Player Matchup

Horus
Horus
CrimmyFoxxy
Horus
Level 199
God Stats
3W - 0L
1,542 SR
Queue Stats
176W - 153L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
TPB LEGIT4170
Hou Yi
Level 164
God Stats
25W - 20L
1,537 SR
Queue Stats
453W - 445L
1,538 Elo+
Solo
Neith
Neith
UPineapple
Neith
Level 149
God Stats
17W - 14L
1,554 SR
Queue Stats
259W - 245L
1,548 Elo+
Party 2
Bacchus
Bacchus
baaaaahsie
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 50L
1,628 Elo+
Party 1
Poseidon
Poseidon
spencyspice
Poseidon
Level 144
God Stats
14W - 10L
1,651 SR
Queue Stats
512W - 499L
1,513 Elo+
Party 2
Team Averages
Level 156
1,557 SR
1,555 Elo+

VS

Team Averages
Level 155
1,553 SR
1,502 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
BOTS B GONE
Artemis
Level 125
God Stats
1W - 1L
1,669 SR
Queue Stats
22W - 35L
1,447 Elo+
Party 3
Skadi
Skadi
TapeWorm419
Skadi
Level 174
God Stats
8W - 4L
1,506 SR
Queue Stats
152W - 147L
1,524 Elo+
Solo
Bacchus
Bacchus
UltraPotMan
Bacchus
Level 157
God Stats
20W - 13L
1,627 SR
Queue Stats
173W - 165L
1,480 Elo+
Solo
Bastet
Bastet
literary-zigzag9
Bastet
Level 159
God Stats
26W - 43L
1,464 SR
Queue Stats
650W - 618L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
8,350
491
9,933
12,144
10,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 0 / 2
11,382
670
10,192
9,103
4,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
15
1 / 0 / 3
9,304
547
6,673
7,422
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
baaaaahsie
Bacchus
17
4 / 0 / 1
10,051
591
12,723
10,379
10,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
spencyspice
Poseidon
16
2 / 0 / 3
9,231
543
6,496
7,984
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 4 / 0
8,792
517
4,703
16,650
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
BOTS B GONE
Artemis
14
0 / 5 / 1
7,937
467
4,260
10,889
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 0
8,578
505
7,327
8,659
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
UltraPotMan
Bacchus
11
0 / 4 / 0
7,020
413
3,142
10,755
9,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 1
7,540
444
7,265
16,191
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
1
1
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
L
Artemis
BOTS B GONE
Artemis
0
5
1
0.1
W
3
1
3
4.5
W
7
0
2
8
L
1
1
0
1
W
Neith
1
0
3
2.5
L
Bacchus
UltraPotMan
Bacchus
0
4
0
0
W
Bacchus
baaaaahsie
Bacchus
4
0
1
4.5
L
0
3
1
0.17
W
Poseidon
spencyspice
Poseidon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,017
Damage
26,697
47,032
Taken
63,144
30,144
Mitigated
26,064
19,126
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,703
846
0
5,461
16,650
5,493
0
12,393
3,728
59,783
0
L
Artemis
BOTS B GONE
Artemis
4,260
1,287
0
914
10,889
3,737
0
899
9,990
0
51,855
W
9,933
3,094
608
3,772
12,144
10,348
48
2,415
9,677
0
23,713
W
10,192
6,406
0
5,963
9,103
4,197
3,050
603
8,500
0
97,917
L
7,327
723
0
1,979
8,659
2,426
0
340
8,319
0
80,418
W
Neith
6,673
878
0
1,714
7,422
2,610
94
647
6,775
0
73,167
L
Bacchus
UltraPotMan
Bacchus
3,142
221
0
2,297
10,755
9,269
0
1,501
9,244
15,198
850
W
Bacchus
baaaaahsie
Bacchus
12,723
1,862
0
4,814
10,379
10,126
0
2,207
7,969
62,080
4,779
L
7,265
1,249
0
7,795
16,191
5,139
0
2,999
13,167
0
67,526
W
Poseidon
spencyspice
Poseidon
6,496
701
0
2,255
7,984
2,863
0
2,033
5,777
82,871
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
39,867
575
Minions Killed
511
0
Camps Cleared
0
1,794,672
Distance Traveled
1,688,367
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,792
517
123
7
0
319,714
7
L
Artemis
7,937
467
96
6
0
284,211
0
W
Horus
8,350
491
19
1
0
354,298
6
W
Hou Yi
11,382
670
166
10
0
322,529
2
L
Skadi
8,578
505
162
10
0
323,387
0
W
Neith
9,304
547
145
9
0
354,780
8
L
Bacchus
7,020
413
28
2
0
343,519
0
W
Bacchus
10,051
591
110
6
0
344,561
2
L
Bastet
7,540
444
102
6
0
417,536
1
W
Poseidon
9,231
543
135
8
0
418,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role