Player Matchup

Sobek
Sobek
 
Sobek
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ABigSlimySlug
Pele
Level 155
God Stats
10W - 6L
1,713 SR
Queue Stats
97W - 54L
1,695 Elo+
Party 1
Ishtar
Ishtar
KaldrsFinest
Ishtar
Level 116
God Stats
11W - 4L
1,831 SR
Queue Stats
228W - 66L
1,862 Elo+
Party 1
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 151
God Stats
292W - 168L
1,784 SR
Queue Stats
618W - 524L
1,628 Elo+
Party 1
Yemoja
Yemoja
Wаѕheddd
Yemoja
Level 101
God Stats
8W - 2L
2,019 SR
Queue Stats
41W - 6L
2,004 Elo+
Party 1
Team Averages
Level 140
1,769 SR
1,738 Elo+

VS

Team Averages
Level 116
1,568 SR
1,539 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ChattDaddy
Sylvanus
Level 144
God Stats
6W - 13L
1,476 SR
Queue Stats
223W - 208L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
SIRFIXALOT1
Kuzenbo
Level 28
God Stats
7W - 4L
1,746 SR
Queue Stats
33W - 28L
1,601 Elo+
Party 3
Xbalanque
Xbalanque
TheGirthWyrm
Xbalanque
Level 158
God Stats
6W - 5L
1,648 SR
Queue Stats
452W - 425L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
iReport
Nu Wa
Level 124
God Stats
1W - 3L
1,470 SR
Queue Stats
207W - 212L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 0 / 5
7,861
605
4,001
7,186
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 0 / 2
8,148
627
5,412
8,339
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
14
5 / 2 / 7
8,595
661
11,046
7,860
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Luvving
Amaterasu
14
1 / 2 / 1
8,079
621
3,414
13,477
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Wаѕheddd
Yemoja
12
5 / 1 / 7
7,630
587
5,270
10,641
8,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 2
7,404
570
3,754
7,875
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ChattDaddy
Sylvanus
13
0 / 2 / 1
7,578
583
7,226
6,909
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
SIRFIXALOT1
Kuzenbo
10
2 / 5 / 1
6,621
509
5,323
11,043
9,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
TheGirthWyrm
Xbalanque
10
0 / 7 / 3
6,002
462
6,272
9,907
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
iReport
Nu Wa
13
0 / 1 / 1
7,054
543
5,877
3,523
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
5
5
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
5
2.5
L
Loki
 
Loki
3
3
2
1.33
W
7
0
2
8
L
Sylvanus
ChattDaddy
Sylvanus
0
2
1
0.25
W
Ishtar
5
2
7
4.25
W
Amaterasu
Luvving
Amaterasu
1
2
1
0.75
L
Kuzenbo
SIRFIXALOT1
Kuzenbo
2
5
1
0.5
L
Xbalanque
TheGirthWyrm
Xbalanque
0
7
3
0.21
W
Yemoja
Wаѕheddd
Yemoja
5
1
7
8.5
L
Nu Wa
iReport
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,143
Damage
28,452
47,503
Taken
39,257
25,439
Mitigated
19,690
18,414
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,001
540
0
3,984
7,186
3,895
0
3,357
3,521
47,802
1,434
L
Loki
 
Loki
3,754
523
0
3,901
7,875
2,438
0
1,532
6,053
0
51,190
W
5,412
1,100
0
1,978
8,339
3,228
23
1,381
6,823
0
79,105
L
Sylvanus
ChattDaddy
Sylvanus
7,226
2,268
192
3,045
6,909
3,989
0
555
6,059
49,797
9,790
W
Ishtar
11,046
7,555
0
1,360
7,860
2,762
333
3,375
4,397
0
67,239
W
Amaterasu
Luvving
Amaterasu
3,414
786
0
5,567
13,477
7,270
0
6,296
7,077
85
63,784
L
Kuzenbo
SIRFIXALOT1
Kuzenbo
5,323
2,328
0
1,017
11,043
9,952
0
2,407
8,596
17,691
477
L
Xbalanque
TheGirthWyrm
Xbalanque
6,272
3,146
0
1,997
9,907
2,431
0
3,247
6,660
0
31,637
W
Yemoja
Wаѕheddd
Yemoja
5,270
1,068
3,548
1,977
10,641
8,284
0
2,384
8,089
24,936
0
L
Nu Wa
iReport
Nu Wa
5,877
1,289
0
546
3,523
880
0
1,100
2,241
48,687
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
34,659
506
Minions Killed
411
0
Camps Cleared
0
1,442,718
Distance Traveled
1,309,437
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,861
605
103
8
0
308,819
5
L
Loki
7,404
570
103
8
0
332,810
0
W
Pele
8,148
627
116
9
0
308,732
0
L
Sylvanus
7,578
583
117
9
0
198,722
2
W
Ishtar
8,595
661
129
10
0
261,240
0
W
Amaterasu
8,079
621
132
10
0
287,679
0
L
Kuzenbo
6,621
509
23
2
0
258,838
0
L
Xbalanque
6,002
462
60
5
0
229,756
2
W
Yemoja
7,630
587
26
2
0
276,248
7
L
Nu Wa
7,054
543
108
8
0
289,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role