Player Matchup

Osiris
Osiris
BLEEDING-CORPSES
Osiris
Level 84
God Stats
16W - 15L
1,549 SR
Queue Stats
175W - 199L
1,425 Elo+
Party 2
Hachiman
Hachiman
SIMPLY-_-CHRXS
Hachiman
Level 49
God Stats
5W - 3L
1,623 SR
Queue Stats
121W - 133L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
YT-_-YvngTrixx
Ah Puch
Level 69
God Stats
6W - 2L
1,734 SR
Queue Stats
146W - 153L
1,470 Elo+
Party 2
Ganesha
Ganesha
bubbaBballin
Ganesha
Level 122
God Stats
7W - 11L
1,366 SR
Queue Stats
636W - 626L
1,472 Elo+
Party 2
Mercury
Mercury
iTryEarth---
Mercury
Level 119
God Stats
10W - 9L
1,529 SR
Queue Stats
642W - 641L
1,473 Elo+
Party 2
Team Averages
Level 89
1,560 SR
1,453 Elo+

VS

Team Averages
Level 89
1,480 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
Arbolzd
Morgan Le Fay
Level 139
God Stats
12W - 18L
1,399 SR
Queue Stats
394W - 378L
1,494 Elo+
Party 3
Erlang Shen
Erlang Shen
Beatozd
Erlang Shen
Level 119
God Stats
10W - 4L
1,787 SR
Queue Stats
263W - 252L
1,483 Elo+
Party 3
Aphrodite
Aphrodite
glamreaper
Aphrodite
Level 4
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 1
Fenrir
Fenrir
joeyboy808
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,443 Elo+
Solo
Chiron
Chiron
sloppytoponmycoc
Chiron
Level 129
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
10,059
671
12,928
15,786
11,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
12
4 / 3 / 0
7,258
484
7,663
9,315
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 2
9,497
633
6,521
6,735
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
bubbaBballin
Ganesha
14
1 / 2 / 7
9,137
609
8,517
16,780
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
iTryEarth---
Mercury
15
5 / 2 / 5
9,299
620
7,153
13,691
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arbolzd
Morgan Le Fay
16
6 / 3 / 2
8,995
600
8,729
8,596
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Beatozd
Erlang Shen
13
1 / 6 / 0
7,538
503
8,888
18,711
12,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
glamreaper
Aphrodite
11
0 / 4 / 3
6,931
462
3,531
10,975
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
joeyboy808
Fenrir
13
0 / 3 / 4
7,331
489
6,691
12,266
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

12
4 / 4 / 1
7,439
496
11,066
9,617
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
11
12
Deaths
20
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arbolzd
Morgan Le Fay
6
3
2
2.33
W
7
1
1
7.5
L
Erlang Shen
Beatozd
Erlang Shen
1
6
0
0.17
W
Hachiman
4
3
0
1.33
W
3
4
2
1
W
Ganesha
bubbaBballin
Ganesha
1
2
7
2.25
L
Aphrodite
glamreaper
Aphrodite
0
4
3
0.38
W
Mercury
iTryEarth---
Mercury
5
2
5
3.75
L
Fenrir
joeyboy808
Fenrir
0
3
4
0.67
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,782
Damage
38,905
62,307
Taken
60,165
37,948
Mitigated
31,966
23,106
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arbolzd
Morgan Le Fay
8,729
696
0
2,104
8,596
3,052
0
3,710
4,448
56,236
1,011
W
12,928
5,957
0
10,029
15,786
11,672
0
1,269
14,517
0
75,331
L
Erlang Shen
Beatozd
Erlang Shen
8,888
5,555
0
6,484
18,711
12,632
0
597
18,114
0
51,625
W
Hachiman
7,663
3,346
0
2,400
9,315
3,665
9
916
8,399
0
45,678
W
6,521
183
0
941
6,735
1,641
0
4,416
2,319
62,196
28
W
Ganesha
bubbaBballin
Ganesha
8,517
1,375
0
3,931
16,780
16,691
0
3,208
13,572
45,549
779
L
Aphrodite
glamreaper
Aphrodite
3,531
1,185
1,393
4,322
10,975
7,959
0
3,245
7,730
18,665
0
W
Mercury
iTryEarth---
Mercury
7,153
2,918
0
5,805
13,691
4,279
603
3,092
10,599
0
63,165
L
Fenrir
joeyboy808
Fenrir
6,691
1,682
0
989
12,266
4,727
0
2,780
9,406
0
67,962
L
11,066
5,581
908
1,793
9,617
3,596
0
4,160
5,457
0
54,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,250
Gold Earned
38,234
482
Minions Killed
418
0
Camps Cleared
0
1,555,658
Distance Traveled
1,418,884
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,995
600
114
8
0
292,250
1
W
Osiris
10,059
671
122
8
0
324,979
0
L
Erlang Shen
7,538
503
91
6
0
291,512
0
W
Hachiman
7,258
484
106
7
0
257,231
2
W
Ah Puch
9,497
633
129
9
0
298,286
3
W
Ganesha
9,137
609
26
2
0
306,586
5
L
Aphrodite
6,931
462
24
2
0
241,462
0
W
Mercury
9,299
620
99
7
0
368,576
4
L
Fenrir
7,331
489
95
6
0
333,675
2
L
Chiron
7,439
496
94
6
0
259,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role