Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CptCapital
Mulan
Level 48
God Stats
37W - 26L
1,595 SR
Queue Stats
89W - 74L
1,503 Elo+
Party 3
Cerberus
Cerberus
DJMECHO
Cerberus
Level 137
God Stats
6W - 2L
1,840 SR
Queue Stats
166W - 163L
1,498 Elo+
Party 3
Nox
Nox
Duhjayy_
Nox
Level 176
God Stats
162W - 177L
1,509 SR
Queue Stats
1,153W - 1,055L
1,487 Elo+
Solo
Artemis
Artemis
Xcukmunch
Artemis
Level 67
God Stats
2W - 2L
1,534 SR
Queue Stats
82W - 74L
1,532 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,504 Elo+

VS

Team Averages
Level 93
1,557 SR
1,504 Elo+
Ares
Ares
AVVildZW
Ares
Level 97
God Stats
1W - 0L
1,778 SR
Queue Stats
16W - 8L
1,633 Elo+
Party 1
Tiamat
Tiamat
ProfessorSobekxd
Tiamat
Level 105
God Stats
3W - 3L
1,618 SR
Queue Stats
45W - 62L
1,379 Elo+
Party 1
Nut
Nut
Sabl3y3
Nut
Level 87
God Stats
1W - 0L
1,627 SR
Queue Stats
27W - 21L
1,497 Elo+
Party 1
Thanatos
Thanatos
Shady6ix
Thanatos
Level 83
God Stats
1W - 1L
1,207 SR
Queue Stats
82W - 82L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
sodap0ppin
Gilgamesh
Level 94
God Stats
23W - 16L
1,557 SR
Queue Stats
114W - 117L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 6 / 0
6,773
484
4,066
11,408
7,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
13
4 / 6 / 3
7,529
538
7,765
14,293
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DJMECHO
Cerberus
10
0 / 7 / 2
6,409
458
3,439
15,964
9,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 5 / 1
7,577
541
8,849
8,884
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Xcukmunch
Artemis
8
0 / 7 / 0
5,454
390
2,716
9,393
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
10 / 0 / 10
9,389
671
15,901
11,194
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

15
5 / 5 / 7
8,628
616
10,187
10,182
5,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nut
14
4 / 1 / 6
8,694
621
6,909
7,812
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Shady6ix
Thanatos
13
4 / 3 / 9
8,211
587
5,785
10,369
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
sodap0ppin
Gilgamesh
15
7 / 0 / 3
9,719
694
8,583
12,361
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
9
Kills
30
31
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
W
Ares
10
0
10
15
L
Mulan
4
6
3
0.92
L
Cerberus
DJMECHO
Cerberus
0
7
2
0.14
L
5
5
1
1.1
W
5
5
7
1.7
W
Nut
4
1
6
7
W
Thanatos
Shady6ix
Thanatos
4
3
9
2.83
L
Artemis
Xcukmunch
Artemis
0
7
0
0
W
Gilgamesh
sodap0ppin
Gilgamesh
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
47,365
59,942
Taken
51,918
29,350
Mitigated
29,922
8,785
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,066
1,277
0
1,738
11,408
7,195
0
2,610
8,770
120
50,060
W
Ares
15,901
2,725
0
2,539
11,194
10,403
0
3,025
8,169
33,111
1,354
L
Mulan
7,765
823
0
3,379
14,293
6,485
0
3,893
10,335
0
55,721
L
Cerberus
DJMECHO
Cerberus
3,439
95
162
2,541
15,964
9,942
0
9,033
6,662
22,588
0
L
8,849
805
0
407
8,884
3,088
0
4,663
4,137
48,227
301
W
10,187
1,840
0
2,686
10,182
5,675
212
5,161
5,021
46,690
1,512
W
Nut
6,909
3,732
0
2,285
7,812
3,444
3,094
697
7,115
0
57,446
W
Thanatos
Shady6ix
Thanatos
5,785
1,971
0
6,511
10,369
4,140
509
1,721
8,648
0
47,124
L
Artemis
Xcukmunch
Artemis
2,716
907
0
558
9,393
2,640
0
4,673
4,680
0
21,207
W
Gilgamesh
sodap0ppin
Gilgamesh
8,583
3,017
0
4,939
12,361
6,260
636
2,000
10,361
0
64,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
44,641
347
Minions Killed
414
0
Camps Cleared
0
1,306,980
Distance Traveled
1,439,475
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,773
484
103
7
0
228,159
1
W
Ares
9,389
671
18
1
0
320,007
7
L
Mulan
7,529
538
81
6
0
299,392
0
L
Cerberus
6,409
458
27
2
0
282,868
5
L
Nox
7,577
541
99
7
0
278,293
2
W
Tiamat
8,628
616
95
7
0
288,894
1
W
Nut
8,694
621
117
8
0
257,005
2
W
Thanatos
8,211
587
65
5
0
276,484
0
L
Artemis
5,454
390
37
3
0
218,268
0
W
Gilgamesh
9,719
694
119
9
0
297,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role