Player Matchup

Geb
Geb
 
Geb
Level 307
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Boom TJ
Martichoras
Level 180
God Stats
1W - 1L
1,276 SR
Queue Stats
167W - 173L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Hydrogen
Sylvanus
Level 197
God Stats
3W - 4L
1,538 SR
Queue Stats
234W - 177L
1,564 Elo+
Party 2
Khepri
Khepri
JWhit98
Khepri
Level 124
God Stats
4W - 1L
1,775 SR
Queue Stats
174W - 177L
1,590 Elo+
Solo
Bakasura
Bakasura
foliagedwheat
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,467 Elo+
Solo
Team Averages
Level 189
1,518 SR
1,528 Elo+

VS

Team Averages
Level 116
1,637 SR
1,565 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Astrophysicist
Mulan
Level 157
God Stats
0W - 1L
1,717 SR
Queue Stats
143W - 98L
1,623 Elo+
Party 1
Ganesha
Ganesha
Morgelix
Ganesha
Level 173
God Stats
1W - 3L
1,569 SR
Queue Stats
104W - 76L
1,562 Elo+
Party 1
Nut
Nut
Smilemile0
Nut
Level 73
God Stats
2W - 3L
1,569 SR
Queue Stats
100W - 76L
1,608 Elo+
Solo
Sylvanus
Sylvanus
TreeOnRock
Sylvanus
Level 158
God Stats
2W - 1L
1,830 SR
Queue Stats
178W - 176L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 2 / 9
6,333
1,267
4,172
7,739
6,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Boom TJ
Martichoras
12
5 / 0 / 7
6,767
1,353
7,220
2,469
1,534
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Hydrogen
Sylvanus
11
2 / 0 / 10
6,459
1,292
5,823
6,843
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
JWhit98
Khepri
11
0 / 0 / 12
6,450
1,290
3,248
4,540
2,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
foliagedwheat
Bakasura
12
4 / 1 / 8
6,751
1,350
1,901
6,367
4,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 2 / 0
4,880
976
3,225
3,583
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 2
4,763
953
3,588
6,607
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
Morgelix
Ganesha
6
0 / 2 / 0
4,484
897
826
3,075
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 2
5,542
1,108
6,584
4,820
1,950
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
TreeOnRock
Sylvanus
10
1 / 2 / 2
5,333
1,067
3,231
6,436
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
13
Kills
3
3
Deaths
13
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
9
3.25
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
0
5
2
0.2
W
Martichoras
Boom TJ
Martichoras
5
0
7
8.5
W
Sylvanus
Hydrogen
Sylvanus
2
0
10
7
W
Khepri
JWhit98
Khepri
0
0
12
6
L
Ganesha
Morgelix
Ganesha
0
2
0
0
L
1
2
2
1
L
Sylvanus
TreeOnRock
Sylvanus
1
2
2
1
W
Bakasura
foliagedwheat
Bakasura
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
17,454
27,958
Taken
24,521
21,078
Mitigated
13,925
15,554
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,172
154
1,374
1,320
7,739
6,925
0
1,062
6,677
5,182
107
L
Hun Batz
 
Hun Batz
3,225
72
62
378
3,583
1,756
0
2,311
1,272
0
8,723
L
3,588
376
0
366
6,607
3,019
0
3,493
2,744
0
6,827
W
Martichoras
Boom TJ
Martichoras
7,220
2,693
0
410
2,469
1,534
1,198
531
1,938
0
20,276
W
Sylvanus
Hydrogen
Sylvanus
5,823
1,674
5,419
3,614
6,843
4,705
416
1,259
5,584
10,078
0
W
Khepri
JWhit98
Khepri
3,248
88
604
1,145
4,540
2,993
491
452
4,088
6,036
0
L
Ganesha
Morgelix
Ganesha
826
212
0
271
3,075
2,435
0
1,416
1,659
2,733
0
L
6,584
4,297
51
657
4,820
1,950
0
3,135
1,668
0
12,620
L
Sylvanus
TreeOnRock
Sylvanus
3,231
837
1,205
2,418
6,436
4,765
0
2,805
3,606
4,880
110
W
Bakasura
foliagedwheat
Bakasura
1,901
1,179
0
1,668
6,367
4,921
996
677
5,690
0
4,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
25,002
66
Minions Killed
38
0
Camps Cleared
0
517,368
Distance Traveled
397,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,333
1,267
2
0
0
97,149
0
L
Hun Batz
4,880
976
12
2
0
99,076
0
L
Mulan
4,763
953
7
1
0
84,875
0
W
Martichoras
6,767
1,353
27
5
0
91,775
0
W
Sylvanus
6,459
1,292
8
2
0
110,143
0
W
Khepri
6,450
1,290
5
1
0
109,002
0
L
Ganesha
4,484
897
0
0
0
36,308
0
L
Nut
5,542
1,108
11
2
0
85,812
0
L
Sylvanus
5,333
1,067
8
2
0
91,649
0
W
Bakasura
6,751
1,350
24
5
0
109,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role