Player Matchup

Cabrakan
Cabrakan
ArmySpectre92
Cabrakan
Level 43
God Stats
0W - 1L
1,852 SR
Queue Stats
9W - 14L
1,451 Elo+
Party 2
Hou Yi
Hou Yi
SlammincodyB
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
Zelacian
Hun Batz
Level 140
God Stats
1W - 1L
1,949 SR
Queue Stats
15W - 11L
1,674 Elo+
Party 2
Team Averages
Level 75
1,767 SR
1,556 Elo+

VS

Team Averages
Level 115
1,457 SR
1,532 Elo+
Cupid
Cupid
WestryB
Cupid
Level 145
God Stats
72W - 91L
1,510 SR
Queue Stats
632W - 620L
1,492 Elo+
Solo
Ix Chel
Ix Chel
iBLunatic
Ix Chel
Level 115
God Stats
5W - 5L
1,539 SR
Queue Stats
41W - 35L
1,565 Elo+
Party 1
Odin
Odin
iBZypreX
Odin
Level 84
God Stats
1W - 0L
1,322 SR
Queue Stats
76W - 65L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArmySpectre92
Cabrakan
13
1 / 8 / 5
8,016
729
4,044
14,543
17,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
15
2 / 4 / 4
8,779
798
5,260
10,747
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
Zelacian
Hun Batz
14
3 / 5 / 3
9,017
820
10,483
11,131
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
WestryB
Cupid
16
5 / 1 / 8
10,469
952
7,822
9,666
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
iBLunatic
Ix Chel
17
4 / 3 / 12
10,737
976
14,086
9,676
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
17
7 / 2 / 8
11,325
1,030
8,993
9,457
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
16
17
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ArmySpectre92
Cabrakan
1
8
5
0.44
L
Hou Yi
2
4
4
1
W
Cupid
WestryB
Cupid
5
1
8
9
L
Hun Batz
Zelacian
Hun Batz
3
5
3
0.9
W
Ix Chel
iBLunatic
Ix Chel
4
3
12
3.33
W
Odin
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
30,901
36,421
Taken
28,799
25,934
Mitigated
17,907
5,445
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ArmySpectre92
Cabrakan
4,044
795
0
1,147
14,543
17,421
0
6,327
7,374
12,788
550
L
Hou Yi
5,260
1,778
0
2,558
10,747
3,528
24
3,169
6,893
0
28,593
W
Cupid
WestryB
Cupid
7,822
2,773
725
4,589
9,666
4,239
2,160
1,191
8,475
0
29,770
L
Hun Batz
Zelacian
Hun Batz
10,483
2,264
0
1,740
11,131
4,985
0
4,977
5,678
0
31,578
W
Ix Chel
iBLunatic
Ix Chel
14,086
1,721
1,521
2,543
9,676
3,263
525
1,443
8,233
45,236
0
W
Odin
8,993
2,366
0
2,749
9,457
10,405
579
1,378
8,079
1,089
31,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
32,531
109
Minions Killed
170
0
Camps Cleared
0
556,577
Distance Traveled
652,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,016
729
12
1
0
171,406
0
L
Hou Yi
8,779
798
58
5
0
179,912
0
W
Cupid
10,469
952
52
5
0
218,744
0
L
Hun Batz
9,017
820
39
4
0
205,259
0
W
Ix Chel
10,737
976
63
6
0
202,237
0
W
Odin
11,325
1,030
55
5
0
231,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role