Player Matchup

Jing Wei
Jing Wei
Jinxtapose
Jing Wei
Level 27
God Stats
5W - 3L
1,639 SR
Queue Stats
48W - 35L
1,602 Elo+
Party 1
Hades
Hades
Julilokaa06
Hades
Level 82
God Stats
17W - 17L
1,583 SR
Queue Stats
178W - 171L
1,460 Elo+
Solo
Pele
Pele
Mccreemysauce
Pele
Level 132
God Stats
3W - 5L
1,412 SR
Queue Stats
147W - 147L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
OofOwOwMyBones
Cthulhu
Level 141
God Stats
4W - 1L
1,641 SR
Queue Stats
46W - 47L
1,478 Elo+
Party 1
Achilles
Achilles
The Zynseal
Achilles
Level 122
God Stats
3W - 0L
1,528 SR
Queue Stats
43W - 54L
1,444 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,503 Elo+

VS

Team Averages
Level 148
1,600 SR
1,475 Elo+
Apollo
Apollo
BK7183611
Apollo
Level 157
God Stats
40W - 43L
1,495 SR
Queue Stats
714W - 673L
1,449 Elo+
Solo
Cthulhu
Cthulhu
ButchersSon4298
Cthulhu
Level 158
God Stats
79W - 59L
1,580 SR
Queue Stats
287W - 287L
1,480 Elo+
Party 3
Arachne
Arachne
Lush62
Arachne
Level 125
God Stats
24W - 11L
1,698 SR
Queue Stats
234W - 224L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
PY3tti
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 354L
1,494 Elo+
Party 3
Skadi
Skadi
jioios
Skadi
Level 139
God Stats
1W - 1L
1,728 SR
Queue Stats
83W - 101L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jinxtapose
Jing Wei
17
3 / 0 / 3
10,786
634
8,586
9,648
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 4
8,546
503
6,869
10,514
4,473
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 3 / 3
8,100
476
8,587
15,640
14,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
0 / 1 / 1
9,189
541
9,395
12,607
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
The Zynseal
Achilles
16
7 / 1 / 1
9,430
555
13,176
15,045
10,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BK7183611
Apollo
15
2 / 3 / 1
9,036
532
4,321
10,551
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 1 / 2
9,406
553
8,293
14,397
11,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Lush62
Arachne
13
2 / 4 / 1
7,943
467
9,953
17,393
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
PY3tti
Xing Tian
11
2 / 4 / 3
7,524
443
6,847
19,316
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
jioios
Skadi
11
1 / 3 / 1
7,714
454
7,279
6,914
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
7
7
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
BK7183611
Apollo
2
3
1
0.83
L
0
1
2
1
W
Jing Wei
Jinxtapose
Jing Wei
3
0
3
4.5
W
0
2
4
1
L
Arachne
Lush62
Arachne
2
4
1
0.63
W
4
3
3
1.83
W
0
1
1
0.5
L
Xing Tian
PY3tti
Xing Tian
2
4
3
0.88
W
Achilles
The Zynseal
Achilles
7
1
1
7.5
L
Skadi
jioios
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
36,693
63,454
Taken
68,571
40,821
Mitigated
42,011
22,721
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BK7183611
Apollo
4,321
1,969
0
4,021
10,551
4,810
0
2,695
7,814
0
65,608
L
8,293
294
0
4,118
14,397
11,443
0
6,596
6,858
72,626
2,511
W
Jing Wei
Jinxtapose
Jing Wei
8,586
7,356
0
3,484
9,648
3,648
4,516
1,223
8,425
0
86,042
W
6,869
1,880
336
6,607
10,514
4,473
1,911
1,334
9,180
54,067
1,443
L
Arachne
Lush62
Arachne
9,953
8,408
0
3,810
17,393
7,074
0
1,390
16,003
0
78,945
W
8,587
1,606
0
1,274
15,640
14,161
214
3,100
12,540
0
35,049
W
9,395
389
108
2,316
12,607
8,259
0
7,846
4,761
63,481
877
L
Xing Tian
PY3tti
Xing Tian
6,847
1,054
0
1,624
19,316
16,477
0
3,942
15,290
27,112
0
W
Achilles
The Zynseal
Achilles
13,176
4,610
0
8,596
15,045
10,280
992
1,352
13,693
0
83,527
L
Skadi
jioios
Skadi
7,279
2,827
0
1,374
6,914
2,207
428
0
6,914
0
52,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
41,623
548
Minions Killed
482
0
Camps Cleared
0
1,774,569
Distance Traveled
1,600,098
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,036
532
132
8
0
327,968
5
L
Cthulhu
9,406
553
135
8
0
341,417
1
W
Jing Wei
10,786
634
157
9
0
354,356
5
W
Hades
8,546
503
103
6
0
314,251
4
L
Arachne
7,943
467
103
6
0
368,373
1
W
Pele
8,100
476
47
3
0
350,438
0
W
Cthulhu
9,189
541
122
7
0
357,721
0
L
Xing Tian
7,524
443
26
2
0
358,920
0
W
Achilles
9,430
555
119
7
0
397,803
0
L
Skadi
7,714
454
86
5
0
203,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role