Player Matchup

The Morrigan
The Morrigan
EggplantFlavor
The Morrigan
Level 73
God Stats
0W - 4L
1,295 SR
Queue Stats
14W - 18L
1,419 Elo+
Party 3
Sol
Sol
Mick72
Sol
Level 84
God Stats
0W - 2L
1,621 SR
Queue Stats
74W - 71L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
SparseRumble921
Sylvanus
Level 101
God Stats
11W - 13L
1,480 SR
Queue Stats
28W - 36L
1,446 Elo+
Party 3
Thanatos
Thanatos
piksao
Thanatos
Level 165
God Stats
22W - 10L
1,777 SR
Queue Stats
260W - 255L
1,525 Elo+
Solo
Cthulhu
Cthulhu
weberdj
Cthulhu
Level 123
God Stats
22W - 18L
1,517 SR
Queue Stats
215W - 203L
1,488 Elo+
Party 1
Team Averages
Level 109
1,538 SR
1,465 Elo+

VS

Team Averages
Level 126
1,540 SR
1,518 Elo+
Kumbhakarna
Kumbhakarna
Akuma6625
Kumbhakarna
Level 121
God Stats
7W - 11L
1,460 SR
Queue Stats
153W - 166L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
CerGinge
Gilgamesh
Level 149
God Stats
5W - 4L
1,630 SR
Queue Stats
432W - 400L
1,585 Elo+
Party 2
Medusa
Medusa
ColoredDiamond
Medusa
Level 108
God Stats
82W - 83L
1,464 SR
Queue Stats
602W - 569L
1,467 Elo+
Solo
Awilix
Awilix
ElMonoLoco21
Awilix
Level 125
God Stats
5W - 8L
1,589 SR
Queue Stats
65W - 73L
1,473 Elo+
Solo
Vulcan
Vulcan
SteamDoUrden
Vulcan
Level 128
God Stats
2W - 5L
1,556 SR
Queue Stats
52W - 46L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EggplantFlavor
The Morrigan
10
2 / 6 / 1
6,568
469
5,259
8,529
3,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Mick72
Sol
11
1 / 2 / 0
7,082
506
2,096
7,220
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
10
1 / 8 / 3
6,388
456
10,226
12,996
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
piksao
Thanatos
16
10 / 3 / 3
9,565
683
11,708
12,393
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
weberdj
Cthulhu
11
2 / 7 / 2
7,163
512
5,958
13,013
7,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akuma6625
Kumbhakarna
11
2 / 2 / 9
7,279
520
4,140
12,299
9,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
CerGinge
Gilgamesh
13
9 / 3 / 3
8,173
584
10,663
14,022
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 5 / 7
8,724
623
10,047
9,548
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
13
5 / 2 / 6
7,309
522
8,606
11,499
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
1 / 4 / 2
7,037
503
5,222
5,467
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
16
Kills
25
26
Deaths
16
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Akuma6625
Kumbhakarna
2
2
9
3.25
W
Gilgamesh
CerGinge
Gilgamesh
9
3
3
3.5
W
8
5
7
2.3
L
The Morrigan
EggplantFlavor
The Morrigan
2
6
1
0.42
W
Awilix
5
2
6
4
L
Sol
Mick72
Sol
1
2
0
0.5
L
Sylvanus
1
8
3
0.31
W
Vulcan
1
4
2
0.5
L
Thanatos
piksao
Thanatos
10
3
3
3.83
L
Cthulhu
weberdj
Cthulhu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
38,678
54,151
Taken
52,835
24,968
Mitigated
26,083
18,594
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Akuma6625
Kumbhakarna
4,140
1,078
138
2,440
12,299
9,924
0
6,247
5,728
15,372
0
W
Gilgamesh
CerGinge
Gilgamesh
10,663
3,617
0
2,213
14,022
8,634
0
4,292
9,730
0
50,431
W
10,047
4,357
0
856
9,548
2,678
355
5,034
4,286
0
77,553
L
The Morrigan
EggplantFlavor
The Morrigan
5,259
910
143
308
8,529
3,166
0
1,098
7,431
28,579
0
W
Awilix
8,606
3,076
0
3,736
11,499
3,116
0
4,722
6,647
0
54,921
L
Sol
Mick72
Sol
2,096
342
0
1,522
7,220
2,105
748
2,950
4,140
41,683
0
L
Sylvanus
10,226
3,486
691
2,136
12,996
7,479
0
1,790
11,118
18,790
3,316
W
Vulcan
5,222
44
0
20
5,467
1,731
143
2,217
3,250
37,456
1,621
L
Thanatos
piksao
Thanatos
11,708
3,346
0
11,608
12,393
4,502
0
1,448
10,945
0
72,244
L
Cthulhu
weberdj
Cthulhu
5,958
320
64
2,122
13,013
7,716
0
1,946
10,487
26,487
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
38,522
316
Minions Killed
375
0
Camps Cleared
0
1,249,488
Distance Traveled
1,374,664
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,279
520
23
2
0
285,997
6
W
Gilgamesh
8,173
584
78
6
0
252,535
3
W
Medusa
8,724
623
131
9
0
253,063
0
L
The Morrigan
6,568
469
41
3
0
231,446
0
W
Awilix
7,309
522
72
5
0
328,484
0
L
Sol
7,082
506
87
6
0
233,543
2
L
Sylvanus
6,388
456
36
3
0
215,778
2
W
Vulcan
7,037
503
71
5
0
254,585
0
L
Thanatos
9,565
683
103
7
0
327,117
2
L
Cthulhu
7,163
512
49
4
0
241,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role