Player Matchup

Arachne
Arachne
Silver IV
MYWRATHUPONU881
Arachne
Silver IV
Level 66
God Stats
58W - 51L
1,544 SR
Queue Stats
278W - 341L
663 MMR
Party 1
Ymir
Ymir
Silver I
OIlIl0IlIl
Ymir
Silver I
Level 62
God Stats
2W - 7L
1,477 SR
Queue Stats
123W - 148L
1,461 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Tendere
Baron Samedi
Gold III
Level 145
God Stats
5W - 8L
1,539 SR
Queue Stats
73W - 78L
1,491 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,520 SR
1,205 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 189
1,578 SR
1,418 MMR
Hou Yi
Hou Yi
Silver III
Flash 1361
Hou Yi
Silver III
Level 144
God Stats
24W - 23L
1,361 SR
Queue Stats
165W - 208L
1,032 MMR
Solo
Fafnir
Fafnir
Platinum III
lDuhallanl
Fafnir
Platinum III
Level 235
God Stats
1W - 0L
1,556 SR
Queue Stats
512W - 587L
1,704 MMR
Party 2
Athena
Athena
Gold III
x8WOLFBLOOD8x
Athena
Gold III
Level 189
God Stats
11W - 4L
1,818 SR
Queue Stats
292W - 323L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
8,258
688
5,201
12,750
5,163
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 6 / 0
8,568
714
4,138
14,770
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Tendere
Baron Samedi
15
1 / 5 / 0
9,332
778
6,436
13,245
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesNe ZhaBacchusCthulhuAgni

VS

Bans
ThothMedusaAnhurDanzaburouThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Flash 1361
Hou Yi
18
7 / 0 / 11
11,338
945
12,005
3,839
2,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
lDuhallanl
Fafnir
18
8 / 0 / 12
11,680
973
12,498
11,000
12,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 2 / 15
10,823
902
10,987
14,901
17,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
20
20
Deaths
2
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Flash 1361
Hou Yi
7
0
11
12.5
L
0
9
0
0
L
0
6
0
0
L
Baron Samedi
Tendere
Baron Samedi
1
5
0
0.2
W
Fafnir
lDuhallanl
Fafnir
8
0
12
14
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,775
Damage
35,490
40,765
Taken
29,740
20,721
Mitigated
32,288
6,330
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Flash 1361
Hou Yi
12,005
5,674
0
2,749
3,839
2,034
2,448
1,189
2,616
0
51,246
L
5,201
4,166
0
1,698
12,750
5,163
0
5,947
6,177
0
24,025
L
4,138
288
0
2,228
14,770
9,645
0
7,625
5,960
27,194
404
L
Baron Samedi
Tendere
Baron Samedi
6,436
518
438
1,966
13,245
5,913
0
7,329
5,231
35,149
0
W
Fafnir
lDuhallanl
Fafnir
12,498
1,899
0
3,690
11,000
12,625
522
4,588
5,880
30,606
1,492
W
10,987
3,141
0
1,606
14,901
17,629
407
3,877
10,782
28,993
2,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
33,841
137
Minions Killed
181
0
Camps Cleared
0
594,178
Distance Traveled
664,309
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,338
945
85
7
0
230,751
0
L
Arachne
8,258
688
36
3
0
207,207
3
L
Ymir
8,568
714
36
3
0
188,110
0
L
Baron Samedi
9,332
778
65
5
0
198,861
3
W
Fafnir
11,680
973
42
4
0
212,157
0
W
Athena
10,823
902
54
5
0
221,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role