Player Matchup

Poseidon
Poseidon
A Beast king 1
Poseidon
Level 159
God Stats
1W - 5L
1,325 SR
Queue Stats
122W - 202L
1,412 Elo+
Party 1
Cerberus
Cerberus
Alertbadger9
Cerberus
Level 128
God Stats
5W - 6L
1,575 SR
Queue Stats
118W - 188L
1,431 Elo+
Party 1
Neith
Neith
OGSunWukong
Neith
Level 161
God Stats
15W - 19L
1,320 SR
Queue Stats
200W - 277L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
St3althZoneYT
Zhong Kui
Level 127
God Stats
4W - 3L
1,694 SR
Queue Stats
62W - 104L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
crispybaconwars
Danzaburou
Level 105
God Stats
1W - 3L
1,191 SR
Queue Stats
42W - 73L
1,335 Elo+
Party 1
Team Averages
Level 136
1,421 SR
1,402 Elo+

VS

Team Averages
Level 103
1,667 SR
1,491 Elo+
Thanatos
Thanatos
IssaTeej
Thanatos
Level 121
God Stats
12W - 16L
1,475 SR
Queue Stats
49W - 59L
1,433 Elo+
Party 2
Charybdis
Charybdis
MarbSmoker9000
Charybdis
Level 28
God Stats
21W - 11L
1,658 SR
Queue Stats
30W - 31L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
Sinister616
Ao Kuang
Level 63
God Stats
1W - 1L
1,636 SR
Queue Stats
35W - 44L
1,443 Elo+
Party 2
Hercules
Hercules
coquitoface
Hercules
Level 159
God Stats
3W - 1L
1,922 SR
Queue Stats
30W - 19L
1,616 Elo+
Solo
Anubis
Anubis
xMLG RedBar
Anubis
Level 145
God Stats
14W - 18L
1,645 SR
Queue Stats
69W - 80L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
9 / 2 / 5
9,780
611
6,042
6,328
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Alertbadger9
Cerberus
14
4 / 2 / 7
8,162
510
6,409
12,195
8,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 2 / 4
9,889
618
7,339
8,547
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
St3althZoneYT
Zhong Kui
16
5 / 4 / 6
9,469
592
10,458
16,114
8,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
crispybaconwars
Danzaburou
15
1 / 5 / 3
8,628
539
6,824
10,447
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IssaTeej
Thanatos
14
5 / 7 / 2
8,378
524
8,166
14,534
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MarbSmoker9000
Charybdis
14
3 / 5 / 4
8,735
546
8,846
11,937
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Sinister616
Ao Kuang
13
2 / 7 / 1
8,036
502
7,235
14,199
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
coquitoface
Hercules
4
0 / 1 / 0
5,198
325
640
1,647
973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
14
4 / 5 / 2
8,871
554
9,171
9,300
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
14
15
Deaths
25
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
9
2
5
5.75
W
Cerberus
Alertbadger9
Cerberus
4
2
7
3.75
L
Thanatos
IssaTeej
Thanatos
5
7
2
0.86
L
Charybdis
MarbSmoker9000
Charybdis
3
5
4
1
W
6
2
4
4
L
Ao Kuang
Sinister616
Ao Kuang
2
7
1
0.36
W
Zhong Kui
St3althZoneYT
Zhong Kui
5
4
6
2
L
Hercules
coquitoface
Hercules
0
1
0
0
W
Danzaburou
crispybaconwars
Danzaburou
1
5
3
0.5
L
Anubis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,072
Damage
34,058
53,631
Taken
51,617
25,500
Mitigated
17,814
17,579
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,042
1,120
0
2,642
6,328
1,544
252
978
5,226
56,884
1,160
W
Cerberus
Alertbadger9
Cerberus
6,409
306
33
2,919
12,195
8,809
0
1,811
10,384
28,150
2,549
L
Thanatos
IssaTeej
Thanatos
8,166
1,213
0
7,306
14,534
4,996
0
8,331
5,733
0
55,873
L
Charybdis
MarbSmoker9000
Charybdis
8,846
5,576
0
3,005
11,937
4,472
208
2,758
8,875
0
56,449
W
7,339
1,242
0
2,897
8,547
2,202
2,313
4,689
3,704
0
61,561
L
Ao Kuang
Sinister616
Ao Kuang
7,235
1,805
0
4,247
14,199
3,902
0
5,887
8,120
35,051
2,499
W
Zhong Kui
St3althZoneYT
Zhong Kui
10,458
1,154
0
6,149
16,114
8,861
724
8,030
7,521
63,990
1,261
L
Hercules
coquitoface
Hercules
640
128
0
754
1,647
973
0
0
1,647
0
7,095
W
Danzaburou
crispybaconwars
Danzaburou
6,824
3,608
0
2,939
10,447
4,084
0
0
10,447
0
61,594
L
Anubis
9,171
717
0
3,106
9,300
3,471
0
4,426
4,830
50,111
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
39,218
500
Minions Killed
373
0
Camps Cleared
0
1,559,094
Distance Traveled
1,225,397
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,780
611
96
6
0
392,926
0
W
Cerberus
8,162
510
84
5
0
339,841
2
L
Thanatos
8,378
524
82
5
0
353,303
4
L
Charybdis
8,735
546
106
7
0
272,580
1
W
Neith
9,889
618
112
7
0
259,047
1
L
Ao Kuang
8,036
502
67
4
0
304,910
0
W
Zhong Kui
9,469
592
101
6
0
290,314
0
L
Hercules
5,198
325
16
1
0
50,801
0
W
Danzaburou
8,628
539
107
7
0
276,966
0
L
Anubis
8,871
554
102
6
0
243,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role