Player Matchup

Scylla
Scylla
HoodGaymer
Scylla
Level 148
God Stats
19W - 14L
1,537 SR
Queue Stats
302W - 311L
1,430 Elo+
Solo
Zeus
Zeus
Rengaw1993
Zeus
Level 34
God Stats
17W - 13L
1,483 SR
Queue Stats
17W - 13L
1,471 Elo+
Party 1
Poseidon
Poseidon
THEWARRIORDARAZ
Poseidon
Level 86
God Stats
62W - 52L
1,533 SR
Queue Stats
64W - 67L
1,474 Elo+
Solo
Neith
Neith
dalebobaggins13
Neith
Level 40
God Stats
50W - 48L
1,450 SR
Queue Stats
51W - 58L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
darkwolfdakota
Baron Samedi
Level 116
God Stats
39W - 21L
1,619 SR
Queue Stats
279W - 274L
1,462 Elo+
Solo
Team Averages
Level 85
1,525 SR
1,449 Elo+

VS

Team Averages
Level 67
1,534 SR
1,524 Elo+
Tiamat
Tiamat
Alan_Escu
Tiamat
Level 80
God Stats
14W - 16L
1,467 SR
Queue Stats
509W - 541L
1,461 Elo+
Solo
The Morrigan
The Morrigan
Archa_Aria
The Morrigan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,579 Elo+
Party 2
Odin
Odin
Asmodeus007
Odin
Level 36
God Stats
11W - 4L
1,661 SR
Queue Stats
16W - 13L
1,579 Elo+
Party 2
Arachne
Arachne
byteripper
Arachne
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 13L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
zamond29
Nu Wa
Level 163
God Stats
14W - 14L
1,543 SR
Queue Stats
76W - 83L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HoodGaymer
Scylla
18
9 / 1 / 23
11,606
1,290
15,433
5,152
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 0 / 16
12,116
1,346
13,827
4,573
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
18
10 / 0 / 18
12,525
1,392
11,201
4,125
1,328
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
4 / 0 / 21
10,859
1,207
6,400
3,847
1,291
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
darkwolfdakota
Baron Samedi
18
4 / 1 / 30
11,265
1,252
10,102
6,268
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alan_Escu
Tiamat
13
1 / 2 / 0
8,809
979
4,677
6,252
6,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Archa_Aria
The Morrigan
14
1 / 15 / 0
9,092
1,010
3,624
18,895
4,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 13 / 2
9,190
1,021
8,280
25,107
12,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
byteripper
Arachne
14
0 / 9 / 0
8,535
948
2,501
12,666
4,536
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
zamond29
Nu Wa
13
0 / 0 / 1
8,484
943
1,580
739
185
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
5
39
Kills
2
2
Deaths
39
108
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alan_Escu
Tiamat
1
2
0
0.5
L
The Morrigan
Archa_Aria
The Morrigan
1
15
0
0.07
L
0
13
2
0.08
W
Scylla
HoodGaymer
Scylla
9
1
23
20.5
W
12
0
16
20
W
Poseidon
10
0
18
19
L
Arachne
byteripper
Arachne
0
9
0
0
W
4
0
21
14.5
W
Baron Samedi
darkwolfdakota
Baron Samedi
4
1
30
19
L
Nu Wa
zamond29
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
20,662
23,965
Taken
63,659
10,624
Mitigated
27,895
4,243
Healing
1,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alan_Escu
Tiamat
4,677
243
0
981
6,252
6,107
0
4,275
1,841
15,300
434
L
The Morrigan
Archa_Aria
The Morrigan
3,624
443
0
0
18,895
4,834
0
16,788
1,563
18,863
474
L
8,280
2,445
0
22
25,107
12,233
0
17,918
6,810
0
27,729
W
Scylla
HoodGaymer
Scylla
15,433
951
0
199
5,152
1,861
0
1,943
3,204
24,546
0
W
13,827
1,374
0
394
4,573
1,773
0
2,282
2,222
39,750
543
W
Poseidon
11,201
1,533
0
589
4,125
1,328
0
1,529
2,565
39,674
2,115
L
Arachne
byteripper
Arachne
2,501
2,195
0
295
12,666
4,536
0
9,332
3,209
0
6,052
W
6,400
4,945
0
195
3,847
1,291
0
1,837
2,010
0
21,976
W
Baron Samedi
darkwolfdakota
Baron Samedi
10,102
960
805
2,061
6,268
4,371
0
1,957
4,233
32,716
644
L
Nu Wa
zamond29
Nu Wa
1,580
453
0
0
739
185
0
524
179
6,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
44,110
238
Minions Killed
115
14
Camps Cleared
3
924,205
Distance Traveled
589,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,809
979
26
3
1
89,910
0
L
The Morrigan
9,092
1,010
27
3
0
129,853
0
L
Odin
9,190
1,021
45
5
1
180,451
0
W
Scylla
11,606
1,290
28
3
0
176,414
0
W
Zeus
12,116
1,346
71
8
1
178,642
0
W
Poseidon
12,525
1,392
65
7
7
209,507
0
L
Arachne
8,535
948
8
1
1
126,236
0
W
Neith
10,859
1,207
29
3
4
192,538
0
W
Baron Samedi
11,265
1,252
45
5
2
167,104
0
L
Nu Wa
8,484
943
9
1
0
63,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role