Player Matchup

Zhong Kui
Zhong Kui
Hillasoraptor
Zhong Kui
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,537 Elo+
Solo
Ganesha
Ganesha
Skylightblaze22
Ganesha
Level 59
God Stats
1W - 1L
1,684 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 1
Tyr
Tyr
SubparOrange43
Tyr
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 39L
1,429 Elo+
Party 3
Anhur
Anhur
TSSR4281
Anhur
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
84W - 63L
1,426 Elo+
Party 1
Ratatoskr
Ratatoskr
TopNacht
Ratatoskr
Level 102
God Stats
8W - 14L
1,489 SR
Queue Stats
37W - 40L
1,428 Elo+
Party 3
Team Averages
Level 61
1,494 SR
1,457 Elo+

VS

Team Averages
Level 103
1,618 SR
1,450 Elo+
Anubis
Anubis
GSTOCCO17
Anubis
Level 109
God Stats
8W - 4L
1,578 SR
Queue Stats
127W - 106L
1,505 Elo+
Party 2
Bacchus
Bacchus
X-Flintt-X
Bacchus
Level 42
God Stats
6W - 3L
1,779 SR
Queue Stats
55W - 72L
1,354 Elo+
Solo
Surtr
Surtr
YnwDyl
Surtr
Level 43
God Stats
44W - 40L
1,581 SR
Queue Stats
119W - 125L
1,485 Elo+
Solo
Nut
Nut
tybaltc
Nut
Level 218
God Stats
46W - 25L
1,619 SR
Queue Stats
298W - 299L
1,430 Elo+
Solo
Nu Wa
Nu Wa
vinissouza
Nu Wa
Level 105
God Stats
56W - 55L
1,532 SR
Queue Stats
103W - 94L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hillasoraptor
Zhong Kui
12
2 / 4 / 1
7,837
560
8,824
10,174
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 6 / 1
6,223
445
3,700
15,255
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
6,275
448
949
13,394
8,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
TSSR4281
Anhur
9
0 / 8 / 1
5,829
416
3,867
11,113
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
TopNacht
Ratatoskr
12
2 / 4 / 0
6,911
494
6,567
11,588
3,573
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GSTOCCO17
Anubis
14
6 / 1 / 5
7,965
569
5,023
7,786
3,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
X-Flintt-X
Bacchus
12
4 / 0 / 10
7,863
562
5,607
9,832
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
YnwDyl
Surtr
14
4 / 0 / 6
8,879
634
10,419
10,179
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
13
7 / 3 / 5
8,032
574
14,738
8,694
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
6 / 0 / 6
8,426
602
8,046
5,293
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
27
27
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
GSTOCCO17
Anubis
6
1
5
8.5
L
Zhong Kui
Hillasoraptor
Zhong Kui
2
4
1
0.63
L
0
6
1
0.08
L
0
5
0
0
L
Anhur
TSSR4281
Anhur
0
8
1
0.06
L
Ratatoskr
TopNacht
Ratatoskr
2
4
0
0.5
W
Bacchus
X-Flintt-X
Bacchus
4
0
10
9
W
Surtr
YnwDyl
Surtr
4
0
6
7
W
Nut
7
3
5
3.17
W
Nu Wa
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
43,833
61,524
Taken
41,784
29,213
Mitigated
24,439
12,201
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GSTOCCO17
Anubis
5,023
303
0
3,171
7,786
3,217
150
2,374
5,412
44,381
255
L
Zhong Kui
Hillasoraptor
Zhong Kui
8,824
720
0
2,666
10,174
6,258
0
5,543
4,059
54,086
1,653
L
3,700
1,095
304
2,110
15,255
7,257
70
3,904
11,146
19,065
1,349
L
949
59
0
3,002
13,394
8,913
0
2,044
10,431
0
33,490
L
Anhur
TSSR4281
Anhur
3,867
2,100
0
436
11,113
3,212
378
3,434
7,599
0
22,910
L
Ratatoskr
TopNacht
Ratatoskr
6,567
1,229
0
3,683
11,588
3,573
0
2,961
8,278
0
55,301
W
Bacchus
X-Flintt-X
Bacchus
5,607
1,115
478
3,100
9,832
9,450
30
3,098
6,734
20,051
0
W
Surtr
YnwDyl
Surtr
10,419
2,935
0
4,018
10,179
7,183
56
1,047
9,132
1,969
55,904
W
Nut
14,738
8,881
0
601
8,694
2,927
489
2,635
6,059
0
64,035
W
Nu Wa
8,046
1,981
0
2,081
5,293
1,662
285
2,938
2,355
45,237
1,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
41,165
327
Minions Killed
371
0
Camps Cleared
0
1,367,079
Distance Traveled
1,336,838
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,965
569
75
5
0
304,228
0
L
Zhong Kui
7,837
560
102
7
0
259,536
0
L
Ganesha
6,223
445
5
0
0
265,187
0
L
Tyr
6,275
448
60
4
0
258,064
0
L
Anhur
5,829
416
57
4
0
259,897
0
L
Ratatoskr
6,911
494
103
7
0
324,395
0
W
Bacchus
7,863
562
20
1
0
267,098
0
W
Surtr
8,879
634
88
6
0
278,965
0
W
Nut
8,032
574
98
7
0
237,736
0
W
Nu Wa
8,426
602
90
6
0
248,811
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role