Player Matchup

Apollo
Apollo
Ace5169
Apollo
Level 88
God Stats
1W - 2L
1,403 SR
Queue Stats
111W - 102L
1,551 Elo+
Solo
He Bo
He Bo
BonillaBoricua
He Bo
Level 112
God Stats
3W - 3L
1,554 SR
Queue Stats
207W - 185L
1,555 Elo+
Party 1
Nemesis
Nemesis
Panochakilla
Nemesis
Level 109
God Stats
7W - 2L
1,828 SR
Queue Stats
188W - 174L
1,540 Elo+
Party 1
Hel
Hel
SnipSnipGaming
Hel
Level 115
God Stats
1W - 3L
1,341 SR
Queue Stats
157W - 150L
1,468 Elo+
Party 1
Ares
Ares
TheCarterGuy
Ares
Level 106
God Stats
6W - 1L
1,998 SR
Queue Stats
92W - 86L
1,546 Elo+
Party 1
Team Averages
Level 106
1,625 SR
1,532 Elo+

VS

Team Averages
Level 107
1,550 SR
1,490 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JUSTANASSASSN
Ah Puch
Level 29
God Stats
2W - 1L
1,452 SR
Queue Stats
37W - 40L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Seegmeister
Cu Chulainn
Level 136
God Stats
1W - 1L
1,302 SR
Queue Stats
69W - 78L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
SeegmeisterSess
Cthulhu
Level 155
God Stats
3W - 0L
1,920 SR
Queue Stats
75W - 81L
1,503 Elo+
Party 2
Charon
Charon
VexApexx
Charon
Level 107
God Stats
5W - 2L
1,575 SR
Queue Stats
63W - 70L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ace5169
Apollo
13
1 / 2 / 2
6,950
695
4,573
8,428
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 1
6,446
645
6,070
8,026
3,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Panochakilla
Nemesis
12
0 / 3 / 3
6,423
642
8,116
11,186
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 2
6,631
663
5,369
10,566
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 5 / 2
6,362
636
1,402
9,171
8,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 9
7,859
786
3,049
4,587
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
14
3 / 0 / 11
8,323
832
12,758
5,196
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Seegmeister
Cu Chulainn
14
4 / 3 / 12
8,630
863
7,333
10,582
11,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 14
8,614
861
15,061
10,627
7,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
VexApexx
Charon
16
6 / 0 / 12
9,126
913
4,982
8,175
6,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
3
Kills
18
18
Deaths
4
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
9
6.5
L
Apollo
Ace5169
Apollo
1
2
2
1
L
1
3
1
0.5
W
Ah Puch
3
0
11
8.5
L
Nemesis
Panochakilla
Nemesis
0
3
3
0.5
W
Cu Chulainn
Seegmeister
Cu Chulainn
4
3
12
3.33
W
3
1
14
10
L
1
5
2
0.4
L
0
5
2
0.2
W
Charon
VexApexx
Charon
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
43,183
47,377
Taken
39,167
30,384
Mitigated
29,869
18,977
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,049
224
10,898
3,775
4,587
1,809
1,033
2,298
2,289
12,138
0
L
Apollo
Ace5169
Apollo
4,573
1,579
203
1,942
8,428
3,270
0
6,374
1,820
0
26,369
L
6,070
236
246
574
8,026
3,058
0
4,131
3,537
8,202
0
W
Ah Puch
12,758
103
0
1,040
5,196
2,151
1,347
2,923
2,114
24,036
0
L
Nemesis
Panochakilla
Nemesis
8,116
1,153
561
2,634
11,186
10,897
0
7,697
3,019
0
14,475
W
Cu Chulainn
Seegmeister
Cu Chulainn
7,333
575
677
605
10,582
11,536
1,087
2,472
7,962
0
14,869
W
15,061
113
1,946
971
10,627
7,974
789
3,184
7,248
23,185
2,658
L
5,369
106
7,291
4,327
10,566
4,490
0
7,719
2,401
8,576
0
L
1,402
40
644
555
9,171
8,669
0
6,581
2,352
5,271
0
W
Charon
VexApexx
Charon
4,982
527
633
907
8,175
6,399
1,424
1,964
5,794
12,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
42,552
105
Minions Killed
123
0
Camps Cleared
0
916,081
Distance Traveled
1,038,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,859
786
22
2
0
210,309
0
L
Apollo
6,950
695
57
6
0
164,032
0
L
He Bo
6,446
645
10
1
0
187,726
0
W
Ah Puch
8,323
832
30
3
0
207,108
0
L
Nemesis
6,423
642
24
2
0
196,800
0
W
Cu Chulainn
8,630
863
27
3
0
187,364
0
W
Cthulhu
8,614
861
35
4
0
224,678
0
L
Hel
6,631
663
9
1
0
182,767
0
L
Ares
6,362
636
5
1
0
184,756
0
W
Charon
9,126
913
9
1
0
209,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role