Player Matchup

Ra
Ra
 
Ra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DirtyBoy Chris
Nu Wa
Level 128
God Stats
44W - 18L
1,747 SR
Queue Stats
299W - 287L
1,522 Elo+
Party 1
Osiris
Osiris
kingleonidas199
Osiris
Level 149
God Stats
6W - 4L
1,955 SR
Queue Stats
211W - 193L
1,558 Elo+
Party 1
Rama
Rama
naacchh
Rama
Level 139
God Stats
15W - 10L
1,616 SR
Queue Stats
226W - 189L
1,593 Elo+
Solo
Team Averages
Level 154
1,664 SR
1,535 Elo+

VS

Team Averages
Level 180
1,638 SR
1,547 Elo+
Olorun
Olorun
Frozenheartt
Olorun
Level 67
God Stats
3W - 0L
1,812 SR
Queue Stats
54W - 53L
1,462 Elo+
Solo
Maman Brigitte
Maman Brigitte
Jhene Aiku
Maman Brigitte
Level 199
God Stats
67W - 88L
1,510 SR
Queue Stats
399W - 407L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
TET03000
Cu Chulainn
Level 178
God Stats
107W - 90L
1,601 SR
Queue Stats
1,139W - 1,062L
1,535 Elo+
Solo
Awilix
Awilix
Xaltedd
Awilix
Level 271
God Stats
5W - 7L
1,452 SR
Queue Stats
193W - 181L
1,516 Elo+
Solo
Geb
Geb
bearlybarleybear
Geb
Level 187
God Stats
3W - 0L
1,817 SR
Queue Stats
20W - 9L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 5
7,159
511
6,436
11,291
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
 
Cerberus
9
1 / 6 / 3
5,810
415
2,956
10,381
6,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 4 / 2
7,099
507
8,833
7,558
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 2 / 6
7,448
532
6,877
8,994
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Rama
naacchh
Rama
15
5 / 0 / 2
9,014
644
5,968
4,311
1,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 4 / 1
8,095
578
1,242
7,510
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maman Brigitte
Jhene Aiku
Maman Brigitte
14
8 / 1 / 2
8,599
614
6,271
8,657
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
TET03000
Cu Chulainn
15
1 / 2 / 3
9,279
663
9,739
12,540
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Xaltedd
Awilix
14
3 / 2 / 8
7,543
539
6,805
11,370
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 6
7,009
501
5,917
10,302
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
15
15
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
5
0.83
L
Cerberus
 
Cerberus
1
6
3
0.42
L
2
4
2
0.75
W
Olorun
1
4
1
0.38
W
Maman Brigitte
Jhene Aiku
Maman Brigitte
8
1
2
9
W
Cu Chulainn
TET03000
Cu Chulainn
1
2
3
1.25
W
Awilix
Xaltedd
Awilix
3
2
8
3.5
W
2
4
6
1.25
L
5
2
6
4
L
Rama
naacchh
Rama
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,070
Damage
29,974
42,535
Taken
50,379
19,831
Mitigated
19,046
11,549
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,436
557
108
4,805
11,291
5,016
0
1,302
9,989
54,529
0
L
Cerberus
 
Cerberus
2,956
87
0
1,918
10,381
6,998
0
3,916
6,465
19,730
0
L
8,833
2,289
0
1,076
7,558
1,772
0
3,682
3,876
41,879
0
W
Olorun
1,242
645
60
1,982
7,510
1,904
636
932
6,510
59,505
858
W
Maman Brigitte
Jhene Aiku
Maman Brigitte
6,271
375
0
2,673
8,657
2,232
329
3,340
4,968
54,962
716
W
Cu Chulainn
TET03000
Cu Chulainn
9,739
2,311
0
2,113
12,540
4,725
0
4,633
7,132
0
86,269
W
Awilix
Xaltedd
Awilix
6,805
1,888
0
5,158
11,370
3,013
0
3,407
7,551
0
52,446
W
5,917
787
0
1,266
10,302
7,172
0
3,981
5,993
17,330
1,616
L
6,877
2,810
0
635
8,994
4,539
15
3,240
5,754
0
45,862
L
Rama
naacchh
Rama
5,968
5,094
0
3,007
4,311
1,506
498
993
3,318
0
77,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
40,525
449
Minions Killed
490
0
Camps Cleared
0
1,295,047
Distance Traveled
1,460,677
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,159
511
107
8
0
247,478
4
L
Cerberus
5,810
415
42
3
0
247,026
6
L
Nu Wa
7,099
507
80
6
0
250,044
4
W
Olorun
8,095
578
124
9
0
229,485
0
W
Maman Brigitte
8,599
614
110
8
0
316,840
0
W
Cu Chulainn
9,279
663
160
11
0
273,437
3
W
Awilix
7,543
539
86
6
0
332,376
0
W
Geb
7,009
501
10
1
0
308,539
0
L
Osiris
7,448
532
73
5
0
302,471
0
L
Rama
9,014
644
147
11
0
248,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role