Player Matchup

Hel
Hel
AKalashnkov47
Hel
Level 130
God Stats
9W - 9L
1,482 SR
Queue Stats
373W - 399L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
MoonFroggy
Zhong Kui
Level 125
God Stats
10W - 9L
1,527 SR
Queue Stats
183W - 181L
1,562 Elo+
Party 2
King Arthur
King Arthur
UncleJoey
King Arthur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 100L
1,589 Elo+
Solo
Ishtar
Ishtar
theBIGSPANKY300
Ishtar
Level 102
God Stats
10W - 7L
1,490 SR
Queue Stats
291W - 282L
1,488 Elo+
Solo
Cliodhna
Cliodhna
wopp7
Cliodhna
Level 126
God Stats
1W - 0L
1,313 SR
Queue Stats
54W - 52L
1,504 Elo+
Solo
Team Averages
Level 124
1,463 SR
1,534 Elo+

VS

Team Averages
Level 105
1,447 SR
1,498 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JKxALLxDAY
Bellona
Level 105
God Stats
0W - 1L
1,298 SR
Queue Stats
47W - 55L
1,428 Elo+
Party 1
Vamana
Vamana
WilliamC0228
Vamana
Level 87
God Stats
0W - 2L
1,293 SR
Queue Stats
126W - 112L
1,560 Elo+
Party 1
Yemoja
Yemoja
WrathLev
Yemoja
Level 100
God Stats
1W - 4L
1,354 SR
Queue Stats
433W - 430L
1,527 Elo+
Solo
Thoth
Thoth
skyrimpooper4
Thoth
Level 102
God Stats
3W - 2L
1,791 SR
Queue Stats
140W - 140L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 21
8,970
997
9,489
9,900
6,335
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
MoonFroggy
Zhong Kui
15
7 / 1 / 16
9,622
1,069
20,927
11,396
10,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
UncleJoey
King Arthur
15
5 / 2 / 16
8,812
979
12,426
15,136
14,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 1 / 14
8,753
973
14,067
7,929
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
wopp7
Cliodhna
14
9 / 3 / 15
9,019
1,002
13,379
9,554
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 7 / 4
7,185
798
9,807
12,936
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JKxALLxDAY
Bellona
11
1 / 7 / 5
6,827
759
6,556
17,448
17,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
13
2 / 5 / 4
7,209
801
10,313
20,889
17,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
WrathLev
Yemoja
12
0 / 5 / 5
6,427
714
3,827
14,169
12,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 6 / 3
6,418
713
6,812
9,782
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
30
Kills
7
7
Deaths
30
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
7
4
0.71
W
5
0
21
15.5
L
Bellona
JKxALLxDAY
Bellona
1
7
5
0.5
W
Zhong Kui
MoonFroggy
Zhong Kui
7
1
16
15
W
King Arthur
UncleJoey
King Arthur
5
2
16
6.5
L
Vamana
2
5
4
0.8
L
Yemoja
WrathLev
Yemoja
0
5
5
0.5
L
1
6
3
0.42
W
4
1
14
11
W
Cliodhna
wopp7
Cliodhna
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,288
Damage
37,315
53,915
Taken
75,224
39,334
Mitigated
54,906
33,012
Healing
23,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,807
2,872
576
837
12,936
4,788
0
4,239
8,697
16,365
0
W
9,489
42
12,810
7,740
9,900
6,335
559
3,071
6,829
17,839
0
L
Bellona
JKxALLxDAY
Bellona
6,556
989
976
3,365
17,448
17,308
0
6,839
10,609
749
10,608
W
Zhong Kui
MoonFroggy
Zhong Kui
20,927
955
637
5,409
11,396
10,891
2,084
4,611
6,785
35,131
998
W
King Arthur
UncleJoey
King Arthur
12,426
1,049
90
2,410
15,136
14,382
206
4,808
10,328
124
21,624
L
Vamana
10,313
3,100
1,415
5,754
20,889
17,024
0
8,956
11,933
0
16,934
L
Yemoja
WrathLev
Yemoja
3,827
984
6,592
2,127
14,169
12,322
0
6,376
7,793
8,741
0
L
6,812
474
1,154
507
9,782
3,464
0
3,822
5,960
13,900
0
W
14,067
8,000
510
1,063
7,929
3,756
2,324
4,051
3,878
0
29,850
W
Cliodhna
wopp7
Cliodhna
13,379
1,787
309
2,034
9,554
3,970
1,805
4,078
5,476
0
18,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
34,066
100
Minions Killed
57
0
Camps Cleared
0
946,881
Distance Traveled
813,949
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,185
798
17
2
0
157,976
1
W
Hel
8,970
997
18
2
0
209,082
0
L
Bellona
6,827
759
4
0
0
169,200
0
W
Zhong Kui
9,622
1,069
23
3
0
188,190
0
W
King Arthur
8,812
979
19
2
0
198,777
0
L
Vamana
7,209
801
12
1
0
188,912
0
L
Yemoja
6,427
714
14
2
0
141,849
0
L
Thoth
6,418
713
10
1
0
156,012
0
W
Ishtar
8,753
973
35
4
0
152,066
0
W
Cliodhna
9,019
1,002
5
1
0
198,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role