Player Matchup

Nu Wa
Nu Wa
BeastlyBSQ
Nu Wa
Level 122
God Stats
6W - 6L
1,485 SR
Queue Stats
125W - 134L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
DportationNotice
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,721 Elo+
Party 1
Skadi
Skadi
PaperCutSrvivor
Skadi
Level 110
God Stats
75W - 59L
1,580 SR
Queue Stats
113W - 122L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
PotatoMcFamine
Baron Samedi
Level 124
God Stats
2W - 1L
1,401 SR
Queue Stats
91W - 70L
1,595 Elo+
Party 1
Fenrir
Fenrir
itsDemeGoD
Fenrir
Level 66
God Stats
15W - 12L
1,508 SR
Queue Stats
294W - 307L
1,513 Elo+
Party 2
Team Averages
Level 85
1,495 SR
1,557 Elo+

VS

Team Averages
Level 109
1,548 SR
1,435 Elo+
Bacchus
Bacchus
AC3W1NGM4N
Bacchus
Level 86
God Stats
26W - 31L
1,464 SR
Queue Stats
136W - 153L
1,433 Elo+
Party 3
Ra
Ra
Hibernyus
Ra
Level 125
God Stats
20W - 30L
1,439 SR
Queue Stats
249W - 243L
1,483 Elo+
Solo
Set
Set
Nekrobs
Set
Level 149
God Stats
1W - 2L
1,754 SR
Queue Stats
136W - 129L
1,460 Elo+
Solo
Neith
Neith
RUTHLESSxDELTA1
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 3
Skadi
Skadi
TapeWorm419
Skadi
Level 174
God Stats
9W - 5L
1,581 SR
Queue Stats
153W - 148L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 3
6,123
557
3,119
3,182
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DportationNotice
Erlang Shen
12
6 / 0 / 0
7,532
685
7,486
11,765
11,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 2 / 1
6,204
564
5,837
6,249
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
PotatoMcFamine
Baron Samedi
10
2 / 0 / 4
6,475
589
4,766
6,735
4,986
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
itsDemeGoD
Fenrir
11
2 / 0 / 2
5,661
515
3,075
7,035
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AC3W1NGM4N
Bacchus
7
1 / 2 / 1
5,157
469
3,362
6,088
5,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
6,470
588
1,491
5,199
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
9
0 / 2 / 0
5,070
461
3,154
8,545
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,172
470
3,305
7,477
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,234
476
4,477
8,248
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AC3W1NGM4N
Bacchus
1
2
1
0.75
W
Nu Wa
1
0
3
2.5
W
Erlang Shen
DportationNotice
Erlang Shen
6
0
0
6
L
0
2
0
0
L
Set
0
2
0
0
W
2
2
1
1.25
W
Baron Samedi
PotatoMcFamine
Baron Samedi
2
0
4
4
L
1
2
0
0.5
L
0
5
0
0
W
Fenrir
itsDemeGoD
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
15,789
34,966
Taken
35,557
21,293
Mitigated
15,314
13,934
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AC3W1NGM4N
Bacchus
3,362
219
71
2,032
6,088
5,044
0
926
5,146
9,087
0
W
Nu Wa
3,119
588
0
995
3,182
772
515
803
2,333
40,571
0
W
Erlang Shen
DportationNotice
Erlang Shen
7,486
3,666
0
5,570
11,765
11,427
14
0
11,765
0
42,700
L
1,491
0
360
2,409
5,199
1,785
0
3,246
1,866
58,151
915
L
Set
3,154
1,211
0
950
8,545
3,753
0
1,371
7,057
0
35,304
W
5,837
1,740
0
920
6,249
1,813
0
1,041
5,208
0
46,531
W
Baron Samedi
PotatoMcFamine
Baron Samedi
4,766
818
540
3,049
6,735
4,986
345
949
5,786
19,880
1,848
L
3,305
217
0
3,616
7,477
2,112
0
975
6,452
0
36,434
L
4,477
1,267
0
1,401
8,248
2,620
0
905
7,261
0
30,657
W
Fenrir
itsDemeGoD
Fenrir
3,075
495
0
2,860
7,035
2,295
0
1,976
5,059
0
29,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
27,103
337
Minions Killed
298
0
Camps Cleared
0
1,092,383
Distance Traveled
1,036,885
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,157
469
10
1
0
211,106
4
W
Nu Wa
6,123
557
77
7
0
200,935
4
W
Erlang Shen
7,532
685
87
8
0
228,738
0
L
Ra
6,470
588
115
10
0
224,604
0
L
Set
5,070
461
65
6
0
237,530
0
W
Skadi
6,204
564
92
8
0
213,782
3
W
Baron Samedi
6,475
589
39
4
0
194,406
0
L
Neith
5,172
470
55
5
0
174,891
0
L
Skadi
5,234
476
53
5
0
188,754
2
W
Fenrir
5,661
515
42
4
0
254,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role