Player Matchup

Atlas
Atlas
GCNkid
Atlas
Level 126
God Stats
5W - 2L
1,646 SR
Queue Stats
129W - 135L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Gorlockkills
Danzaburou
Level 69
God Stats
4W - 9L
1,455 SR
Queue Stats
266W - 295L
1,530 Elo+
Party 3
Hera
Hera
MortalisMus1984
Hera
Level 107
God Stats
13W - 4L
1,649 SR
Queue Stats
308W - 303L
1,451 Elo+
Party 3
Guan Yu
Guan Yu
ShloppyJevv
Guan Yu
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
232W - 243L
1,449 Elo+
Party 2
Nike
Nike
shloppynav
Nike
Level 33
God Stats
2W - 2L
1,365 SR
Queue Stats
85W - 93L
1,466 Elo+
Party 2
Team Averages
Level 80
1,566 SR
1,460 Elo+

VS

Team Averages
Level 83
1,440 SR
1,389 Elo+
Shiva
Shiva
A-2THE-C
Shiva
Level 104
God Stats
1W - 3L
1,222 SR
Queue Stats
140W - 142L
1,439 Elo+
Solo
Athena
Athena
Chaotec
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,164 Elo+
Party 1
Achilles
Achilles
Kilo38
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
KongolMidget
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,285 Elo+
Party 1
Hou Yi
Hou Yi
RzR x Rambo
Hou Yi
Level 137
God Stats
2W - 2L
1,477 SR
Queue Stats
77W - 64L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GCNkid
Atlas
14
3 / 2 / 9
9,386
853
10,327
12,167
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Gorlockkills
Danzaburou
16
8 / 2 / 10
10,639
967
15,825
9,301
4,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 1 / 8
9,440
858
16,474
8,805
4,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
ShloppyJevv
Guan Yu
14
1 / 3 / 15
9,075
825
6,521
17,880
15,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 2 / 12
9,473
861
15,065
20,253
16,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A-2THE-C
Shiva
14
2 / 3 / 7
7,850
714
12,501
16,710
15,834
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Athena
Chaotec
Athena
14
1 / 3 / 9
8,177
743
5,647
17,147
14,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Kilo38
Achilles
12
1 / 5 / 4
7,011
637
4,778
12,209
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
KongolMidget
Chang'e
14
2 / 4 / 7
7,685
699
11,224
14,427
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
15
3 / 3 / 5
7,910
719
13,154
10,233
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
18
Kills
9
10
Deaths
18
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
A-2THE-C
Shiva
2
3
7
1.83
L
Athena
Chaotec
Athena
1
3
9
1.83
W
Atlas
GCNkid
Atlas
3
2
9
3.75
W
Danzaburou
Gorlockkills
Danzaburou
8
2
10
6.5
L
Achilles
Kilo38
Achilles
1
5
4
0.6
L
Chang'e
KongolMidget
Chang'e
2
4
7
1.38
W
3
1
8
7
L
Hou Yi
3
3
5
1.83
W
Guan Yu
ShloppyJevv
Guan Yu
1
3
15
2.83
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,212
Damage
47,304
68,406
Taken
70,726
54,635
Mitigated
54,383
34,879
Healing
31,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
A-2THE-C
Shiva
12,501
1,390
1,572
2,747
16,710
15,834
0
5,873
10,837
0
20,556
L
Athena
Chaotec
Athena
5,647
1,327
3,009
3,122
17,147
14,207
0
6,178
10,969
12,046
0
W
Atlas
GCNkid
Atlas
10,327
3,596
739
1,352
12,167
14,011
1,168
2,069
9,897
15,219
0
W
Danzaburou
Gorlockkills
Danzaburou
15,825
4,527
608
2,152
9,301
4,445
3,554
1,384
7,684
0
33,730
L
Achilles
Kilo38
Achilles
4,778
2,017
1,235
1,504
12,209
13,806
0
4,787
7,422
0
9,474
L
Chang'e
KongolMidget
Chang'e
11,224
519
9,396
6,129
14,427
6,150
0
5,869
8,558
24,763
0
W
16,474
3,461
1,049
1,306
8,805
4,160
891
2,241
6,436
33,107
0
L
Hou Yi
13,154
5,579
1,043
1,390
10,233
4,386
0
4,094
6,139
0
30,731
W
Guan Yu
ShloppyJevv
Guan Yu
6,521
585
12,240
9,176
17,880
15,155
836
6,700
10,845
0
8,577
W
15,065
1,913
1,699
4,558
20,253
16,864
290
4,477
15,251
0
29,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
38,633
107
Minions Killed
103
0
Camps Cleared
0
1,066,639
Distance Traveled
944,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,850
714
19
2
0
201,897
0
L
Athena
8,177
743
7
1
0
205,164
0
W
Atlas
9,386
853
8
1
0
209,940
0
W
Danzaburou
10,639
967
39
4
0
198,283
0
L
Achilles
7,011
637
10
1
0
160,351
0
L
Chang'e
7,685
699
29
3
0
203,319
0
W
Hera
9,440
858
22
2
0
214,075
0
L
Hou Yi
7,910
719
38
3
0
173,912
0
W
Guan Yu
9,075
825
6
1
0
226,126
0
W
Nike
9,473
861
32
3
0
218,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role