Player Matchup

Ymir
Ymir
Gold V
CONTETRON
Ymir
Gold V
Level 158
God Stats
8W - 4L
1,647 SR
Queue Stats
252W - 273L
1,323 MMR
Party 2
Cupid
Cupid
Gold III
JRey131
Cupid
Gold III
Level 68
God Stats
33W - 23L
1,621 SR
Queue Stats
152W - 161L
1,502 MMR
Solo
Thanatos
Thanatos
Silver III
NightOfRose1769
Thanatos
Silver III
Level 67
God Stats
0W - 1L
1,111 SR
Queue Stats
4W - 7L
1,472 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
OmarKenpachi
Zhong Kui
Gold I
Level 159
God Stats
20W - 25L
1,527 SR
Queue Stats
258W - 273L
1,590 MMR
Party 2
Ra
Ra
Silver II
Prometheus474
Ra
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,481 SR
1,479 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,654 SR
1,481 MMR
Mulan
Mulan
Gold II
Catafracta
Mulan
Gold II
Level 166
God Stats
1W - 0L
1,602 SR
Queue Stats
11W - 14L
1,512 MMR
Party 1
Yu Huang
Yu Huang
Gold II
SrFurro
Yu Huang
Gold II
Level 139
God Stats
6W - 3L
1,728 SR
Queue Stats
52W - 49L
1,551 MMR
Party 1
Arachne
Arachne
Platinum V
Z0lIVIlBlE
Arachne
Platinum V
Level 154
God Stats
11W - 5L
1,754 SR
Queue Stats
65W - 64L
1,439 MMR
Solo
Medusa
Medusa
Gold II
sergilicious
Medusa
Gold II
Level 129
God Stats
2W - 4L
1,334 SR
Queue Stats
247W - 257L
1,454 MMR
Solo
Bacchus
Bacchus
Gold V
xXEl_loco_Angelo
Bacchus
Gold V
Level 62
God Stats
1W - 0L
1,853 SR
Queue Stats
47W - 53L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 5 / 3
6,503
434
3,372
14,912
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
JRey131
Cupid
14
1 / 2 / 2
7,395
493
6,867
8,860
2,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
10
0 / 4 / 1
5,996
400
3,194
9,308
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
OmarKenpachi
Zhong Kui
13
3 / 8 / 0
8,338
556
11,015
14,765
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 7 / 1
8,387
559
3,763
13,475
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneSolArtemisThor

VS

Bans
ArtioCthulhuCu ChulainnUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 2 / 6
9,158
611
6,111
13,686
13,561
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
SrFurro
Yu Huang
16
9 / 0 / 2
10,180
679
12,316
8,925
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Z0lIVIlBlE
Arachne
15
12 / 2 / 4
9,757
650
15,015
13,140
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
16
3 / 1 / 2
9,137
609
9,091
6,425
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 7
7,978
532
5,168
14,341
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
26
26
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
3
0.5
W
Mulan
1
2
6
2
L
Cupid
JRey131
Cupid
1
2
2
1
L
Thanatos
0
4
1
0.13
L
Zhong Kui
OmarKenpachi
Zhong Kui
3
8
0
0.38
L
3
7
1
0.5
W
Yu Huang
SrFurro
Yu Huang
9
0
2
10
W
Arachne
Z0lIVIlBlE
Arachne
12
2
4
7
W
Medusa
3
1
2
4
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,211
Damage
47,701
61,320
Taken
56,517
27,283
Mitigated
36,258
18,095
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,372
598
0
1,272
14,912
9,483
0
3,647
11,091
18,998
1,123
W
Mulan
6,111
749
0
5,990
13,686
13,561
0
5,232
8,447
80
58,201
L
Cupid
JRey131
Cupid
6,867
4,210
269
3,056
8,860
2,467
0
3,023
5,807
0
63,003
L
Thanatos
3,194
842
0
5,793
9,308
2,680
0
1,012
8,178
0
29,488
L
Zhong Kui
OmarKenpachi
Zhong Kui
11,015
3,100
0
3,415
14,765
8,553
0
532
14,189
41,589
9,853
L
3,763
175
451
3,839
13,475
4,100
0
7,746
4,907
70,458
0
W
Yu Huang
SrFurro
Yu Huang
12,316
373
0
1,914
8,925
3,166
0
4,222
4,565
59,362
1,160
W
Arachne
Z0lIVIlBlE
Arachne
15,015
11,659
0
5,062
13,140
5,275
152
5,154
7,907
0
63,153
W
Medusa
9,091
3,287
0
2,361
6,425
2,357
890
161
6,207
0
91,281
W
5,168
395
0
4,621
14,341
11,899
0
2,639
11,432
24,368
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
46,210
430
Minions Killed
456
0
Camps Cleared
0
1,345,801
Distance Traveled
1,525,057
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,503
434
37
2
0
297,010
5
W
Mulan
9,158
611
95
6
0
260,059
5
L
Cupid
7,395
493
107
7
0
299,732
1
L
Thanatos
5,996
400
56
4
0
212,459
0
L
Zhong Kui
8,338
556
93
6
0
224,757
5
L
Ra
8,387
559
137
9
0
311,843
4
W
Yu Huang
10,180
679
108
7
0
317,705
3
W
Arachne
9,757
650
82
5
0
356,613
0
W
Medusa
9,137
609
151
10
0
285,213
4
W
Bacchus
7,978
532
20
1
0
305,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role