Player Matchup

Janus
Janus
BigDaddy_1980g
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,512 Elo+
Party 2
Surtr
Surtr
DumbestSpy
Surtr
Level 123
God Stats
1W - 1L
1,664 SR
Queue Stats
116W - 124L
1,469 Elo+
Solo
Neith
Neith
FujinEnjoyer
Neith
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
IzClxut
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
jturnes80
Ratatoskr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Party 2
Team Averages
Level 83
1,533 SR
1,541 Elo+

VS

Team Averages
Level 134
1,594 SR
1,474 Elo+
Nike
Nike
 
Nike
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TunedAR
Ah Muzen Cab
Level 163
God Stats
5W - 3L
1,635 SR
Queue Stats
188W - 216L
1,458 Elo+
Solo
Heimdallr
Heimdallr
frozenGaymer
Heimdallr
Level 74
God Stats
8W - 5L
1,621 SR
Queue Stats
398W - 398L
1,446 Elo+
Party 1
Chang'e
Chang'e
mercilessblaze
Chang'e
Level 142
God Stats
3W - 1L
1,630 SR
Queue Stats
161W - 163L
1,504 Elo+
Solo
Cthulhu
Cthulhu
psychobarbie89
Cthulhu
Level 159
God Stats
18W - 11L
1,583 SR
Queue Stats
596W - 609L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
8,321
832
17,004
10,453
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
13
1 / 6 / 3
7,590
759
2,478
9,032
9,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 4
7,602
760
6,200
10,267
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
IzClxut
Sylvanus
13
0 / 5 / 4
7,294
729
4,444
13,048
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
jturnes80
Ratatoskr
14
4 / 8 / 1
8,408
841
7,541
10,817
4,033
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 1 / 23
9,865
987
12,056
19,632
11,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TunedAR
Ah Muzen Cab
16
6 / 2 / 16
9,853
985
9,686
7,255
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
frozenGaymer
Heimdallr
13
6 / 3 / 16
8,917
892
9,257
8,376
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
6 / 4 / 17
9,215
922
8,193
10,948
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 4 / 20
9,401
940
9,005
14,588
13,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
122
12
Kills
30
30
Deaths
14
16
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
23
16.5
L
5
5
4
1.4
L
Surtr
1
6
3
0.42
L
2
6
4
0.67
L
Sylvanus
IzClxut
Sylvanus
0
5
4
0.4
W
Ah Muzen Cab
TunedAR
Ah Muzen Cab
6
2
16
7
W
Heimdallr
frozenGaymer
Heimdallr
6
3
16
4.67
L
Ratatoskr
jturnes80
Ratatoskr
4
8
1
0.56
W
6
4
17
3.63
W
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
48,197
53,617
Taken
60,799
33,190
Mitigated
35,024
11,164
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,056
838
1,169
6,725
19,632
11,725
693
6,713
12,448
0
26,174
L
17,004
431
384
2,797
10,453
3,810
0
3,178
7,275
31,845
358
L
Surtr
2,478
1,081
70
840
9,032
9,115
0
3,250
5,782
119
8,084
L
6,200
458
0
955
10,267
4,246
36
2,460
7,807
0
9,713
L
Sylvanus
IzClxut
Sylvanus
4,444
825
1,777
2,962
13,048
11,986
27
4,508
8,540
7,758
0
W
Ah Muzen Cab
TunedAR
Ah Muzen Cab
9,686
969
1,614
522
7,255
2,736
2,375
1,935
5,122
0
25,862
W
Heimdallr
frozenGaymer
Heimdallr
9,257
2,515
300
355
8,376
3,236
2,291
2,368
5,814
0
18,276
L
Ratatoskr
jturnes80
Ratatoskr
7,541
524
501
878
10,817
4,033
0
3,802
7,012
0
14,430
W
8,193
736
5,912
3,491
10,948
3,496
1,255
4,607
6,105
22,210
0
W
9,005
426
1,506
1,806
14,588
13,831
550
4,394
9,781
19,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
47,251
97
Minions Killed
144
0
Camps Cleared
0
893,243
Distance Traveled
968,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,865
987
34
3
0
214,217
0
L
Janus
8,321
832
30
3
0
181,999
0
L
Surtr
7,590
759
21
2
0
201,170
0
L
Neith
7,602
760
18
2
0
176,906
0
L
Sylvanus
7,294
729
6
1
0
152,054
0
W
Ah Muzen Cab
9,853
985
44
4
0
193,223
0
W
Heimdallr
8,917
892
21
2
0
186,037
0
L
Ratatoskr
8,408
841
22
2
0
181,114
0
W
Chang'e
9,215
922
26
3
0
186,684
0
W
Cthulhu
9,401
940
19
2
0
187,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role