Player Matchup

Apollo
Apollo
Silver II
Jevilnight
Apollo
Silver II
Level 85
God Stats
3W - 4L
1,482 SR
Queue Stats
8W - 16L
1,449 MMR
Solo
Hera
Hera
Gold II
LETALTAVOMx
Hera
Gold II
Level 146
God Stats
2W - 6L
1,468 SR
Queue Stats
165W - 171L
1,478 MMR
Solo
Sylvanus
Sylvanus
Gold V
Nfd Joker
Sylvanus
Gold V
Level 147
God Stats
3W - 2L
1,285 SR
Queue Stats
290W - 306L
1,441 MMR
Solo
Hades
Hades
Silver IV
TheBigGertha
Hades
Silver IV
Level 145
God Stats
10W - 9L
1,421 SR
Queue Stats
13W - 13L
1,316 MMR
Solo
Lancelot
Lancelot
Silver I
ZombiePopRocks
Lancelot
Silver I
Level 102
God Stats
1W - 0L
1,928 SR
Queue Stats
14W - 1L
1,688 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,517 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,529 SR
1,444 MMR
Nu Wa
Nu Wa
Gold II
DweltToe
Nu Wa
Gold II
Level 158
God Stats
2W - 3L
1,479 SR
Queue Stats
322W - 322L
1,579 MMR
Solo
Chernobog
Chernobog
Gold II
JrBeatem
Chernobog
Gold II
Level 128
God Stats
3W - 4L
1,591 SR
Queue Stats
56W - 59L
1,569 MMR
Solo
Ares
Ares
Bronze III
solo-man_5000
Ares
Bronze III
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 43L
1,405 MMR
Solo
Kali
Kali
Silver I
uupyo
Kali
Silver I
Level 121
God Stats
0W - 2L
1,573 SR
Queue Stats
154W - 177L
1,137 MMR
Solo
Maui
Maui
Gold III
有毓婷丶放心爱
Maui
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 211L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jevilnight
Apollo
13
0 / 1 / 6
7,488
535
5,616
9,641
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 8
8,137
581
4,718
3,758
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Nfd Joker
Sylvanus
12
1 / 0 / 10
7,224
516
5,766
9,829
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 5
9,930
709
7,389
12,218
7,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
18
17 / 0 / 1
10,441
746
11,540
7,348
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KumbhakarnaSusanoThorGeb

VS

Bans
GaneshaThanatosMedusaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DweltToe
Nu Wa
13
0 / 3 / 2
6,935
495
5,308
6,760
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
JrBeatem
Chernobog
12
0 / 2 / 0
6,669
476
4,373
6,683
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 2
5,932
424
3,533
13,990
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
uupyo
Kali
11
2 / 6 / 0
6,362
454
6,429
13,660
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 5 / 1
7,166
512
4,528
12,443
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
21
Kills
2
2
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DweltToe
Nu Wa
0
3
2
0.33
W
Apollo
Jevilnight
Apollo
0
1
6
3
L
Chernobog
JrBeatem
Chernobog
0
2
0
0
W
0
0
8
4
W
Sylvanus
Nfd Joker
Sylvanus
1
0
10
6
W
3
1
5
5.5
W
Lancelot
17
0
1
17.5
L
0
5
2
0.2
L
Kali
uupyo
Kali
2
6
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
24,171
42,794
Taken
53,536
24,058
Mitigated
26,751
24,491
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DweltToe
Nu Wa
5,308
1,135
0
730
6,760
2,063
0
2,455
4,305
59,106
0
W
Apollo
Jevilnight
Apollo
5,616
3,155
0
3,274
9,641
3,530
1,023
2,471
7,170
0
47,854
L
Chernobog
JrBeatem
Chernobog
4,373
2,938
0
2,651
6,683
1,892
0
865
5,818
0
51,684
W
4,718
1,100
0
1,265
3,758
1,162
16
887
2,871
63,703
0
W
Sylvanus
Nfd Joker
Sylvanus
5,766
2,025
1,440
4,055
9,829
7,958
327
4,666
5,163
23,471
10,850
W
7,389
858
480
7,871
12,218
7,435
2,656
4,290
7,928
72,115
1,596
W
Lancelot
11,540
2,929
0
6,106
7,348
3,973
0
974
6,374
0
89,100
L
3,533
427
0
2,940
13,990
10,034
0
4,180
9,810
11,487
0
L
Kali
uupyo
Kali
6,429
3,524
0
4,494
13,660
5,243
0
4,548
9,112
0
35,344
L
4,528
815
0
2,418
12,443
7,519
0
5,265
7,178
45,424
9,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
33,064
535
Minions Killed
391
0
Camps Cleared
0
1,511,455
Distance Traveled
1,314,766
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,935
495
118
8
0
257,940
0
W
Apollo
7,488
535
84
6
0
300,717
0
L
Chernobog
6,669
476
94
7
0
244,614
4
W
Hera
8,137
581
114
8
0
300,558
2
W
Sylvanus
7,224
516
54
4
0
268,628
0
W
Hades
9,930
709
139
10
0
264,760
0
W
Lancelot
10,441
746
144
10
0
376,792
0
L
Ares
5,932
424
10
1
0
279,274
0
L
Kali
6,362
454
65
5
0
261,958
0
L
Maui
7,166
512
104
7
0
270,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role