Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Fogle
Athena
Level 148
God Stats
2W - 1L
1,247 SR
Queue Stats
7W - 4L
1,535 Elo+
Party 1
Chaac
Chaac
HoveLovis
Chaac
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,528 Elo+
Party 1
Nox
Nox
KellyRippah
Nox
Level 118
God Stats
2W - 0L
1,928 SR
Queue Stats
7W - 2L
1,660 Elo+
Party 1
Vulcan
Vulcan
NimbleTheMidget
Vulcan
Level 69
God Stats
2W - 3L
1,141 SR
Queue Stats
41W - 49L
1,437 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,532 Elo+

VS

Team Averages
Level 134
1,650 SR
1,551 Elo+
Surtr
Surtr
Blackxican09
Surtr
Level 174
God Stats
10W - 14L
1,522 SR
Queue Stats
416W - 282L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
Deacon Jones 75
Ne Zha
Level 219
God Stats
9W - 4L
1,887 SR
Queue Stats
940W - 842L
1,563 Elo+
Party 2
Sobek
Sobek
Legend99909
Sobek
Level 76
God Stats
2W - 1L
1,875 SR
Queue Stats
40W - 36L
1,514 Elo+
Solo
Ix Chel
Ix Chel
TheDamLegend
Ix Chel
Level 43
God Stats
1W - 4L
1,342 SR
Queue Stats
77W - 74L
1,517 Elo+
Solo
Izanami
Izanami
xToolhead
Izanami
Level 159
God Stats
16W - 12L
1,624 SR
Queue Stats
409W - 438L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 0 / 3
5,184
1,037
1,615
1,471
523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
Fogle
Athena
10
0 / 0 / 3
6,008
1,202
1,906
3,272
2,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chaac
HoveLovis
Chaac
10
1 / 0 / 2
5,657
1,131
2,795
3,633
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
5,572
1,114
2,981
3,458
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 1
6,079
1,216
8,311
1,207
406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

388

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,435
1,087
2,322
5,647
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 1
5,435
1,087
4,513
2,863
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 2 / 0
5,810
1,162
2,064
7,177
4,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
TheDamLegend
Ix Chel
8
0 / 0 / 0
3,333
667
0
0
0
Izanami
xToolhead
Izanami
10
0 / 0 / 1
5,528
1,106
1,887
4,801
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
3
Kills
1
1
Deaths
3
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
3
1.5
L
0
1
1
0.5
L
0
0
1
0.5
W
Athena
Fogle
Athena
0
0
3
1.5
W
Chaac
HoveLovis
Chaac
1
0
2
2
W
0
1
2
1
L
1
2
0
0.5
W
2
0
1
2.5
L
Ix Chel
TheDamLegend
Ix Chel
0
0
0
0
L
Izanami
xToolhead
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,608
Damage
10,786
13,041
Taken
20,488
7,412
Mitigated
10,711
4,316
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,615
326
0
270
1,471
523
0
126
1,345
0
6,596
L
2,322
265
164
572
5,647
3,749
0
3,254
2,323
123
14,156
L
4,513
95
0
359
2,863
956
0
1,895
968
0
15,543
W
Athena
Fogle
Athena
1,906
383
0
1,303
3,272
2,326
0
511
2,761
4,967
0
W
Chaac
HoveLovis
Chaac
2,795
476
0
1,770
3,633
2,889
0
857
2,776
0
10,359
W
2,981
0
0
973
3,458
1,268
0
501
2,957
13,492
1,364
L
2,064
173
0
806
7,177
4,719
0
4,016
2,796
4,445
0
W
8,311
312
0
0
1,207
406
0
119
1,088
20,636
1,195
L
Ix Chel
TheDamLegend
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
xToolhead
Izanami
1,887
1,482
0
374
4,801
1,287
0
3,667
1,098
0
19,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
25,541
104
Minions Killed
101
6
Camps Cleared
3
520,138
Distance Traveled
399,370
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,184
1,037
18
4
1
83,742
0
L
Surtr
5,435
1,087
23
5
0
99,878
0
L
Ne Zha
5,435
1,087
24
5
2
117,604
0
W
Athena
6,008
1,202
3
1
0
117,699
0
W
Chaac
5,657
1,131
19
4
5
115,118
0
W
Nox
5,572
1,114
32
6
0
99,099
0
L
Sobek
5,810
1,162
2
0
0
95,479
0
W
Vulcan
6,079
1,216
32
6
0
104,480
0
L
Ix Chel
3,333
667
0
0
0
0
0
L
Izanami
5,528
1,106
52
10
1
86,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role