113
470
4,774
6,953
2,031
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fortunate NO
Xbalanque
13
3 / 3 / 3
7,113
547
7,502
9,257
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
MarkLost
Nu Wa
11
1 / 3 / 2
6,397
492
7,245
6,187
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
9
0 / 1 / 4
5,804
446
3,239
9,344
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 1
7,390
568
9,560
10,361
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
kompaktkaps
Thanatos
12
3 / 3 / 1
6,468
498
5,231
10,732
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
11
Kills
9
9
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
W
Xbalanque
Fortunate NO
Xbalanque
3
3
3
1.5
L
Cthulhu
I Pour Tris
Cthulhu
2
2
3
1.75
W
Nu Wa
MarkLost
Nu Wa
1
3
2
0.67
L
Hades
Poloncin
Hades
2
0
1
2.5
L
Nemesis
Stepper385
Nemesis
6
1
2
7
W
Geb
0
1
4
2
W
2
1
1
2.5
L
Hachiman
emtihraann
Hachiman
0
3
2
0.33
W
Thanatos
kompaktkaps
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
32,777
49,318
Taken
45,881
22,125
Mitigated
25,776
19,160
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,705
2,300
0
5,142
16,143
9,768
0
463
14,712
1,275
35,241
W
Xbalanque
Fortunate NO
Xbalanque
7,502
4,433
0
2,908
9,257
2,762
0
2,675
6,582
0
48,936
L
Cthulhu
I Pour Tris
Cthulhu
5,861
972
46
3,526
11,151
5,336
312
2,899
8,190
38,658
0
W
Nu Wa
MarkLost
Nu Wa
7,245
2,370
0
804
6,187
1,603
0
2,705
3,482
43,963
0
L
Hades
Poloncin
Hades
3,830
335
515
3,923
5,660
1,756
0
2,988
2,354
50,563
2,499
L
Nemesis
Stepper385
Nemesis
6,949
2,526
0
4,761
9,411
3,234
0
2,369
6,917
0
56,321
W
Geb
3,239
430
0
1,602
9,344
5,793
0
2,484
6,860
16,989
0
W
9,560
560
0
6,002
10,361
12,114
0
622
9,739
0
57,537
L
Hachiman
emtihraann
Hachiman
4,774
3,054
0
1,247
6,953
2,031
463
1,190
5,739
0
37,249
W
Thanatos
kompaktkaps
Thanatos
5,231
1,240
0
9,940
10,732
3,504
0
1,678
9,054
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
33,172
405
Minions Killed
347
0
Camps Cleared
0
1,364,588
Distance Traveled
1,392,524
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,635
510
57
4
0
250,716
0
W
Xbalanque
7,113
547
69
5
0
266,021
0
L
Cthulhu
6,484
499
45
3
0
288,985
2
W
Nu Wa
6,397
492
81
6
0
266,893
0
L
Hades
7,827
602
130
10
0
254,872
0
L
Nemesis
8,046
619
103
8
0
341,547
0
W
Geb
5,804
446
19
1
0
311,226
5
W
Chaac
7,390
568
100
8
0
264,712
3
L
Hachiman
6,113
470
70
5
0
228,468
0
W
Thanatos
6,468
498
78
6
0
283,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role