Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Luxcet
Zeus
Level 123
God Stats
5W - 2L
1,562 SR
Queue Stats
17W - 21L
1,364 Elo+
Party 2
Athena
Athena
PandaMan69000
Athena
Level 125
God Stats
3W - 5L
1,218 SR
Queue Stats
43W - 37L
1,439 Elo+
Party 2
Thanatos
Thanatos
Themilkman1826
Thanatos
Level 124
God Stats
2W - 0L
1,731 SR
Queue Stats
43W - 33L
1,416 Elo+
Party 2
Hercules
Hercules
crc101076
Hercules
Level 101
God Stats
1W - 0L
1,375 SR
Queue Stats
10W - 12L
1,259 Elo+
Party 2
Team Averages
Level 132
1,477 SR
1,396 Elo+

VS

Team Averages
Level 122
1,595 SR
1,475 Elo+
Sylvanus
Sylvanus
DCM9612
Sylvanus
Level 145
God Stats
66W - 67L
1,560 SR
Queue Stats
256W - 255L
1,480 Elo+
Party 1
Janus
Janus
Sacatera
Janus
Level 95
God Stats
81W - 98L
1,484 SR
Queue Stats
261W - 250L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Scorchpelt
Xing Tian
Level 153
God Stats
2W - 1L
1,849 SR
Queue Stats
66W - 70L
1,490 Elo+
Party 1
Arachne
Arachne
dragon_pr_-
Arachne
Level 67
God Stats
98W - 76L
1,586 SR
Queue Stats
142W - 140L
1,439 Elo+
Solo
Izanami
Izanami
jerboul22
Izanami
Level 152
God Stats
14W - 13L
1,496 SR
Queue Stats
228W - 219L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 1 / 2
6,227
623
6,056
5,590
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zeus
Luxcet
Zeus
10
5 / 1 / 4
5,749
575
4,417
3,629
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
1 / 1 / 7
5,871
587
3,351
7,285
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
10
3 / 1 / 4
5,462
546
3,089
8,626
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
crc101076
Hercules
11
2 / 1 / 0
6,146
615
4,896
9,026
5,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DCM9612
Sylvanus
9
1 / 2 / 0
5,160
516
582
5,973
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
Sacatera
Janus
12
1 / 4 / 2
6,402
640
2,818
4,054
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Scorchpelt
Xing Tian
11
1 / 1 / 0
6,155
616
5,910
7,766
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
dragon_pr_-
Arachne
7
1 / 6 / 1
4,636
464
3,209
8,809
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
jerboul22
Izanami
9
0 / 3 / 0
4,953
495
2,545
5,548
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
1
2
6
L
Sylvanus
DCM9612
Sylvanus
1
2
0
0.5
W
Zeus
Luxcet
Zeus
5
1
4
7
W
1
1
7
4.5
L
Janus
Sacatera
Janus
1
4
2
0.5
L
Xing Tian
Scorchpelt
Xing Tian
1
1
0
1
W
Thanatos
3
1
4
5
W
Hercules
crc101076
Hercules
2
1
0
2
L
Arachne
dragon_pr_-
Arachne
1
6
1
0.25
L
Izanami
jerboul22
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
15,064
34,156
Taken
32,150
16,141
Mitigated
13,095
14,454
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,056
3,527
0
1,600
5,590
1,588
558
418
5,170
0
42,033
L
Sylvanus
DCM9612
Sylvanus
582
91
416
1,619
5,973
2,267
0
1,102
4,827
11,812
6,747
W
Zeus
Luxcet
Zeus
4,417
372
0
1,823
3,629
832
0
582
2,937
26,047
0
W
3,351
1,191
0
2,258
7,285
5,825
0
690
6,546
20,711
0
L
Janus
Sacatera
Janus
2,818
245
0
0
4,054
1,208
0
2,351
1,479
39,432
1,790
L
Xing Tian
Scorchpelt
Xing Tian
5,910
792
0
750
7,766
5,670
0
2,297
5,469
35,635
1,259
W
Thanatos
3,089
926
0
6,793
8,626
2,535
0
1,397
7,033
0
32,515
W
Hercules
crc101076
Hercules
4,896
1,158
0
1,980
9,026
5,361
0
4,897
3,546
12,353
32,454
L
Arachne
dragon_pr_-
Arachne
3,209
2,658
0
2,199
8,809
2,202
0
2,542
6,109
0
16,269
L
Izanami
jerboul22
Izanami
2,545
2,103
0
631
5,548
1,748
0
1,039
4,509
0
37,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
27,306
327
Minions Killed
304
0
Camps Cleared
0
1,042,963
Distance Traveled
992,959
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,227
623
78
8
0
177,333
0
L
Sylvanus
5,160
516
32
3
0
184,297
6
W
Zeus
5,749
575
60
6
0
198,072
0
W
Athena
5,871
587
37
4
0
227,383
5
L
Janus
6,402
640
95
10
0
217,728
3
L
Xing Tian
6,155
616
87
9
0
206,891
0
W
Thanatos
5,462
546
62
6
0
227,907
1
W
Hercules
6,146
615
90
9
0
212,268
0
L
Arachne
4,636
464
28
3
0
201,605
0
L
Izanami
4,953
495
62
6
0
182,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role