Player Matchup

Fenrir
Fenrir
CTCoolCat
Fenrir
Level 39
God Stats
1W - 1L
1,311 SR
Queue Stats
7W - 10L
1,457 Elo+
Solo
Artemis
Artemis
Masaki8
Artemis
Level 27
God Stats
10W - 4L
1,748 SR
Queue Stats
27W - 7L
1,710 Elo+
Party 3
Scylla
Scylla
TedCruz2149
Scylla
Level 123
God Stats
3W - 1L
1,543 SR
Queue Stats
41W - 41L
1,484 Elo+
Solo
Atlas
Atlas
pizzapoppizza
Atlas
Level 129
God Stats
2W - 0L
1,285 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
semuc
Cliodhna
Level 149
God Stats
4W - 1L
2,026 SR
Queue Stats
26W - 8L
1,675 Elo+
Party 3
Team Averages
Level 93
1,583 SR
1,565 Elo+

VS

Team Averages
Level 134
1,622 SR
1,530 Elo+
Bacchus
Bacchus
Chronic2TheDome
Bacchus
Level 101
God Stats
5W - 2L
1,588 SR
Queue Stats
80W - 66L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
CobraBite1
Nu Wa
Level 105
God Stats
45W - 32L
1,594 SR
Queue Stats
164W - 150L
1,518 Elo+
Party 2
Nike
Nike
Masterwind1234
Nike
Level 143
God Stats
9W - 4L
1,661 SR
Queue Stats
133W - 113L
1,537 Elo+
Party 2
Chernobog
Chernobog
Thats Zaddy
Chernobog
Level 162
God Stats
2W - 2L
1,620 SR
Queue Stats
290W - 266L
1,504 Elo+
Solo
Chronos
Chronos
ThePeachClobber
Chronos
Level 159
God Stats
39W - 25L
1,650 SR
Queue Stats
297W - 288L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTCoolCat
Fenrir
5
0 / 1 / 0
3,352
559
481
4,348
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Masaki8
Artemis
6
2 / 1 / 2
3,985
664
3,934
2,180
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
8
0 / 0 / 0
3,952
659
851
2,354
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 2
4,329
722
1,960
3,889
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
semuc
Cliodhna
9
3 / 0 / 0
5,147
858
2,875
3,254
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,527
588
924
4,403
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
7
1 / 0 / 0
3,900
650
1,459
1,244
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
3,823
637
1,506
5,494
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Thats Zaddy
Chernobog
4
0 / 2 / 0
3,004
501
1,685
2,884
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 1
3,649
608
1,368
2,947
677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CTCoolCat
Fenrir
0
1
0
0
L
0
2
0
0
L
Nu Wa
1
0
0
1
W
Artemis
Masaki8
Artemis
2
1
2
3
L
0
3
0
0
W
Scylla
0
0
0
0
L
Chernobog
Thats Zaddy
Chernobog
0
2
0
0
L
1
0
1
1.5
W
2
0
2
3
W
Cliodhna
semuc
Cliodhna
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,101
Damage
6,942
16,025
Taken
16,972
5,192
Mitigated
6,436
5,314
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CTCoolCat
Fenrir
481
180
0
1,547
4,348
1,239
0
1,240
3,108
0
13,862
L
924
62
0
1,397
4,403
3,145
0
963
3,440
7,525
1,324
L
Nu Wa
1,459
569
0
500
1,244
262
0
550
694
20,319
0
W
Artemis
Masaki8
Artemis
3,934
2,572
0
799
2,180
512
0
725
1,455
0
23,212
L
1,506
56
0
1,238
5,494
1,788
0
0
5,494
0
20,372
W
Scylla
851
78
0
601
2,354
512
0
656
1,664
24,128
0
L
Chernobog
Thats Zaddy
Chernobog
1,685
1,079
0
1,074
2,884
564
0
804
2,080
0
10,290
L
1,368
645
0
1,587
2,947
677
0
494
2,453
14,121
0
W
1,960
847
0
1,460
3,889
2,205
0
980
2,909
9,856
0
W
Cliodhna
semuc
Cliodhna
2,875
610
0
907
3,254
724
0
95
2,984
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,765
Gold Earned
17,903
188
Minions Killed
155
0
Camps Cleared
0
620,066
Distance Traveled
592,760
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,352
559
29
5
0
131,161
0
L
Bacchus
3,527
588
14
2
0
129,384
0
L
Nu Wa
3,900
650
39
7
0
123,676
4
W
Artemis
3,985
664
38
6
0
103,625
0
L
Nike
3,823
637
51
9
0
128,172
1
W
Scylla
3,952
659
48
8
0
111,831
0
L
Chernobog
3,004
501
16
3
0
69,884
0
L
Chronos
3,649
608
35
6
0
141,644
0
W
Atlas
4,329
722
14
2
0
126,798
0
W
Cliodhna
5,147
858
59
10
0
146,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role