Player Matchup

Lancelot
Lancelot
CARNAGE 5oh
Lancelot
Level 195
God Stats
0W - 3L
1,168 SR
Queue Stats
528W - 540L
1,515 Elo+
Solo
Achilles
Achilles
H3ad8usta
Achilles
Level 147
God Stats
3W - 4L
1,592 SR
Queue Stats
339W - 339L
1,631 Elo+
Solo
Kukulkan
Kukulkan
ickeress
Kukulkan
Level 227
God Stats
24W - 35L
1,443 SR
Queue Stats
819W - 847L
1,534 Elo+
Solo
Team Averages
Level 190
1,401 SR
1,560 Elo+

VS

Team Averages
Level 140
1,484 SR
1,761 Elo+
Jormungandr
Jormungandr
Dagkar01
Jormungandr
Level 86
God Stats
13W - 2L
1,620 SR
Queue Stats
17W - 4L
1,883 Elo+
Party 1
Sun Wukong
Sun Wukong
gengar96
Sun Wukong
Level 157
God Stats
1W - 0L
1,462 SR
Queue Stats
17W - 4L
1,883 Elo+
Party 1
Baron Samedi
Baron Samedi
rmlxoxo369
Baron Samedi
Level 176
God Stats
1W - 1L
1,371 SR
Queue Stats
30W - 29L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CARNAGE 5oh
Lancelot
11
0 / 2 / 2
6,985
699
4,526
9,609
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
H3ad8usta
Achilles
12
1 / 3 / 1
7,377
738
6,159
13,493
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ickeress
Kukulkan
13
2 / 3 / 0
7,905
791
7,218
5,022
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dagkar01
Jormungandr
14
5 / 1 / 3
8,729
873
10,947
10,707
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
gengar96
Sun Wukong
15
1 / 0 / 7
8,120
812
8,278
11,069
8,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
rmlxoxo369
Baron Samedi
13
2 / 2 / 2
7,911
791
4,691
5,171
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CARNAGE 5oh
Lancelot
0
2
2
0.5
W
Jormungandr
Dagkar01
Jormungandr
5
1
3
6.5
L
Achilles
H3ad8usta
Achilles
1
3
1
0.5
W
Sun Wukong
gengar96
Sun Wukong
1
0
7
4.5
L
Kukulkan
ickeress
Kukulkan
2
3
0
0.67
W
Baron Samedi
rmlxoxo369
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
23,916
28,124
Taken
26,947
16,338
Mitigated
20,810
3,967
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CARNAGE 5oh
Lancelot
4,526
403
0
156
9,609
5,078
0
4,948
4,194
0
16,453
W
Jormungandr
Dagkar01
Jormungandr
10,947
1,568
0
2,234
10,707
9,560
0
2,060
8,171
23,782
552
L
Achilles
H3ad8usta
Achilles
6,159
912
0
3,024
13,493
9,297
0
6,612
6,533
0
20,077
W
Sun Wukong
gengar96
Sun Wukong
8,278
1,263
0
1,538
11,069
8,532
0
3,478
6,840
0
18,682
L
Kukulkan
ickeress
Kukulkan
7,218
769
0
787
5,022
1,963
0
2,361
2,436
29,618
0
W
Baron Samedi
rmlxoxo369
Baron Samedi
4,691
130
368
1,207
5,171
2,718
80
946
4,002
28,866
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,267
Gold Earned
24,760
113
Minions Killed
120
0
Camps Cleared
0
533,173
Distance Traveled
609,374
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,985
699
22
2
0
195,855
0
W
Jormungandr
8,729
873
27
3
0
215,065
5
L
Achilles
7,377
738
28
3
0
192,297
0
W
Sun Wukong
8,120
812
32
3
0
216,737
5
L
Kukulkan
7,905
791
63
6
0
145,021
0
W
Baron Samedi
7,911
791
61
6
0
177,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role