Player Matchup

Loki
Loki
Feferefe
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,500 Elo+
Solo
Medusa
Medusa
Remy21209
Medusa
Level 106
God Stats
0W - 1L
1,313 SR
Queue Stats
65W - 47L
1,479 Elo+
Party 1
Terra
Terra
Suganspiicee
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
YMilkY_xWayx
Nu Wa
Level 83
God Stats
15W - 14L
1,480 SR
Queue Stats
101W - 87L
1,491 Elo+
Solo
Hercules
Hercules
pistolaaaaaaka
Hercules
Level 193
God Stats
12W - 13L
1,473 SR
Queue Stats
536W - 519L
1,504 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,479 Elo+

VS

Team Averages
Level 67
1,474 SR
1,425 Elo+
Neith
Neith
Atzel Mauricio
Neith
Level 77
God Stats
22W - 12L
1,742 SR
Queue Stats
231W - 240L
1,457 Elo+
Solo
Loki
Loki
GhostshooterPR
Loki
Level 36
God Stats
2W - 5L
1,199 SR
Queue Stats
9W - 12L
1,382 Elo+
Party 2
Surtr
Surtr
Jaello
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,442 Elo+
Party 2
Hera
Hera
Krumm34
Hera
Level 127
God Stats
45W - 40L
1,593 SR
Queue Stats
130W - 117L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
siixu
Kumbhakarna
Level 69
God Stats
1W - 1L
1,335 SR
Queue Stats
11W - 25L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 9 / 1
5,500
393
585
13,556
3,089
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Remy21209
Medusa
11
2 / 5 / 0
6,586
470
7,317
8,998
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 7 / 1
5,761
412
2,528
13,951
10,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 5 / 0
7,222
516
8,208
9,039
2,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
2 / 2 / 0
7,629
545
4,957
16,682
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
8,765
626
9,633
8,094
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
7 / 1 / 0
7,996
571
3,044
8,639
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Jaello
Surtr
13
0 / 2 / 1
7,817
558
10,062
10,143
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
Krumm34
Hera
14
4 / 2 / 5
8,531
609
9,422
6,569
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
siixu
Kumbhakarna
13
4 / 0 / 7
8,252
589
6,597
9,644
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
21
28
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Loki
0
9
1
0.06
W
7
1
0
7
W
Surtr
Jaello
Surtr
0
2
1
0.25
W
Hera
Krumm34
Hera
4
2
5
3.25
L
Medusa
Remy21209
Medusa
2
5
0
0.4
L
0
7
1
0.07
L
3
5
0
0.6
L
Hercules
2
2
0
1
W
Kumbhakarna
siixu
Kumbhakarna
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
38,758
62,226
Taken
43,089
27,205
Mitigated
20,530
16,414
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,633
3,732
0
2,440
8,094
2,771
2,798
452
7,642
0
65,700
L
Loki
585
72
0
3,176
13,556
3,089
0
1,940
11,616
0
21,096
W
3,044
511
0
5,275
8,639
2,473
0
2,869
5,770
0
58,693
W
Surtr
Jaello
Surtr
10,062
3,360
0
4,755
10,143
5,756
0
351
9,226
1,300
49,862
W
Hera
Krumm34
Hera
9,422
2,465
0
2,070
6,569
1,819
525
4,417
2,152
59,227
1,829
L
Medusa
Remy21209
Medusa
7,317
2,763
0
785
8,998
2,338
0
2,033
6,965
0
39,468
L
2,528
926
720
2,341
13,951
10,037
0
5,690
8,261
13,748
0
L
8,208
2,687
0
2,802
9,039
2,192
0
5,837
3,202
46,544
0
L
Hercules
4,957
1,591
0
6,590
16,682
9,549
0
310
15,384
0
46,318
W
Kumbhakarna
siixu
Kumbhakarna
6,597
1,752
0
2,391
9,644
7,711
26
2,647
6,997
29,447
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
41,361
271
Minions Killed
443
0
Camps Cleared
0
1,360,238
Distance Traveled
1,428,398
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,765
626
112
8
0
238,888
0
L
Loki
5,500
393
28
2
0
303,750
10
W
Loki
7,996
571
110
8
0
343,904
0
W
Surtr
7,817
558
84
6
0
272,544
0
W
Hera
8,531
609
102
7
0
268,156
0
L
Medusa
6,586
470
66
5
0
283,240
0
L
Terra
5,761
412
18
1
0
247,160
0
L
Nu Wa
7,222
516
51
4
0
262,931
0
L
Hercules
7,629
545
108
8
0
263,157
0
W
Kumbhakarna
8,252
589
35
3
0
304,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role