Player Matchup

Vamana
Vamana
 
Vamana
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IceManJared
Poseidon
Level 61
God Stats
8W - 5L
1,519 SR
Queue Stats
278W - 290L
1,431 Elo+
Solo
Geb
Geb
Rafa_elmago_
Geb
Level 68
God Stats
13W - 7L
1,571 SR
Queue Stats
438W - 451L
1,393 Elo+
Solo
Hel
Hel
cronos15987
Hel
Level 107
God Stats
5W - 2L
1,580 SR
Queue Stats
377W - 374L
1,509 Elo+
Solo
Neith
Neith
jamando28
Neith
Level 29
God Stats
2W - 3L
1,116 SR
Queue Stats
104W - 119L
1,534 Elo+
Solo
Team Averages
Level 75
1,457 SR
1,473 Elo+

VS

Team Averages
Level 127
1,424 SR
1,444 Elo+
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AoF Kenpachi
Pele
Level 149
God Stats
0W - 1L
1,334 SR
Queue Stats
18W - 26L
1,420 Elo+
Party 1
Susano
Susano
AoF Radioboi
Susano
Level 146
God Stats
0W - 3L
1,263 SR
Queue Stats
22W - 32L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
AoF Sharky
Jing Wei
Level 78
God Stats
0W - 1L
1,731 SR
Queue Stats
31W - 45L
1,376 Elo+
Party 1
Yu Huang
Yu Huang
XxBontarxX
Yu Huang
Level 126
God Stats
0W - 2L
1,295 SR
Queue Stats
29W - 27L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
12 / 2 / 9
10,629
966
13,069
13,308
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
IceManJared
Poseidon
16
6 / 2 / 14
10,018
911
8,701
7,970
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 14
10,131
921
5,638
11,630
14,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 17
9,085
826
6,241
7,976
3,214
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
jamando28
Neith
17
6 / 0 / 18
10,109
919
10,252
5,169
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 12 / 1
7,861
715
2,136
12,878
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 1 / 0
2,692
245
0
542
28
Susano
14
3 / 8 / 3
8,254
750
5,696
12,884
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
AoF Sharky
Jing Wei
14
2 / 8 / 3
8,213
747
4,041
12,043
4,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
XxBontarxX
Yu Huang
17
3 / 5 / 2
8,935
812
8,333
8,746
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
34
Kills
10
10
Deaths
34
72
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
12
2
9
8.25
L
Hel
 
Hel
2
12
1
0.21
L
0
1
0
0
L
Susano
3
8
3
0.56
L
Jing Wei
AoF Sharky
Jing Wei
2
8
3
0.44
W
Poseidon
IceManJared
Poseidon
6
2
14
6.5
W
8
4
14
3.75
L
Yu Huang
XxBontarxX
Yu Huang
3
5
2
0.8
W
2
2
17
5.25
W
Neith
jamando28
Neith
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
20,206
46,053
Taken
47,093
36,187
Mitigated
16,207
21,005
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,069
6,732
131
1,452
13,308
13,437
735
4,724
7,460
0
22,854
L
Hel
 
Hel
2,136
478
239
382
12,878
4,006
0
6,335
6,451
5,126
0
L
0
0
0
0
542
28
0
0
542
0
0
L
Susano
5,696
357
206
1,641
12,884
4,728
0
5,051
7,739
0
14,105
L
Jing Wei
AoF Sharky
Jing Wei
4,041
1,947
179
700
12,043
4,065
0
5,040
6,759
0
8,302
W
Poseidon
IceManJared
Poseidon
8,701
1,392
1,448
1,043
7,970
3,204
3,164
1,810
6,160
29,306
129
W
5,638
345
402
395
11,630
14,047
982
1,528
10,102
11,619
0
L
Yu Huang
XxBontarxX
Yu Huang
8,333
162
219
823
8,746
3,380
0
4,144
4,348
28,480
0
W
6,241
170
8,604
4,837
7,976
3,214
1,339
1,122
6,854
17,790
0
W
Neith
jamando28
Neith
10,252
1,621
860
1,833
5,169
2,285
1,925
1,285
3,884
0
26,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
35,955
129
Minions Killed
77
0
Camps Cleared
0
1,035,648
Distance Traveled
643,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,629
966
29
3
0
207,821
0
L
Hel
7,861
715
7
1
0
115,084
0
L
Pele
2,692
245
0
0
0
0
0
L
Susano
8,254
750
15
1
0
171,633
0
L
Jing Wei
8,213
747
10
1
0
185,386
0
W
Poseidon
10,018
911
31
3
0
184,273
0
W
Geb
10,131
921
11
1
0
181,227
0
L
Yu Huang
8,935
812
45
4
0
171,117
0
W
Hel
9,085
826
22
2
0
212,551
0
W
Neith
10,109
919
36
3
0
249,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role