Player Matchup

Cthulhu
Cthulhu
TRC MainKiller
Cthulhu
Level 174
God Stats
29W - 24L
1,583 SR
Queue Stats
368W - 372L
1,529 Elo+
Party 1
Chaac
Chaac
atukiti
Chaac
Level 168
God Stats
3W - 1L
1,520 SR
Queue Stats
58W - 67L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
uTry uDie uCry
Morgan Le Fay
Level 167
God Stats
86W - 86L
1,552 SR
Queue Stats
1,746W - 1,752L
1,495 Elo+
Solo
Team Averages
Level 170
1,551 SR
1,502 Elo+

VS

Team Averages
Level 178
1,638 SR
1,504 Elo+
Kuzenbo
Kuzenbo
Orab
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Studder
Danzaburou
Level 155
God Stats
5W - 4L
1,828 SR
Queue Stats
114W - 128L
1,455 Elo+
Solo
Nu Wa
Nu Wa
ickeress
Nu Wa
Level 227
God Stats
57W - 44L
1,587 SR
Queue Stats
734W - 766L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,377
838
5,549
6,435
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
atukiti
Chaac
14
1 / 0 / 4
7,934
793
2,951
5,537
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
uTry uDie uCry
Morgan Le Fay
14
2 / 0 / 3
7,928
793
7,827
5,008
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Orab
Kuzenbo
12
0 / 3 / 0
6,859
686
3,686
8,740
8,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Studder
Danzaburou
12
0 / 4 / 0
7,423
742
664
6,989
2,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
ickeress
Nu Wa
14
0 / 0 / 0
7,411
741
8,797
3,209
797
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Orab
Kuzenbo
0
3
0
0
L
Danzaburou
Studder
Danzaburou
0
4
0
0
W
4
0
1
4.5
W
Chaac
atukiti
Chaac
1
0
4
3
L
Nu Wa
ickeress
Nu Wa
0
0
0
0
W
Morgan Le Fay
uTry uDie uCry
Morgan Le Fay
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,327
Damage
13,147
16,980
Taken
18,938
9,773
Mitigated
11,095
2,488
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Orab
Kuzenbo
3,686
1,887
0
1,034
8,740
8,191
0
4,814
3,365
16,375
275
L
Danzaburou
Studder
Danzaburou
664
172
0
969
6,989
2,107
0
5,206
1,388
0
22,386
W
5,549
215
300
0
6,435
4,392
0
4,596
1,839
36,265
275
W
Chaac
atukiti
Chaac
2,951
553
0
1,127
5,537
3,902
0
3,539
1,998
0
22,604
L
Nu Wa
ickeress
Nu Wa
8,797
4,253
0
937
3,209
797
0
2,388
615
31,721
0
W
Morgan Le Fay
uTry uDie uCry
Morgan Le Fay
7,827
649
0
1,061
5,008
1,479
16
4,387
621
33,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
21,693
189
Minions Killed
122
0
Camps Cleared
0
578,446
Distance Traveled
478,518
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,859
686
27
3
0
184,429
2
L
Danzaburou
7,423
742
45
5
0
164,894
4
W
Cthulhu
8,377
838
85
9
0
188,103
5
W
Chaac
7,934
793
39
4
0
197,062
3
L
Nu Wa
7,411
741
50
5
0
129,195
0
W
Morgan Le Fay
7,928
793
65
7
0
193,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role