Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Acuostime12
Zhong Kui
Level 133
God Stats
11W - 10L
1,582 SR
Queue Stats
641W - 655L
1,556 Elo+
Solo
Cabrakan
Cabrakan
Kohai Momo
Cabrakan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
Rashidi6
Jing Wei
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
132W - 115L
1,494 Elo+
Solo
Medusa
Medusa
YourGirlKnows22
Medusa
Level 88
God Stats
1W - 2L
1,700 SR
Queue Stats
27W - 29L
1,517 Elo+
Solo
Team Averages
Level 127
1,514 SR
1,518 Elo+

VS

Team Averages
Level 131
1,483 SR
1,518 Elo+
Anhur
Anhur
DukkSauze
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
Halosplash
Baba Yaga
Level 124
God Stats
2W - 3L
1,383 SR
Queue Stats
103W - 115L
1,475 Elo+
Party 2
Charybdis
Charybdis
MJVD1990
Charybdis
Level 158
God Stats
6W - 5L
1,543 SR
Queue Stats
723W - 727L
1,551 Elo+
Solo
Skadi
Skadi
UltraRelic335
Skadi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,544 Elo+
Solo
Xing Tian
Xing Tian
scaredy_AJ
Xing Tian
Level 200
God Stats
13W - 12L
1,492 SR
Queue Stats
1,097W - 1,170L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 3
6,049
1,210
6,355
3,233
1,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Acuostime12
Zhong Kui
11
1 / 1 / 2
5,654
1,131
3,537
4,610
3,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Kohai Momo
Cabrakan
10
1 / 3 / 3
5,925
1,185
2,168
6,188
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Rashidi6
Jing Wei
5
0 / 1 / 0
4,543
909
700
971
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 2 / 1
5,872
1,174
3,760
3,788
1,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DukkSauze
Anhur
10
3 / 1 / 3
6,114
1,223
2,037
3,336
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Halosplash
Baba Yaga
12
2 / 0 / 6
6,587
1,317
5,639
3,187
1,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MJVD1990
Charybdis
9
3 / 3 / 3
5,632
1,126
2,827
3,911
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 4
5,246
1,049
2,769
3,590
1,059
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
scaredy_AJ
Xing Tian
10
0 / 1 / 8
5,730
1,146
3,339
4,393
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
8
8
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
3
4.5
L
Zhong Kui
Acuostime12
Zhong Kui
1
1
2
2
W
Anhur
DukkSauze
Anhur
3
1
3
4.5
W
Baba Yaga
Halosplash
Baba Yaga
2
0
6
5
L
Cabrakan
Kohai Momo
Cabrakan
1
3
3
0.83
W
Charybdis
MJVD1990
Charybdis
3
3
3
1.5
L
Jing Wei
Rashidi6
Jing Wei
0
1
0
0
W
0
2
4
1
L
2
2
1
1.25
W
Xing Tian
scaredy_AJ
Xing Tian
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
16,611
18,790
Taken
18,417
13,195
Mitigated
8,201
4,438
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,355
756
239
1,186
3,233
1,108
0
2,235
834
16,648
0
L
Zhong Kui
Acuostime12
Zhong Kui
3,537
241
407
1,928
4,610
3,205
0
1,688
2,769
10,175
0
W
Anhur
DukkSauze
Anhur
2,037
760
397
740
3,336
1,080
0
2,464
872
0
6,628
W
Baba Yaga
Halosplash
Baba Yaga
5,639
167
64
1,268
3,187
1,194
0
1,609
1,578
15,529
0
L
Cabrakan
Kohai Momo
Cabrakan
2,168
24
0
312
6,188
7,349
0
2,150
3,836
4,329
0
W
Charybdis
MJVD1990
Charybdis
2,827
616
362
237
3,911
1,280
0
2,432
1,479
0
11,250
L
Jing Wei
Rashidi6
Jing Wei
700
166
0
9
971
290
0
552
419
0
1,105
W
2,769
889
897
651
3,590
1,059
0
3,116
474
0
7,013
L
3,760
1,419
253
104
3,788
1,243
0
1,783
1,954
0
10,824
W
Xing Tian
scaredy_AJ
Xing Tian
3,339
144
637
1,119
4,393
3,588
0
2,439
1,954
4,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
29,309
59
Minions Killed
70
0
Camps Cleared
0
507,709
Distance Traveled
578,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,049
1,210
21
4
0
103,955
0
L
Zhong Kui
5,654
1,131
18
4
0
126,474
0
W
Anhur
6,114
1,223
9
2
0
117,276
0
W
Baba Yaga
6,587
1,317
26
5
0
131,302
0
L
Cabrakan
5,925
1,185
3
1
0
103,018
0
W
Charybdis
5,632
1,126
14
3
0
94,273
0
L
Jing Wei
4,543
909
0
0
0
49,709
0
W
Skadi
5,246
1,049
13
3
0
123,806
0
L
Medusa
5,872
1,174
17
3
0
124,553
0
W
Xing Tian
5,730
1,146
8
2
0
111,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role