Player Matchup

Nemesis
Nemesis
Grif70
Nemesis
Level 108
God Stats
1W - 0L
1,765 SR
Queue Stats
27W - 36L
1,470 Elo+
Party 2
Raijin
Raijin
LavenderJones
Raijin
Level 100
God Stats
11W - 10L
1,417 SR
Queue Stats
256W - 258L
1,455 Elo+
Solo
Danzaburou
Danzaburou
TOMANxMEIDO
Danzaburou
Level 196
God Stats
13W - 1L
1,460 SR
Queue Stats
257W - 227L
1,526 Elo+
Solo
Surtr
Surtr
franklate
Surtr
Level 145
God Stats
38W - 34L
1,593 SR
Queue Stats
369W - 363L
1,506 Elo+
Solo
Guan Yu
Guan Yu
xxopalxx
Guan Yu
Level 158
God Stats
1W - 2L
1,252 SR
Queue Stats
29W - 38L
1,475 Elo+
Party 2
Team Averages
Level 141
1,497 SR
1,486 Elo+

VS

Team Averages
Level 161
1,567 SR
1,512 Elo+
Charybdis
Charybdis
 
Charybdis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CasiussJoestar23
Discordia
Level 148
God Stats
6W - 2L
1,676 SR
Queue Stats
123W - 103L
1,524 Elo+
Party 1
Ganesha
Ganesha
Valhalla_Ragnark
Ganesha
Level 156
God Stats
4W - 3L
1,564 SR
Queue Stats
339W - 305L
1,535 Elo+
Party 1
Bastet
Bastet
tonydavila
Bastet
Level 164
God Stats
13W - 10L
1,598 SR
Queue Stats
307W - 276L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grif70
Nemesis
10
3 / 1 / 5
6,017
602
4,204
6,814
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
8 / 2 / 0
6,533
653
5,961
5,068
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TOMANxMEIDO
Danzaburou
12
6 / 0 / 1
7,355
736
6,591
5,702
2,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
franklate
Surtr
11
2 / 1 / 3
6,601
660
7,930
7,407
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
xxopalxx
Guan Yu
9
2 / 2 / 8
5,641
564
4,393
10,521
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 4 / 1
5,283
528
3,499
7,869
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
8
1 / 6 / 3
4,963
496
5,533
9,302
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
8
1 / 3 / 2
4,889
489
2,395
3,440
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,136
514
2,285
9,492
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
tonydavila
Bastet
11
3 / 4 / 0
5,805
581
4,564
8,668
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
6
6
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
L
Nu Wa
 
Nu Wa
1
6
3
0.42
L
Discordia
1
3
2
0.67
W
Nemesis
Grif70
Nemesis
3
1
5
5.5
W
8
2
0
4
W
Danzaburou
TOMANxMEIDO
Danzaburou
6
0
1
6.5
L
1
4
0
0.25
W
Surtr
franklate
Surtr
2
1
3
3.5
L
Bastet
tonydavila
Bastet
3
4
0
0.75
W
Guan Yu
xxopalxx
Guan Yu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
18,276
35,512
Taken
38,771
14,455
Mitigated
13,013
11,102
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,499
1,521
0
2,130
7,869
2,083
0
0
7,869
0
35,404
L
Nu Wa
 
Nu Wa
5,533
2,874
171
2,393
9,302
4,337
0
2,729
6,207
18,245
454
L
Discordia
2,395
0
0
816
3,440
570
0
1,472
1,692
18,002
955
W
Nemesis
Grif70
Nemesis
4,204
774
0
930
6,814
2,196
0
928
5,886
0
35,645
W
5,961
129
0
1,431
5,068
1,352
150
1,582
3,486
31,910
0
W
Danzaburou
TOMANxMEIDO
Danzaburou
6,591
3,113
0
2,939
5,702
2,055
621
722
4,980
0
49,900
L
2,285
337
0
3,179
9,492
3,871
0
639
8,853
27,792
0
W
Surtr
franklate
Surtr
7,930
2,098
0
2,192
7,407
3,699
22
2,203
4,904
1,099
42,618
L
Bastet
tonydavila
Bastet
4,564
833
0
3,285
8,668
2,152
0
982
7,468
0
33,078
W
Guan Yu
xxopalxx
Guan Yu
4,393
567
495
3,115
10,521
5,153
26
4,280
6,241
0
18,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
26,076
299
Minions Killed
252
0
Camps Cleared
0
1,041,500
Distance Traveled
942,884
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,283
528
64
6
0
174,010
2
L
Nu Wa
4,963
496
22
2
0
186,325
0
L
Discordia
4,889
489
37
4
0
170,775
0
W
Nemesis
6,017
602
63
6
0
232,200
0
W
Raijin
6,533
653
64
6
0
191,985
0
W
Danzaburou
7,355
736
87
9
0
188,301
6
L
Ganesha
5,136
514
66
7
0
176,916
0
W
Surtr
6,601
660
61
6
0
205,938
0
L
Bastet
5,805
581
63
6
0
234,858
0
W
Guan Yu
5,641
564
24
2
0
223,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role