Player Matchup

Chaac
Chaac
Sierra096
Chaac
Level 155
God Stats
0W - 4L
1,349 SR
Queue Stats
160W - 154L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
Sierra445
Cabrakan
Level 158
God Stats
2W - 4L
1,469 SR
Queue Stats
144W - 140L
1,526 Elo+
Party 2
Medusa
Medusa
YamiiZilla
Medusa
Level 67
God Stats
2W - 3L
1,392 SR
Queue Stats
57W - 53L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
Yluisv
Nu Wa
Level 156
God Stats
3W - 16L
1,255 SR
Queue Stats
654W - 651L
1,568 Elo+
Solo
Cernunnos
Cernunnos
lucantropo325
Cernunnos
Level 174
God Stats
4W - 4L
1,515 SR
Queue Stats
453W - 474L
1,444 Elo+
Solo
Team Averages
Level 142
1,396 SR
1,512 Elo+

VS

Team Averages
Level 97
1,584 SR
1,505 Elo+
Baba Yaga
Baba Yaga
Bεbo
Baba Yaga
Level 87
God Stats
3W - 3L
1,685 SR
Queue Stats
153W - 129L
1,546 Elo+
Party 3
Mulan
Mulan
Gẹngar
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
KikRox268
Jormungandr
Level 127
God Stats
2W - 1L
1,688 SR
Queue Stats
72W - 95L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
SirEmbers
Ah Puch
Level 158
God Stats
2W - 0L
1,747 SR
Queue Stats
67W - 66L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
Sunkiller669
Ao Kuang
Level 95
God Stats
1W - 1L
1,303 SR
Queue Stats
67W - 58L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sierra096
Chaac
20
13 / 6 / 14
15,752
875
27,393
30,685
44,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
Sierra445
Cabrakan
20
7 / 7 / 11
11,535
641
15,253
27,156
37,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
YamiiZilla
Medusa
18
6 / 11 / 8
11,355
631
11,774
22,486
8,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Yluisv
Nu Wa
4
0 / 1 / 3
4,939
274
0
987
213
Cernunnos
lucantropo325
Cernunnos
13
1 / 5 / 11
9,306
517
5,166
10,314
4,345
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bεbo
Baba Yaga
20
6 / 5 / 16
14,501
806
20,708
15,822
8,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Gẹngar
Mulan
18
5 / 6 / 15
12,411
690
15,620
21,933
21,909
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
KikRox268
Jormungandr
17
6 / 8 / 12
12,429
691
14,683
21,542
24,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
SirEmbers
Ah Puch
20
8 / 4 / 13
13,736
763
24,280
20,885
12,916
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Sunkiller669
Ao Kuang
19
5 / 7 / 15
12,704
706
11,002
20,360
19,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
101
27
Kills
30
30
Deaths
30
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Bεbo
Baba Yaga
6
5
16
2.8
W
Mulan
Gẹngar
Mulan
5
6
15
2.08
W
Jormungandr
KikRox268
Jormungandr
6
8
12
1.5
L
Chaac
Sierra096
Chaac
13
6
14
3.33
L
Cabrakan
Sierra445
Cabrakan
7
7
11
1.79
W
Ah Puch
SirEmbers
Ah Puch
8
4
13
3.63
W
Ao Kuang
Sunkiller669
Ao Kuang
5
7
15
1.79
L
Medusa
YamiiZilla
Medusa
6
11
8
0.91
L
Nu Wa
Yluisv
Nu Wa
0
1
3
1.5
L
Cernunnos
lucantropo325
Cernunnos
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,586
Damage
86,293
91,628
Taken
100,542
94,689
Mitigated
86,305
30,789
Healing
27,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Bεbo
Baba Yaga
20,708
1,384
2,970
3,709
15,822
8,104
2,315
2,156
13,666
43,574
0
W
Mulan
Gẹngar
Mulan
15,620
2,289
945
4,497
21,933
21,909
301
3,326
18,607
1,725
27,060
W
Jormungandr
KikRox268
Jormungandr
14,683
2,208
0
1,563
21,542
24,322
97
3,210
17,744
30,829
4,891
L
Chaac
Sierra096
Chaac
27,393
5,357
237
16,671
30,685
44,160
0
20,832
7,092
0
62,205
L
Cabrakan
Sierra445
Cabrakan
15,253
1,650
468
5,926
27,156
37,699
0
18,947
6,324
23,287
0
W
Ah Puch
SirEmbers
Ah Puch
24,280
1,199
815
8,276
20,885
12,916
1,700
3,921
16,964
51,059
0
W
Ao Kuang
Sunkiller669
Ao Kuang
11,002
2,260
797
3,995
20,360
19,054
2,525
2,640
17,474
13,931
1,301
L
Medusa
YamiiZilla
Medusa
11,774
3,521
1,728
3,395
22,486
8,272
0
16,652
4,822
0
30,684
L
Nu Wa
Yluisv
Nu Wa
0
0
0
0
987
213
0
378
563
0
0
L
Cernunnos
lucantropo325
Cernunnos
5,166
2,445
313
2,051
10,314
4,345
0
7,424
2,295
0
12,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
65,781
131
Minions Killed
186
0
Camps Cleared
0
1,011,845
Distance Traveled
1,506,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,501
806
56
3
0
344,801
0
W
Mulan
12,411
690
32
2
0
307,672
0
W
Jormungandr
12,429
691
32
2
0
262,045
0
L
Chaac
15,752
875
57
3
0
280,724
0
L
Cabrakan
11,535
641
20
1
0
259,930
0
W
Ah Puch
13,736
763
52
3
0
308,874
0
W
Ao Kuang
12,704
706
14
1
0
282,901
0
L
Medusa
11,355
631
41
2
0
257,072
0
L
Nu Wa
4,939
274
0
0
0
0
0
L
Cernunnos
9,306
517
13
1
0
214,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role