Player Matchup

Nox
Nox
Leanancrash
Nox
Level 67
God Stats
5W - 13L
1,405 SR
Queue Stats
32W - 62L
1,432 Elo+
Solo
Achilles
Achilles
XxSp_0rkb0_bxX
Achilles
Level 110
God Stats
1W - 1L
1,383 SR
Queue Stats
138W - 134L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
Xxf_0rkb0_bxX
Xing Tian
Level 120
God Stats
5W - 8L
1,616 SR
Queue Stats
109W - 105L
1,543 Elo+
Party 1
Team Averages
Level 99
1,468 SR
1,507 Elo+

VS

Team Averages
Level 153
1,670 SR
1,648 Elo+
Ra
Ra
FloofBooper
Ra
Level 155
God Stats
1W - 0L
1,795 SR
Queue Stats
9W - 3L
1,850 Elo+
Party 2
Fenrir
Fenrir
Man Of Margarin
Fenrir
Level 147
God Stats
2W - 0L
1,678 SR
Queue Stats
36W - 30L
1,505 Elo+
Solo
Mulan
Mulan
ykfate
Mulan
Level 158
God Stats
5W - 7L
1,538 SR
Queue Stats
138W - 121L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,702
870
5,949
7,881
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
11
1 / 7 / 3
7,424
742
6,363
14,126
12,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Xxf_0rkb0_bxX
Xing Tian
12
0 / 3 / 4
7,065
707
6,146
11,412
10,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
10,553
1,055
15,844
5,468
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 6
8,975
898
8,120
8,562
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
ykfate
Mulan
13
3 / 2 / 8
8,458
846
3,942
9,668
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
16
16
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
4
6
1
0.75
W
5
2
6
4
L
Achilles
1
7
3
0.36
L
Xing Tian
Xxf_0rkb0_bxX
Xing Tian
0
3
4
0.67
W
Mulan
ykfate
Mulan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
27,906
33,419
Taken
23,698
25,394
Mitigated
15,486
3,028
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,844
1,600
1,257
1,313
5,468
2,240
564
2,480
2,988
52,192
1,462
L
5,949
909
0
0
7,881
2,689
0
2,408
4,965
24,950
93
W
8,120
2,983
0
767
8,562
3,260
2,553
4,874
3,688
0
26,611
L
Achilles
6,363
1,542
354
1,706
14,126
12,365
0
6,056
7,104
1,236
12,227
L
Xing Tian
Xxf_0rkb0_bxX
Xing Tian
6,146
1,038
0
968
11,412
10,340
0
4,848
5,556
14,753
0
W
Mulan
ykfate
Mulan
3,942
258
0
706
9,668
9,986
428
5,353
4,315
0
9,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
27,986
85
Minions Killed
142
0
Camps Cleared
0
475,134
Distance Traveled
575,612
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,553
1,055
104
10
0
201,747
0
L
Nox
8,702
870
51
5
0
153,085
0
W
Fenrir
8,975
898
29
3
0
184,858
0
L
Achilles
7,424
742
16
2
0
152,642
0
L
Xing Tian
7,065
707
18
2
0
169,407
0
W
Mulan
8,458
846
9
1
0
189,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role