Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Johnson4283
Xing Tian
Level 153
God Stats
6W - 7L
1,549 SR
Queue Stats
450W - 397L
1,596 Elo+
Solo
Fafnir
Fafnir
Mortivia
Fafnir
Level 181
God Stats
32W - 35L
1,578 SR
Queue Stats
387W - 363L
1,571 Elo+
Party 2
Surtr
Surtr
chezegeneral
Surtr
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
248W - 250L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
fimal
Danzaburou
Level 151
God Stats
12W - 12L
1,578 SR
Queue Stats
335W - 305L
1,532 Elo+
Party 2
Team Averages
Level 165
1,498 SR
1,552 Elo+

VS

Team Averages
Level 139
1,620 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DrognalHP
Cthulhu
Level 129
God Stats
3W - 0L
1,914 SR
Queue Stats
65W - 63L
1,582 Elo+
Party 1
Rama
Rama
MmajintonN
Rama
Level 189
God Stats
1W - 2L
1,340 SR
Queue Stats
112W - 84L
1,662 Elo+
Party 1
Ao Kuang
Ao Kuang
TheSaulo
Ao Kuang
Level 15
God Stats
1W - 0L
1,626 SR
Queue Stats
6W - 5L
1,282 Elo+
Party 1
Skadi
Skadi
iVxctorL
Skadi
Level 203
God Stats
15W - 4L
1,721 SR
Queue Stats
160W - 137L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 1 / 1
7,552
503
3,868
4,448
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Johnson4283
Xing Tian
13
0 / 3 / 0
7,582
505
8,197
14,903
9,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Mortivia
Fafnir
11
1 / 3 / 1
7,592
506
7,191
13,159
10,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 4 / 0
5,999
400
5,745
10,461
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
fimal
Danzaburou
12
1 / 6 / 0
7,466
498
7,600
11,869
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 1 / 4
8,062
537
4,710
13,380
9,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
DrognalHP
Cthulhu
16
1 / 0 / 3
9,313
621
5,690
11,513
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 1 / 5
9,962
664
7,452
7,488
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TheSaulo
Ao Kuang
16
8 / 0 / 4
9,350
623
12,833
13,377
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
iVxctorL
Skadi
16
3 / 0 / 3
9,556
637
7,817
4,652
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
W
Kumbhakarna
 
Kumbhakarna
2
1
4
4
W
Cthulhu
DrognalHP
Cthulhu
1
0
3
2.5
L
Xing Tian
Johnson4283
Xing Tian
0
3
0
0
W
3
1
5
5.5
L
Fafnir
Mortivia
Fafnir
1
3
1
0.5
W
Ao Kuang
TheSaulo
Ao Kuang
8
0
4
10
L
0
4
0
0
L
Danzaburou
fimal
Danzaburou
1
6
0
0.17
W
Skadi
iVxctorL
Skadi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
38,502
54,840
Taken
50,410
29,010
Mitigated
27,055
10,834
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,868
0
0
383
4,448
1,272
0
1,531
2,917
56,801
0
W
Kumbhakarna
 
Kumbhakarna
4,710
1,294
0
4,260
13,380
9,610
0
6,352
6,923
19,979
0
W
Cthulhu
DrognalHP
Cthulhu
5,690
471
0
3,495
11,513
8,576
0
4,550
5,986
61,845
526
L
Xing Tian
Johnson4283
Xing Tian
8,197
399
0
2,310
14,903
9,553
0
7,884
6,165
46,304
3,953
W
7,452
5,861
0
3,728
7,488
2,241
2,286
1,297
6,191
0
88,716
L
Fafnir
Mortivia
Fafnir
7,191
1,999
0
3,752
13,159
10,516
15
4,383
8,776
29,128
0
W
Ao Kuang
TheSaulo
Ao Kuang
12,833
2,069
0
8,502
13,377
5,144
0
3,172
9,962
80,080
2,127
L
5,745
1,906
0
1,266
10,461
3,776
0
4,755
5,706
1,524
40,743
L
Danzaburou
fimal
Danzaburou
7,600
3,658
0
3,123
11,869
3,893
0
3,061
8,808
0
58,651
W
Skadi
iVxctorL
Skadi
7,817
2,133
0
750
4,652
1,484
776
3,230
1,378
0
88,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
46,243
436
Minions Killed
586
0
Camps Cleared
0
1,507,567
Distance Traveled
1,550,874
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,552
503
123
8
0
330,978
0
W
Kumbhakarna
8,062
537
24
2
0
301,897
1
W
Cthulhu
9,313
621
121
8
0
291,896
4
L
Xing Tian
7,582
505
102
7
0
282,405
1
W
Rama
9,962
664
157
10
0
296,418
0
L
Fafnir
7,592
506
33
2
0
310,457
0
W
Ao Kuang
9,350
623
124
8
0
351,480
0
L
Surtr
5,999
400
73
5
0
320,668
0
L
Danzaburou
7,466
498
105
7
0
263,059
0
W
Skadi
9,556
637
160
11
0
309,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role