Player Matchup

Kali
Kali
 
Kali
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Quietuscall2020
Vulcan
Level 141
God Stats
3W - 5L
1,553 SR
Queue Stats
315W - 312L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Von Kreautz
Kuzenbo
Level 81
God Stats
22W - 12L
1,641 SR
Queue Stats
200W - 190L
1,505 Elo+
Party 2
Fenrir
Fenrir
xXETHANXx117
Fenrir
Level 117
God Stats
5W - 7L
1,523 SR
Queue Stats
137W - 145L
1,498 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,505 Elo+

VS

Team Averages
Level 108
1,559 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FailureToIPBan
Hera
Level 17
God Stats
6W - 3L
1,637 SR
Queue Stats
24W - 13L
1,593 Elo+
Party 1
Kali
Kali
FastTurtlez
Kali
Level 100
God Stats
28W - 33L
1,465 SR
Queue Stats
145W - 149L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
JayDG24
Sun Wukong
Level 152
God Stats
14W - 10L
1,623 SR
Queue Stats
35W - 36L
1,525 Elo+
Solo
Anubis
Anubis
PaksTop
Anubis
Level 144
God Stats
26W - 16L
1,568 SR
Queue Stats
141W - 122L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 2 / 0
3,819
546
1,825
6,595
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
 
Artemis
7
0 / 1 / 0
3,564
509
1,563
3,900
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 4 / 0
4,612
659
2,787
4,285
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Von Kreautz
Kuzenbo
7
0 / 3 / 0
3,916
559
1,963
7,015
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
6
0 / 3 / 0
3,871
553
2,299
5,272
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
5 / 0 / 2
5,103
729
4,384
3,635
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 3
4,438
634
2,396
2,278
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 0 / 5
5,012
716
1,421
4,763
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
JayDG24
Sun Wukong
10
3 / 0 / 4
5,640
806
4,734
5,367
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
PaksTop
Anubis
9
1 / 1 / 5
4,816
688
2,804
4,239
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
13
13
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
L
Artemis
 
Artemis
0
1
0
0
W
Sylvanus
 
Sylvanus
5
0
2
6
W
1
0
3
2.5
W
3
0
5
5.5
W
Sun Wukong
JayDG24
Sun Wukong
3
0
4
5
W
Anubis
PaksTop
Anubis
1
1
5
3.5
L
1
4
0
0.25
L
Kuzenbo
Von Kreautz
Kuzenbo
0
3
0
0
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,437
Damage
15,739
27,067
Taken
20,282
10,642
Mitigated
7,267
7,119
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,825
592
0
1,847
6,595
2,099
0
1,700
4,895
0
23,039
L
Artemis
 
Artemis
1,563
768
0
934
3,900
1,192
0
2,821
1,079
0
15,541
W
Sylvanus
 
Sylvanus
4,384
1,610
220
1,498
3,635
1,490
0
1,006
2,629
22,084
6,162
W
2,396
619
0
960
2,278
547
0
570
1,708
20,900
1,358
W
1,421
703
0
3,109
4,763
1,396
0
656
4,107
0
27,391
W
Sun Wukong
JayDG24
Sun Wukong
4,734
748
0
1,480
5,367
2,216
0
226
5,141
0
35,031
W
Anubis
PaksTop
Anubis
2,804
179
0
1,831
4,239
1,618
0
2,269
1,970
25,834
0
L
2,787
108
0
579
4,285
805
0
2,133
2,152
18,394
1,881
L
Kuzenbo
Von Kreautz
Kuzenbo
1,963
743
0
1,966
7,015
5,150
0
2,638
4,377
14,312
0
L
Fenrir
2,299
305
0
1,793
5,272
1,396
0
0
5,272
0
18,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,782
Gold Earned
25,009
170
Minions Killed
254
0
Camps Cleared
0
720,559
Distance Traveled
717,781
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,819
546
41
6
0
164,816
0
L
Artemis
3,564
509
39
6
0
141,322
0
W
Sylvanus
5,103
729
52
7
0
149,508
2
W
Hera
4,438
634
39
6
0
140,588
3
W
Kali
5,012
716
58
8
0
157,712
0
W
Sun Wukong
5,640
806
59
8
0
156,098
1
W
Anubis
4,816
688
46
7
0
113,875
0
L
Vulcan
4,612
659
41
6
0
135,164
0
L
Kuzenbo
3,916
559
20
3
0
165,661
0
L
Fenrir
3,871
553
29
4
0
113,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role