Player Matchup

Hou Yi
Hou Yi
ColombianGlizzy
Hou Yi
Level 63
God Stats
20W - 12L
1,571 SR
Queue Stats
189W - 191L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
Estiv20
Ne Zha
Level 159
God Stats
4W - 3L
1,476 SR
Queue Stats
200W - 191L
1,489 Elo+
Party 4
Bacchus
Bacchus
Horosha19
Bacchus
Level 72
God Stats
8W - 3L
1,511 SR
Queue Stats
129W - 132L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
TTVExtremo2546XD
Jormungandr
Level 173
God Stats
20W - 11L
1,595 SR
Queue Stats
304W - 284L
1,533 Elo+
Party 4
Chang'e
Chang'e
josean11
Chang'e
Level 104
God Stats
108W - 62L
1,671 SR
Queue Stats
416W - 377L
1,499 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,499 Elo+

VS

Team Averages
Level 139
1,539 SR
1,573 Elo+
Serqet
Serqet
Lichatarius
Serqet
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 44L
1,578 Elo+
Party 1
Skadi
Skadi
Nythir
Skadi
Level 159
God Stats
48W - 34L
1,622 SR
Queue Stats
129W - 108L
1,575 Elo+
Party 3
Osiris
Osiris
SBP94
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,628 Elo+
Party 1
Maui
Maui
SirKomalot
Maui
Level 159
God Stats
4W - 4L
1,547 SR
Queue Stats
228W - 212L
1,571 Elo+
Party 3
Poseidon
Poseidon
TheDflo443
Poseidon
Level 64
God Stats
4W - 2L
1,526 SR
Queue Stats
12W - 11L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,661
577
7,469
9,283
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Estiv20
Ne Zha
13
3 / 3 / 3
7,813
521
7,526
12,632
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Horosha19
Bacchus
13
0 / 2 / 6
7,889
526
3,946
10,475
8,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
TTVExtremo2546XD
Jormungandr
15
1 / 1 / 3
9,368
625
10,943
12,894
11,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
josean11
Chang'e
15
5 / 2 / 0
9,672
645
6,661
6,827
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 2 / 1
7,799
520
7,611
12,393
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Nythir
Skadi
14
3 / 2 / 3
8,098
540
7,846
6,100
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
SBP94
Osiris
13
0 / 2 / 1
7,433
496
8,307
15,007
12,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 3
7,481
499
4,359
12,493
9,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
TheDflo443
Poseidon
12
1 / 3 / 1
6,393
426
2,196
6,526
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
11
11
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Ne Zha
Estiv20
Ne Zha
3
3
3
1.5
W
Bacchus
Horosha19
Bacchus
0
2
6
1.5
L
Serqet
5
2
1
2.75
L
Skadi
Nythir
Skadi
3
2
3
2.25
L
Osiris
SBP94
Osiris
0
2
1
0.25
L
2
4
3
0.88
W
Jormungandr
TTVExtremo2546XD
Jormungandr
1
1
3
2.5
L
Poseidon
TheDflo443
Poseidon
1
3
1
0.5
W
Chang'e
josean11
Chang'e
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,545
Damage
30,319
52,111
Taken
52,519
29,416
Mitigated
30,006
21,455
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,469
3,101
0
3,063
9,283
3,465
318
1,779
7,504
0
67,614
W
Ne Zha
Estiv20
Ne Zha
7,526
2,283
0
7,481
12,632
3,881
0
586
11,334
0
59,162
W
Bacchus
Horosha19
Bacchus
3,946
712
0
3,319
10,475
8,672
16
2,277
8,198
21,248
0
L
Serqet
7,611
1,104
0
4,790
12,393
4,477
0
2,723
9,482
0
55,023
L
Skadi
Nythir
Skadi
7,846
3,820
0
1,140
6,100
2,060
0
1,567
4,533
0
63,636
L
Osiris
SBP94
Osiris
8,307
2,730
0
4,165
15,007
12,605
0
10,458
4,491
0
55,052
L
4,359
1,270
0
2,395
12,493
9,394
0
2,869
9,518
29,318
766
W
Jormungandr
TTVExtremo2546XD
Jormungandr
10,943
3,742
0
4,008
12,894
11,105
696
0
12,712
72,225
2,380
L
Poseidon
TheDflo443
Poseidon
2,196
394
0
1,145
6,526
1,470
40
2,736
3,564
32,015
1,353
W
Chang'e
josean11
Chang'e
6,661
325
457
3,127
6,827
2,293
367
1,309
5,273
58,812
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
37,204
466
Minions Killed
420
0
Camps Cleared
0
1,506,244
Distance Traveled
1,536,877
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,661
577
88
6
0
309,324
5
W
Ne Zha
7,813
521
82
5
0
347,768
3
W
Bacchus
7,889
526
43
3
0
306,675
1
L
Serqet
7,799
520
92
6
0
365,608
0
L
Skadi
8,098
540
121
8
0
295,404
3
L
Osiris
7,433
496
105
7
0
274,995
0
L
Maui
7,481
499
38
3
0
299,681
0
W
Jormungandr
9,368
625
122
8
0
259,079
3
L
Poseidon
6,393
426
64
4
0
301,189
1
W
Chang'e
9,672
645
131
9
0
283,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role