Player Matchup

Sol
Sol
 
Sol
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DIOSFABS
Shiva
Level 158
God Stats
3W - 4L
1,371 SR
Queue Stats
645W - 609L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Mamalukos
Nu Wa
Level 49
God Stats
10W - 11L
1,453 SR
Queue Stats
91W - 86L
1,470 Elo+
Solo
Vulcan
Vulcan
dkakingace
Vulcan
Level 120
God Stats
37W - 41L
1,356 SR
Queue Stats
79W - 94L
1,363 Elo+
Solo
Rama
Rama
teleiosDE
Rama
Level 138
God Stats
12W - 14L
1,467 SR
Queue Stats
105W - 101L
1,500 Elo+
Solo
Team Averages
Level 133
1,429 SR
1,468 Elo+

VS

Team Averages
Level 133
1,503 SR
1,468 Elo+
Loki
Loki
AGS_AsianKing
Loki
Level 117
God Stats
2W - 3L
1,389 SR
Queue Stats
20W - 17L
1,534 Elo+
Solo
Heimdallr
Heimdallr
AmmudPeladah
Heimdallr
Level 125
God Stats
2W - 10L
1,267 SR
Queue Stats
420W - 411L
1,445 Elo+
Solo
Yemoja
Yemoja
BK7183611
Yemoja
Level 157
God Stats
9W - 10L
1,506 SR
Queue Stats
667W - 635L
1,440 Elo+
Solo
Da Ji
Da Ji
MDLNSHS---17
Da Ji
Level 144
God Stats
16W - 11L
1,638 SR
Queue Stats
92W - 90L
1,450 Elo+
Party 1
Agni
Agni
matucoxd025
Agni
Level 122
God Stats
3W - 3L
1,713 SR
Queue Stats
58W - 58L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 3 / 1
8,681
579
6,840
10,583
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
DIOSFABS
Shiva
15
1 / 3 / 1
9,112
607
7,050
11,046
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Mamalukos
Nu Wa
15
2 / 5 / 2
8,506
567
10,015
7,503
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
dkakingace
Vulcan
14
4 / 5 / 0
8,727
582
5,544
6,516
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
0 / 3 / 5
7,549
503
3,859
9,144
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,726
315
200
1,775
355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
AmmudPeladah
Heimdallr
14
2 / 3 / 3
7,958
531
5,050
11,125
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
BK7183611
Yemoja
13
2 / 1 / 3
7,797
520
2,699
11,717
8,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
13 / 4 / 3
9,201
613
15,064
13,650
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
7,808
521
3,712
8,976
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
18
19
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
1
1.83
L
0
0
0
0
L
Heimdallr
AmmudPeladah
Heimdallr
2
3
3
1.17
L
Yemoja
BK7183611
Yemoja
2
1
3
3.5
W
Shiva
DIOSFABS
Shiva
1
3
1
0.5
L
13
4
3
3.63
W
Nu Wa
Mamalukos
Nu Wa
2
5
2
0.6
W
Vulcan
dkakingace
Vulcan
4
5
0
0.8
L
1
4
4
0.75
W
Rama
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,308
Damage
26,725
44,792
Taken
47,243
14,764
Mitigated
19,933
11,801
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,840
1,871
0
5,041
10,583
2,834
476
791
9,792
55,341
8,367
L
200
45
0
320
1,775
355
0
976
743
0
4,027
L
Heimdallr
AmmudPeladah
Heimdallr
5,050
1,148
0
3,848
11,125
3,758
961
5,966
5,159
0
61,598
L
Yemoja
BK7183611
Yemoja
2,699
421
1,753
4,553
11,717
8,619
45
2,593
8,673
33,160
1,943
W
Shiva
DIOSFABS
Shiva
7,050
1,849
85
3,203
11,046
5,454
196
2,184
8,862
0
66,938
L
15,064
2,727
0
3,543
13,650
4,623
0
5,755
7,702
0
57,450
W
Nu Wa
Mamalukos
Nu Wa
10,015
3,092
0
0
7,503
1,965
65
2,176
5,327
50,659
886
W
Vulcan
dkakingace
Vulcan
5,544
122
0
729
6,516
1,833
216
158
6,358
34,257
0
L
3,712
107
0
1,250
8,976
2,578
0
6,487
2,446
59,280
1,318
W
Rama
3,859
2,420
0
2,743
9,144
2,678
890
730
8,414
0
44,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
37,490
457
Minions Killed
374
0
Camps Cleared
0
1,498,368
Distance Traveled
1,233,178
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,681
579
113
8
0
306,175
2
L
Loki
4,726
315
11
1
0
35,824
0
L
Heimdallr
7,958
531
102
7
0
274,992
0
L
Yemoja
7,797
520
61
4
0
298,487
2
W
Shiva
9,112
607
130
9
0
308,136
1
L
Da Ji
9,201
613
81
5
0
344,473
0
W
Nu Wa
8,506
567
88
6
0
283,067
0
W
Vulcan
8,727
582
67
4
0
252,198
1
L
Agni
7,808
521
119
8
0
279,402
0
W
Rama
7,549
503
59
4
0
348,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role