Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dankrel
Cupid
Level 229
God Stats
1W - 1L
1,291 SR
Queue Stats
126W - 109L
1,490 Elo+
Solo
Anubis
Anubis
NANTIL
Anubis
Level 263
God Stats
11W - 4L
1,593 SR
Queue Stats
197W - 186L
1,464 Elo+
Party 1
Ares
Ares
iZenko
Ares
Level 211
God Stats
3W - 2L
1,640 SR
Queue Stats
550W - 555L
1,422 Elo+
Party 1
Medusa
Medusa
valentinbj
Medusa
Level 155
God Stats
10W - 8L
1,570 SR
Queue Stats
112W - 104L
1,501 Elo+
Party 1
Team Averages
Level 201
1,519 SR
1,475 Elo+

VS

Team Averages
Level 122
1,612 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Anpertan
Horus
Level 60
God Stats
11W - 13L
1,758 SR
Queue Stats
293W - 289L
1,521 Elo+
Solo
Chaac
Chaac
Balerion1
Chaac
Level 137
God Stats
11W - 11L
1,399 SR
Queue Stats
54W - 46L
1,521 Elo+
Solo
Apollo
Apollo
MaestroPiero
Apollo
Level 157
God Stats
25W - 13L
1,645 SR
Queue Stats
371W - 345L
1,467 Elo+
Solo
Chang'e
Chang'e
TetasConCrema
Chang'e
Level 91
God Stats
2W - 2L
1,756 SR
Queue Stats
254W - 260L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 2
5,574
619
3,749
8,019
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Dankrel
Cupid
10
2 / 2 / 0
5,637
626
4,294
8,873
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
NANTIL
Anubis
11
3 / 1 / 3
6,163
685
6,607
4,674
1,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
iZenko
Ares
10
1 / 0 / 5
5,505
612
5,058
5,663
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
valentinbj
Medusa
10
3 / 0 / 2
5,864
652
5,779
2,233
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 4 / 0
4,684
520
2,665
7,550
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Anpertan
Horus
7
0 / 0 / 1
4,603
511
2,608
6,583
3,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Balerion1
Chaac
11
3 / 2 / 0
6,228
692
7,222
9,430
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
9
0 / 2 / 0
4,589
510
2,373
7,733
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
8
0 / 3 / 0
4,595
511
3,075
7,544
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
2
3
L
Anhur
 
Anhur
0
4
0
0
L
Horus
Anpertan
Horus
0
0
1
0.5
L
Chaac
Balerion1
Chaac
3
2
0
1.5
W
Cupid
Dankrel
Cupid
2
2
0
1
L
Apollo
0
2
0
0
W
Anubis
NANTIL
Anubis
3
1
3
4.5
L
Chang'e
0
3
0
0
W
Ares
iZenko
Ares
1
0
5
3.5
W
Medusa
valentinbj
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
17,943
29,462
Taken
38,840
12,237
Mitigated
15,237
13,704
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,749
160
0
3,428
8,019
4,563
0
764
7,139
15,400
1,528
L
Anhur
 
Anhur
2,665
1,542
0
1,549
7,550
2,093
0
2,016
5,534
0
29,644
L
Horus
Anpertan
Horus
2,608
1,405
312
2,984
6,583
3,386
0
2,783
3,800
0
9,392
L
Chaac
Balerion1
Chaac
7,222
1,903
0
3,228
9,430
5,838
0
1,293
8,137
0
40,340
W
Cupid
Dankrel
Cupid
4,294
2,229
0
4,089
8,873
2,723
0
0
8,873
0
33,553
L
Apollo
2,373
834
0
1,190
7,733
2,423
0
3,957
3,776
0
28,673
W
Anubis
NANTIL
Anubis
6,607
160
0
2,258
4,674
1,766
0
1,410
3,022
40,096
675
L
Chang'e
3,075
116
526
1,554
7,544
1,497
0
5,133
2,411
28,876
0
W
Ares
iZenko
Ares
5,058
800
0
3,333
5,663
2,611
0
451
5,120
32,334
0
W
Medusa
valentinbj
Medusa
5,779
2,635
0
596
2,233
574
696
0
2,233
0
40,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
24,699
315
Minions Killed
261
0
Camps Cleared
0
978,433
Distance Traveled
897,700
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,574
619
38
4
0
199,731
2
L
Anhur
4,684
520
59
7
0
156,539
0
L
Horus
4,603
511
10
1
0
179,973
0
L
Chaac
6,228
692
78
9
0
168,053
0
W
Cupid
5,637
626
62
7
0
174,143
0
L
Apollo
4,589
510
56
6
0
208,079
3
W
Anubis
6,163
685
91
10
0
208,345
1
L
Chang'e
4,595
511
58
6
0
185,056
0
W
Ares
5,505
612
54
6
0
216,813
2
W
Medusa
5,864
652
70
8
0
179,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role