Player Matchup

Nut
Nut
AlpineHunter17
Nut
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,485 Elo+
Solo
He Bo
He Bo
ESTEBAN26
He Bo
Level 146
God Stats
2W - 1L
1,652 SR
Queue Stats
58W - 64L
1,469 Elo+
Party 2
Cerberus
Cerberus
ProffGuzzo
Cerberus
Level 123
God Stats
2W - 4L
1,285 SR
Queue Stats
145W - 167L
1,429 Elo+
Party 3
Fenrir
Fenrir
manu29js
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 81L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
matt2OO1
Zhong Kui
Level 69
God Stats
4W - 7L
1,370 SR
Queue Stats
144W - 161L
1,444 Elo+
Party 3
Team Averages
Level 105
1,461 SR
1,456 Elo+

VS

Team Averages
Level 85
1,545 SR
1,461 Elo+
Tyr
Tyr
AntwaanG5
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Fenrir
Fenrir
Good4aNewb
Fenrir
Level 100
God Stats
1W - 3L
1,283 SR
Queue Stats
135W - 124L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
Versa13 G7
Baba Yaga
Level 78
God Stats
11W - 8L
1,689 SR
Queue Stats
366W - 343L
1,472 Elo+
Party 1
Sobek
Sobek
Y7NR
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 161L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
caddy1810
Zhong Kui
Level 95
God Stats
1W - 1L
1,754 SR
Queue Stats
355W - 368L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,627
1,325
3,245
3,114
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

He Bo
ESTEBAN26
He Bo
10
2 / 1 / 7
5,948
1,190
4,790
3,495
1,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ProffGuzzo
Cerberus
11
3 / 1 / 7
6,536
1,307
2,442
4,704
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
manu29js
Fenrir
9
0 / 2 / 9
5,453
1,091
1,120
5,676
4,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
matt2OO1
Zhong Kui
10
1 / 1 / 9
6,124
1,225
5,610
5,439
4,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,314
1,063
3,432
6,027
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Good4aNewb
Fenrir
12
3 / 3 / 1
6,287
1,257
3,365
5,522
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baba Yaga
Versa13 G7
Baba Yaga
12
1 / 1 / 3
5,495
1,099
6,677
3,590
1,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Y7NR
Sobek
1
0 / 0 / 0
1,308
262
0
0
0
Zhong Kui
caddy1810
Zhong Kui
11
2 / 3 / 4
6,140
1,228
5,280
4,502
2,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
10
Kills
6
6
Deaths
10
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
0
3
3
0.5
W
He Bo
ESTEBAN26
He Bo
2
1
7
5.5
L
Fenrir
Good4aNewb
Fenrir
3
3
1
1.17
W
Cerberus
ProffGuzzo
Cerberus
3
1
7
6.5
L
Baba Yaga
Versa13 G7
Baba Yaga
1
1
3
2.5
L
Sobek
Y7NR
Sobek
0
0
0
0
L
Zhong Kui
caddy1810
Zhong Kui
2
3
4
1.33
W
Fenrir
manu29js
Fenrir
0
2
9
2.25
W
Zhong Kui
matt2OO1
Zhong Kui
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,207
Damage
18,754
22,428
Taken
19,641
14,120
Mitigated
9,561
8,850
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,245
1,316
155
818
3,114
1,124
415
878
2,123
0
14,161
L
3,432
100
515
449
6,027
3,585
0
3,743
2,284
0
5,620
W
He Bo
ESTEBAN26
He Bo
4,790
341
1,327
370
3,495
1,272
410
1,591
1,904
8,625
0
L
Fenrir
Good4aNewb
Fenrir
3,365
866
58
1,053
5,522
2,285
0
4,160
1,362
0
6,906
W
Cerberus
ProffGuzzo
Cerberus
2,442
0
333
1,759
4,704
3,450
153
2,599
2,033
5,217
0
L
Baba Yaga
Versa13 G7
Baba Yaga
6,677
315
200
1,352
3,590
1,287
0
2,182
1,408
15,124
440
L
Sobek
Y7NR
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
caddy1810
Zhong Kui
5,280
901
228
373
4,502
2,404
0
2,757
1,745
10,262
0
W
Fenrir
manu29js
Fenrir
1,120
255
1,302
1,012
5,676
4,158
0
3,002
2,635
0
2,421
W
Zhong Kui
matt2OO1
Zhong Kui
5,610
485
308
1,466
5,439
4,116
325
3,571
1,868
10,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
24,544
64
Minions Killed
43
0
Camps Cleared
0
541,027
Distance Traveled
419,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,627
1,325
13
3
0
103,891
0
L
Tyr
5,314
1,063
14
3
0
94,596
0
W
He Bo
5,948
1,190
14
3
0
118,981
0
L
Fenrir
6,287
1,257
8
2
0
121,888
0
W
Cerberus
6,536
1,307
16
3
0
108,470
0
L
Baba Yaga
5,495
1,099
11
2
0
112,319
0
L
Sobek
1,308
262
0
0
0
0
0
L
Zhong Kui
6,140
1,228
10
2
0
90,702
0
W
Fenrir
5,453
1,091
6
1
0
97,987
0
W
Zhong Kui
6,124
1,225
15
3
0
111,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role