Player Matchup

Medusa
Medusa
Diamond III
Adéide
Medusa
Diamond III
Level 148
God Stats
1W - 1L
1,797 SR
Queue Stats
51W - 30L
2,234 MMR
Party 1
Discordia
Discordia
Diamond II
BentoSalesboy
Discordia
Diamond II
Level 133
God Stats
27W - 15L
1,721 SR
Queue Stats
208W - 177L
2,317 MMR
Solo
Bacchus
Bacchus
Diamond IV
BranBot123
Bacchus
Diamond IV
Level 106
God Stats
5W - 0L
1,824 SR
Queue Stats
30W - 17L
2,210 MMR
Party 2
Mercury
Mercury
Diamond III
Kyvin
Mercury
Diamond III
Level 182
God Stats
10W - 4L
1,736 SR
Queue Stats
132W - 103L
2,266 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
Spartypud
Erlang Shen
Platinum II
Level 127
God Stats
3W - 1L
1,613 SR
Queue Stats
43W - 29L
2,036 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,738 SR
2,212 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,616 SR
2,067 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond II
HelpStepBro
Osiris
Diamond II
Level 124
God Stats
57W - 50L
1,647 SR
Queue Stats
233W - 203L
2,328 MMR
Party 4
Ah Puch
Ah Puch
Diamond V
Sikked-
Ah Puch
Diamond V
Level 152
God Stats
2W - 3L
1,749 SR
Queue Stats
523W - 523L
2,208 MMR
Party 3
Bakasura
Bakasura
Platinum III
boywonder900242
Bakasura
Platinum III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
2,013 MMR
Party 3
Ganesha
Ganesha
Diamond II
wydstepbro69420
Ganesha
Diamond II
Level 129
God Stats
82W - 68L
1,685 SR
Queue Stats
233W - 205L
2,287 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adéide
Medusa
12
5 / 0 / 1
7,072
707
5,308
3,661
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
BentoSalesboy
Discordia
11
4 / 2 / 2
6,419
642
6,500
4,697
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
BranBot123
Bacchus
10
2 / 1 / 6
6,531
653
3,215
5,533
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
Kyvin
Mercury
13
6 / 0 / 2
6,720
672
5,521
6,351
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Spartypud
Erlang Shen
9
1 / 4 / 3
5,640
564
5,631
9,841
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CthulhuThanatosSusanoRaLancelot

VS

Bans
CabrakanGebAresKuzenboArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 5 / 0
5,086
509
1,959
5,566
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
6 / 4 / 0
6,724
672
8,353
12,287
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Sikked-
Ah Puch
10
1 / 4 / 2
5,340
534
4,573
7,021
2,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
10
0 / 3 / 2
5,212
521
1,478
8,447
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 2 / 2
4,886
489
1,547
7,191
3,724
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
7
7
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
Medusa
Adéide
Medusa
5
0
1
5.5
W
Discordia
BentoSalesboy
Discordia
4
2
2
2.5
W
Bacchus
BranBot123
Bacchus
2
1
6
5
L
Osiris
6
4
0
1.5
W
Mercury
Kyvin
Mercury
6
0
2
7
L
Ah Puch
Sikked-
Ah Puch
1
4
2
0.5
W
Erlang Shen
Spartypud
Erlang Shen
1
4
3
0.63
L
Bakasura
0
3
2
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
17,910
30,083
Taken
40,512
17,988
Mitigated
19,889
6,517
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,959
1,299
0
983
5,566
1,171
0
632
4,934
0
29,756
W
Medusa
Adéide
Medusa
5,308
2,424
0
545
3,661
935
707
206
3,455
0
56,799
W
Discordia
BentoSalesboy
Discordia
6,500
436
0
633
4,697
1,535
0
3,168
1,529
34,891
1,767
W
Bacchus
BranBot123
Bacchus
3,215
575
0
1,575
5,533
4,882
0
1,999
3,534
15,402
1,303
L
Osiris
8,353
3,519
0
4,496
12,287
9,424
0
604
10,968
0
40,224
W
Mercury
Kyvin
Mercury
5,521
3,042
0
375
6,351
2,332
0
747
5,564
0
53,737
L
Ah Puch
Sikked-
Ah Puch
4,573
191
0
1,605
7,021
2,253
0
4,510
2,118
28,579
0
W
Erlang Shen
Spartypud
Erlang Shen
5,631
3,149
0
3,389
9,841
8,304
0
0
9,841
0
25,528
L
Bakasura
1,478
1,426
0
1,591
8,447
3,317
0
1,821
6,549
0
31,623
L
1,547
270
0
1,926
7,191
3,724
0
1,490
5,587
10,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
27,248
334
Minions Killed
276
0
Camps Cleared
0
1,041,799
Distance Traveled
1,001,736
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,086
509
63
6
0
192,529
0
W
Medusa
7,072
707
97
10
0
186,944
2
W
Discordia
6,419
642
80
8
0
192,995
0
W
Bacchus
6,531
653
23
2
0
219,173
1
L
Osiris
6,724
672
64
6
0
181,043
0
W
Mercury
6,720
672
89
9
0
250,450
0
L
Ah Puch
5,340
534
56
6
0
197,895
0
W
Erlang Shen
5,640
564
45
5
0
192,237
4
L
Bakasura
5,212
521
82
8
0
220,791
0
L
Ganesha
4,886
489
11
1
0
209,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role